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"No one seems to understand originality."

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Tue 19/06/01 at 16:08
Regular
Posts: 787
Well, they have the wrong idea about it anyway. So many people have come up with things like:

"You can only be original by creating new genres"

Wrong.

"You don't need to be original when you've got great genres like RPG's and Shoot em ups."

Wrong again.

You'll find that almost all classics were original in their time. Tomb Raider was an original adventure game. A very good one too at the time.

Fifa on the Mega Drive was the first one to truly capture the game.

Goldeneye - not the first of the shoot em ups but it brought so many great ideas into the genre like the unique control system, the Sniper rifle, Stealth and Split Screen multiplayer. It had plenty of originality.

Pokemon. Lots of RPG's came before it but this was the first with the idea of catching and training 150 cute little creatures.

It's an original idea that can make an old genre into a new and fresh exciting game.

There were lots of fighting games before Smash Brothers but it was still the first of it's kind - a platforming fighting game.

Most of the afore mentioned games have had sequels. The sequels were superior in every way, better graphics, smoother gameplay and more ideas. They never created the same impact though because it wasn't a new, fresh gaming experience.

A classic game needs an original idea. Metal Gear Solid was packed with original ideas. It made a huge impact.

As good as MGS2 will be. It will NOT make the same impact.

If the PS2 wants a true classic then a develloper will have to come up with something new, a fresh franchise.

It will come up sooner or later but I think that Nintendo will beat them to it.
Luigis Mansion and Pikmin are already showing off ideas not been used in a game before. So Luigi is a platformer, so Pikmin is a strategy game, but that doesn't mean that they can't be original enough to make a large impact as classic games.
Tue 19/06/01 at 22:02
Regular
Posts: 9,848
It was the same with Perfect Dark and Goldeneye.

Perfect Dark was stuffed with new ideas, details, mission objectives...

You could even shoot down air ships in the distance that were flying around the city.

BUT it didn't make the same impact. When I first played through it I loved it but I found that I got tired of it quicker than Goldeneye.

MGS2 will suffer a similar fate. Now because it's not the best game around, not because it's not original, just because it's basically and old game re done.

The style of gameplay is exactly the same as what it was on the PSOne. Same tactics. Same skills. It will happen.
Tue 19/06/01 at 19:41
Regular
Posts: 6,492
BTW, chack out Herdy Gerdy coming soon for the PS2, most original game for years, and almost a new game genre!!!
Tue 19/06/01 at 19:40
Regular
Posts: 6,492
Dan, MGS2 will have just as many new ideas as MGS, the demo alone almost had as many. Mainly because the AI of the soldiers has been increased remarkably, such as them running off to radio for help only to realise that bullet you fired at them took out their radar, genius!!!

And Goldeneye's control system was not original, it was the N64 pad which made it so good, but it was just the same as any PC keyboard and mouse set-up, run with one hand look with the other!!
Tue 19/06/01 at 19:21
Posts: 0
YOu're exactly right dan!
Tue 19/06/01 at 19:18
Regular
Posts: 14,117
What you say is all true.

However, games are coming along that merge between existing genres. Deus Ex is a good example. That game wouldnt have been possible a few years ago due to the hardware needed to run the game.

It's the same with the Thief games, they take an existing idea, change it slightly, and you get a great game at the end with a completely different approach to the kind of FPS that were around before.
Tue 19/06/01 at 16:08
Regular
Posts: 9,848
Well, they have the wrong idea about it anyway. So many people have come up with things like:

"You can only be original by creating new genres"

Wrong.

"You don't need to be original when you've got great genres like RPG's and Shoot em ups."

Wrong again.

You'll find that almost all classics were original in their time. Tomb Raider was an original adventure game. A very good one too at the time.

Fifa on the Mega Drive was the first one to truly capture the game.

Goldeneye - not the first of the shoot em ups but it brought so many great ideas into the genre like the unique control system, the Sniper rifle, Stealth and Split Screen multiplayer. It had plenty of originality.

Pokemon. Lots of RPG's came before it but this was the first with the idea of catching and training 150 cute little creatures.

It's an original idea that can make an old genre into a new and fresh exciting game.

There were lots of fighting games before Smash Brothers but it was still the first of it's kind - a platforming fighting game.

Most of the afore mentioned games have had sequels. The sequels were superior in every way, better graphics, smoother gameplay and more ideas. They never created the same impact though because it wasn't a new, fresh gaming experience.

A classic game needs an original idea. Metal Gear Solid was packed with original ideas. It made a huge impact.

As good as MGS2 will be. It will NOT make the same impact.

If the PS2 wants a true classic then a develloper will have to come up with something new, a fresh franchise.

It will come up sooner or later but I think that Nintendo will beat them to it.
Luigis Mansion and Pikmin are already showing off ideas not been used in a game before. So Luigi is a platformer, so Pikmin is a strategy game, but that doesn't mean that they can't be original enough to make a large impact as classic games.

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