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"You can only be original by creating new genres"
Wrong.
"You don't need to be original when you've got great genres like RPG's and Shoot em ups."
Wrong again.
You'll find that almost all classics were original in their time. Tomb Raider was an original adventure game. A very good one too at the time.
Fifa on the Mega Drive was the first one to truly capture the game.
Goldeneye - not the first of the shoot em ups but it brought so many great ideas into the genre like the unique control system, the Sniper rifle, Stealth and Split Screen multiplayer. It had plenty of originality.
Pokemon. Lots of RPG's came before it but this was the first with the idea of catching and training 150 cute little creatures.
It's an original idea that can make an old genre into a new and fresh exciting game.
There were lots of fighting games before Smash Brothers but it was still the first of it's kind - a platforming fighting game.
Most of the afore mentioned games have had sequels. The sequels were superior in every way, better graphics, smoother gameplay and more ideas. They never created the same impact though because it wasn't a new, fresh gaming experience.
A classic game needs an original idea. Metal Gear Solid was packed with original ideas. It made a huge impact.
As good as MGS2 will be. It will NOT make the same impact.
If the PS2 wants a true classic then a develloper will have to come up with something new, a fresh franchise.
It will come up sooner or later but I think that Nintendo will beat them to it.
Luigis Mansion and Pikmin are already showing off ideas not been used in a game before. So Luigi is a platformer, so Pikmin is a strategy game, but that doesn't mean that they can't be original enough to make a large impact as classic games.
SG it is very stupid to say that sort of thing. You just dont know what the finished artile will be like. U are in a sense hyping yourself up for the game. The higher you build it up, the higer the fall will be.
I found this out the hard way with Perfect Dark and Jet Force Gemini.
After that I learnt and decided to not even care about Majoras Mask. I just ordered. I refused to read a single review or even the instruction manual.
The result? I loved it.
Even still, after completing it once, I tried going through it again but I just got really bored. It's a game with little replayability.
This is probably because most of the ways you enjoy it (like doing experiments on killing chickens and playing mini games) were things I'd done a billion times on it's prequel...
That's what I thought it was when I first read the title.
> MGS2 will make a bigger impression than MGS because:
1) It
> incorporates film like cinematic effects into a game!
2) It's use
> of AI is sooo amazing!
Hey, this sound like the sort oif step ups we had from Goldeneye to Perfect Dark. Perfect Dark did not make the same impact as Goldeneye. It wasn't possible.
I don't think that MGS2 will either. It'll be a great game, it'll make a largish impact but not the same as the original...
1) It incorporates film like cinematic effects into a game!
2) It's use of AI is sooo amazing!
Although it is a sequal, it is a justifiable one that adds many different aspects to the original game. I hate games' sequal that don't do this!
Sonic
MGS2 will suffer a similar fate. Now because it's
> not the best game around...
Where I said now, I meant not. Trust me, it gives the sentace a different meaning :-)