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"CBFD and the Revenge of the Arcade Adventure"

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Mon 11/06/01 at 11:57
Regular
Posts: 787
About three to four weeks ago I started a few topics about which N64 games to grab...

To be honest, I'd pretty much given up on the N64 a good 18 months+ ago...But I felt like playing a game, but didnt fancy any of the recent PC releases...

So, anyway, after checking everyones purchase choices I went and Grabbed Conckers Bad Fur Day...

Now, this arrived last week... although, as an after effect of college, I still seem to get most of my parcels delivered to my paprents address... so I only managed to pick it up this weekend... and start playing yesterday (Sunday)

Which, By, the way... was a top call... its a great game... very funny... (although for some reason, I cant help thinking death should have a Welsh accent?)

(As an aextra note, although I've only played it for a few hours, and have only really played one world (the hay stack, pitchfork one?) ... Ive already noticed a smattering of 'Withnail and I' gags floating about ... I say smattering, although I've yet to play the majority of the game, so there may be more (or that may be it?) ... point is... how many other consoles titles have Wiathnail andI gags stuck in them? :)

Anyway... back tothe point...

I was playing the game, trying to get onto the diving board bucket, so I could collect the last few tickling bees, when It struck me that Concker was the fisr 3D arcade-adventure that I had played...

Just to make sure you see what I'm getting at hree (since the meaning of Arcade-Adventure may well have changed over the past few yesrs)

The first major batch of arcade-adventures appeared back in the mid-eighties

(there were I understand a few in the early eighties, but they were rubbish, so I tend to ignore them :) )

They were so called since they combined the action elements of arcade games... e.g platform type, or combat style, etc...

With the more complexm storylines, puzzle solving, and questing elements, found in adventure games...

Now, ver recent years, Ive seen 'Survival' adventure, Point and CLick (Monkey Island) adventure, Mario platformers (collect the coins), etc...

But its been a long time since I've played a proper arcade-adventure game...

What I was wondering... (since there is a point here, honest :) )... I was under the impression that the whole genre had been pretty much killed of by the SNES, Megadrive? ... (but then I havnt really been playing consoles titles since the mid-ninties, so I may have missed an enourmous resurgance?)... however... are there any others about?...

On the PS, N64, PS2, DC... current crop of consiles (since GC and X-Box are a good year away, I'll leave them out)

Although I'm especially interested in N64 titles... I am intreagued to the point where I would consider picking up the console which has the most arcade-adventure titles on it?
Tue 12/06/01 at 11:17
Regular
"Eric The Half A Bee"
Posts: 5,347
zeldapro wrote:
> The title makes you think that this topic could be another story!

Just because you can reply to a topic... doesnt mean you should man? :)
Tue 12/06/01 at 09:38
Regular
"qwertyuiop!!"
Posts: 2,517
The title makes you think that this topic could be another story!
Mon 11/06/01 at 17:34
Posts: 0
I miss the old Arcade Adventure games like Another World and Flashback on the Amiga, lets hope these classic Arcade Adventures get reincarnated on the GameBoyAdvance.
Mon 11/06/01 at 17:06
Regular
"Eric The Half A Bee"
Posts: 5,347
zeldapro wrote:
> Rayman is good!

Banjo 1&2 r ok DONT KNOW WHAT ANYONE ELSE
> THINKs

Do these games involve completing quests?

Or are they based on completing a level by collecting all the coins (or whatever)

???

(sorry.. I really dont know?)
Mon 11/06/01 at 16:44
Regular
"qwertyuiop!!"
Posts: 2,517
Rayman is good!

Banjo 1&2 r ok DONT KNOW WHAT ANYONE ELSE THINKs
Mon 11/06/01 at 12:36
Regular
"not dead"
Posts: 11,145
It's funny just how blinkered you can be sometimes, isn't it?

Just lately I've been thinking about the way that genres evolve. You had the shooter-on-rails develop into the First Person Shooter, and platformers died when the N64 arrived to be replaced by the 3D Adventure games.

I'd assumed that htis was just a natural progression, but Armitage's post has remindedme that the whole 'adventure' thing was going on long ago, it just seemed to disappear though!

I used to play games on the Acorn Electron which had you visiting different rooms and collecting items, taking them to various other character to get keys to open up new levels....

Most of the games I played back then were like that, and I loved them.

Anyway, time went by and I moved on to the Sega Master System. It's here, and on the NES that these adventure titles were a little more sparse, and you mainly got platformers. The only games like the adventures where the ones that got classefied as RPGs, like Zelda, for instance.

On the Megadrive and the SNES this 'adventure' aspect is also largely missing. The games were good, but it was mostly a case of defeating all enemies, or finding the exit, rather than finding items, solving puzzles and the like.

I guess adventures are now big things again, with puzzles to solve and the like. I'd put Zelda up there as an adventure, (not an RPG) and they seem to scale down, becoming less involving until you get back to the games with more platform elements. On the N64 Mario was more platformer than most, with plenty of jumps to make, but it also had it's fair share of puzzles. That said they mostly involved reaching certain places. DK64 was more a case of using diffent characters to find different things, combined with mini-games.

It's funny, but it now seems apparant that the games on the Acorn Electron where actually more intelligent than most of todays adventures! It's only really Zelda that offers the same level of challenge as the likes of Citadel did. Other so called adventure games seem rather shallow in some of the aspects you'd like in a true adventure.

Conker is rather different to the other games available, but why is this? Is it the use of different items and skills using the 'context sensitive' buttons? Or is it the genral layout and format of the game?


?
Mon 11/06/01 at 12:28
Regular
"+34 Intellect"
Posts: 21,334
Ok then, Zelda majoras mask and ocarina of time are real adventurers, and they are great games. Banjo kazooie? Banjo Tooie?
Mon 11/06/01 at 12:23
Regular
"Eric The Half A Bee"
Posts: 5,347
cookie monster wrote:
> Well if you are looking for arcade adventure type games, and you
> dont have Mario 64, then that is the first place to start.

I do have MArio 64...

But its a 3D platformer... not an arcade adventure...

Theres no real 'adventury' quests to perform...

e.g Your not getting the ingeadients for a witches potion, so she can brew a potion that can help you shrink and get through the mousehole to pick up the cheese for the guards sandwhich, so he can eat that and let you though the gates... etc... that kinda thing...
Mon 11/06/01 at 12:08
Regular
"+34 Intellect"
Posts: 21,334
Well if you are looking for arcade adventure type games, and you dont have Mario 64, then that is the first place to start.
Mon 11/06/01 at 11:57
Regular
"Eric The Half A Bee"
Posts: 5,347
About three to four weeks ago I started a few topics about which N64 games to grab...

To be honest, I'd pretty much given up on the N64 a good 18 months+ ago...But I felt like playing a game, but didnt fancy any of the recent PC releases...

So, anyway, after checking everyones purchase choices I went and Grabbed Conckers Bad Fur Day...

Now, this arrived last week... although, as an after effect of college, I still seem to get most of my parcels delivered to my paprents address... so I only managed to pick it up this weekend... and start playing yesterday (Sunday)

Which, By, the way... was a top call... its a great game... very funny... (although for some reason, I cant help thinking death should have a Welsh accent?)

(As an aextra note, although I've only played it for a few hours, and have only really played one world (the hay stack, pitchfork one?) ... Ive already noticed a smattering of 'Withnail and I' gags floating about ... I say smattering, although I've yet to play the majority of the game, so there may be more (or that may be it?) ... point is... how many other consoles titles have Wiathnail andI gags stuck in them? :)

Anyway... back tothe point...

I was playing the game, trying to get onto the diving board bucket, so I could collect the last few tickling bees, when It struck me that Concker was the fisr 3D arcade-adventure that I had played...

Just to make sure you see what I'm getting at hree (since the meaning of Arcade-Adventure may well have changed over the past few yesrs)

The first major batch of arcade-adventures appeared back in the mid-eighties

(there were I understand a few in the early eighties, but they were rubbish, so I tend to ignore them :) )

They were so called since they combined the action elements of arcade games... e.g platform type, or combat style, etc...

With the more complexm storylines, puzzle solving, and questing elements, found in adventure games...

Now, ver recent years, Ive seen 'Survival' adventure, Point and CLick (Monkey Island) adventure, Mario platformers (collect the coins), etc...

But its been a long time since I've played a proper arcade-adventure game...

What I was wondering... (since there is a point here, honest :) )... I was under the impression that the whole genre had been pretty much killed of by the SNES, Megadrive? ... (but then I havnt really been playing consoles titles since the mid-ninties, so I may have missed an enourmous resurgance?)... however... are there any others about?...

On the PS, N64, PS2, DC... current crop of consiles (since GC and X-Box are a good year away, I'll leave them out)

Although I'm especially interested in N64 titles... I am intreagued to the point where I would consider picking up the console which has the most arcade-adventure titles on it?

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