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Now i know for a fact that the Dreamcast didn't go out of production because of its bad games or loadings time etc. The main reason for the DC dropping out was in my view because of the lousy release date it possessed. Sega must have had a vague idea of the consoles release date like the Ps2, eXbox (joke) and Gamecube but I think they went a bit wrong releasing their console two years before the others. The ps2 was a bit weird being released at a date before the Gamecube and Xbox and at a higher price. Now most people thought they would wait as the hype over the next generation consoles was building and no one could wait.
The ps2 came out and didn't really seem that amazing or like any game could come out like I feel about the Gamecube where Nintendo could pull anything off. The ps2 felt predictable and didn’t seem at first like it was really going to do much at all. I think the way that the Dreamcast came out at the same time as the Psone was a big mistake and Sega realized that and knew that there wasn’t much they could do about it.
This is becoming more and more common with console release dates actually deciding the fate of the console altogether but is it a good or bad… I think 10 years ago the main aim of the console wars was to make first-rate games and that’s how you ‘won’ the war at the time. Back then people were more grateful of their games and didn’t mind what they got as long as it gave hours of quality play and fun. Now people seem to be less grateful of gaming as it has got so common in the market at this day and age.
I think the route to a successful console is definitely to release it at relatively the same time as another hit console too. This way people will consider yours more and actually buy it for the games and not the timing it is produced at. Since people have got more in-patients it makes it more difficult for the companies to make such quality games and try to win the console war too.
Well hopefully the market will come back to just GAMES and not the hype, timing etc we see in this crazy world today.
Cheers
T_W
As for Nintendo, I hope they have some seriously good advertising tricks or Killer games up their sleaves...as they will need it to compete with Microsoft.
Its another reason we make the break the game up.
Game comapies all have to go through with teh very hard decision of deciding when to release their console. If they don't get it right, it could spell diaster!
This leaves companies in a hard position. Deep down, they know that if they wait too long to release a console, another company could release theirs and then gamers would get that instead.
Personally, I think that companies should risk it, and wait as long as possible to release their console. I have four reasons for this,
1) It will keep the gamer waiting, therefore making them want it more.
2) The company will have more time designing, making, and just finishing the final touches to the console…everything counts, you know!
3) It would also (and this is very important) give the game developer longer to make the launch titles, making them look and play like they have not been rushed. Also, if a certain developer is having troubles, they know they are not being pushed too fast to make a game.
4) If you wait until rival consoles are released, you may find that people could be disappointed with them, and wait for your one to be released instead.
All these are some pluses in waiting to release a console, but you also have to look at the minuses.
1) As stated before, a company could halt the release too long, resulting in the gamer to look elsewhere for a computer.
2) Argh, I hate this one. HYPE. People are going to be hyped so much about the console because they have been waiting so long, and maybe their expectations have gone too high. This will leave them disappointed with the console, then they are bound to tell their friend that they are disappointed with it, and then the friends are going to think twice about buying one.
I really do think that the decision (when to release the console) is a very important issue with gaming because it could be the key to success or if you do not get it right, the slide to hell. I would hate if the decision was all down to me, wouldn’t you?
Sega decided that they wanted to release their 128-bit console before everyone else’s and just look at what has happened to the Dreamcast. Okay. It made some excellent games, and was loved by thousands but at the end of the day, come March 2002 the Dreamcast will stop producing games for all us Dreamcast owners. Now, let us just think for a moment. If Sega could turn back the clocks, do you think they would have released their console a little latter on?
If you ask me, they would have released it a couple of months either side of the Ps2 launch release, but that’s just a guess.
And maybe if Sega released the Dreamcast later on, it may have been much more successful and we wouldn't be seeing headlines such as “Dreamcast. RIP”. We will just never know though.
With the release of teh GAMECUBE, I am not sure if they did a right thing to release it AFTER Christmas because as we all know, kids want to get something on Christmas day, not wait a couple of months to get thir main present, but I suppose that can always get it next Christmas. All this compaies have to go through, I would think they will need an asprin at the end of the day!
Nah on a serious note, good post Time Warp!
Yeah I think that the PS2 will start to go down in sales when the GBA, GC and XBOX (another joke) come out on sale!
Just like the Dc!