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"NINTENDO'S BLUNDERS"

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Thu 07/06/01 at 11:29
Regular
Posts: 787
Not all ninty touches turns to gold:

Anyone remember the 64DD? All the 64 mags were full of pics about it an news month after month. It was meant to be an add-on to the console that allowed you to go on the web, make your own games, get more levels for games and use simple software. But then(!) the whole idea was ignored by all the mags...

The reason was that the console was delayed so many times that it looked unlikely to come out... but it did! In japan 100,000 were released, each of which came with a keyboard, mouse and a months internet access. Suffice it to say that this did not meake enough money to break even, and ninty lost millions!

How about the Virtual Boy??? It was the successor to the Game boy... a set of goggles mounted on a tripod that produced 3d games when you look into them. This was a disaster. The games were only in one colour- Red. You had to refocus the light every time you played. Only a handfull of games were released on the console. Add to this it was impossible to advertise the 3d images on tv, and shops found it hard to make people see the point. Not only this, but the console was not portable- you needed a flat surfice, and it was anti-social. Even the games that did come out didn't make great use of the 3d capabilities! And finally, people got head aches using it!

Suffice it to say the head of Ninty who made the Virtual Boy project was fired... he later tragically died in a car crash.

And you thoough the big N was perfect?

Sonic
Thu 07/06/01 at 14:49
Regular
"+34 Intellect"
Posts: 21,334
It is true that you are entitled to your own opinions, and perhaps the hype from the magazine raised your expectations too high.
Thu 07/06/01 at 14:47
Posts: 0
I read in a magazine that it was supposed to be absolutely brilliant. That may be the case for some people, but obviously, not for me and Bonus. We are allowed our own opinions.
Thu 07/06/01 at 14:45
Regular
"+34 Intellect"
Posts: 21,334
Well clearly you have limited appreciation for excellent games.
Thu 07/06/01 at 14:43
Regular
Posts: 6,492
I did, so what about me, eh??
Thu 07/06/01 at 14:42
Regular
"+34 Intellect"
Posts: 21,334
Super Gohan wrote:
> I played it for about ten minutes, and I stopped, because the game
> had made me so tired. Just as Bonus said, "same old Dungeons,
> same old items".

You see, you just admitted that you didn't even give it a chance.
Thu 07/06/01 at 14:40
Posts: 0
I played it for about ten minutes, and I stopped, because the game had made me so tired. Just as Bonus said, "same old Dungeons, same old items".
Thu 07/06/01 at 14:37
Regular
Posts: 6,492
Weyhey, too boring, is that not what a computer game shouldn't be, and all the debate about lack of originality in games, Zelda should be the cornerstone of the criticism, same old link, same old dungeons, same old items in dungeons, same old can't finish next dungeon without the item from the previous dungeon, yawn!!!!
Thu 07/06/01 at 14:36
Regular
"+34 Intellect"
Posts: 21,334
I can't believe you can say it was boring, it was never boring.
Thu 07/06/01 at 14:34
Posts: 0
I wouldn't call Zelda: Ocarina of Time a complete load of tosh, it wasn't that bad, but I wouldn't go as far as saying it's the best game ever. It is no where near best game ever, it's too boring.
Thu 07/06/01 at 14:34
Regular
Posts: 6,492
Wòókiee Møn§†€R wrote:
> cookie monster wrote:
> This is sacrilege, Zelda OOT is the best
> game ever made.

Nah - that's MGS! :-)

Now someone is making more sense!!

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