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"Battlefield 2 : Special Forces"

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Sat 08/10/05 at 20:06
Regular
Posts: 20,776
You probably all know about the impending release of this. Funny, I thought Battlefield 2 had only just arrived on the scene, and here we are with an update so soon.

[URL]http://pc.ign.com/articles/632/632446p1.html[/URL]

[URL]http://pc.ign.com/articles/634/634090p1.html[/URL]

Those articles give you a good idea of what to expect, not sure if I like what I'm hearing. Firstly, they seem to be making a hell of a lot of fuss over the fact that you get to use 'night vision'. Ooooh ... vision, at night? ... never ... How would that work then? *swoon etc*

Night vision, day vision, heat vision, electromagnetic vision has all been covered in pretty much any spec ops gaming title since the day dot. To me it reached its pinnacle with the advent of the sublime Splinter Cell Chaos Theory. Been there, done that, enjoyed every minute, got the t-shirt. So let's try not to get cheap thrills out of it anymore eh?

Battlefield 2 is unique in that it does exactly what it says on the tin - you fight on a full size battlefield with any of the weapons associated with such a scenario. The freedom it gives you is unparalleled and to me the main allure. So now to seemingly devolve the game into enclosed spaces, removing some of the freedom, to add 'effects' which have been standard in most games of the past 5 years, and to re-hash a done-to-death concept of special forces battles in nuclear bunkers, trainyards, airports, whatever, ... seems silly.

I love those games as much as the next man - I was hooked on RS3 and Black Arrow, also Counterstrike for a while. But in my opinion the opening up of skirmishes to full size battlefields with a plethora of vehicles, was a dream come true.

There will be vehicles in the new expansion, and the maps, they say, are big enough for 64 players still. Also, new abilities are announced for many of the classes, most notably the ability to scale buildings and abseil back down. Sounds good, but wouldn't, I believe, be that much of an improvement.

Probably just being pessimistic - it'll probably be a corking title, and I'll almost definitely be purchasing it when it's released, but I'd be happier to see the scale of warfare become more grande, rather than bolting on a few extra abilities and devolving it back into a counterstrike clone. I envisage battles on the scale of Command and Conquer Generals, only at ground level. That would be sweet as a nut. Maybe for Battlefield 3 ... ?

Your views on this?
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Tue 25/10/05 at 02:59
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"Captain to you."
Posts: 4,609
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