The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Anyone remember the 64DD? All the 64 mags were full of pics about it an news month after month. It was meant to be an add-on to the console that allowed you to go on the web, make your own games, get more levels for games and use simple software. But then(!) the whole idea was ignored by all the mags...
The reason was that the console was delayed so many times that it looked unlikely to come out... but it did! In japan 100,000 were released, each of which came with a keyboard, mouse and a months internet access. Suffice it to say that this did not meake enough money to break even, and ninty lost millions!
How about the Virtual Boy??? It was the successor to the Game boy... a set of goggles mounted on a tripod that produced 3d games when you look into them. This was a disaster. The games were only in one colour- Red. You had to refocus the light every time you played. Only a handfull of games were released on the console. Add to this it was impossible to advertise the 3d images on tv, and shops found it hard to make people see the point. Not only this, but the console was not portable- you needed a flat surfice, and it was anti-social. Even the games that did come out didn't make great use of the 3d capabilities! And finally, people got head aches using it!
Suffice it to say the head of Ninty who made the Virtual Boy project was fired... he later tragically died in a car crash.
And you thoough the big N was perfect?
Sonic
Now Armatige. What I was trying to say was that Ninty are too money grabbing. They will only let you make games on their console if they print them... and give them money. What codemaster's showed was that this was illegal, and that you could go around it. Nowadays things are a bit different... you do need a contract to make games on the PSX and DC... but it's vastly easier to publish one some consoles than it is on others. MS will try to ensure they are tough on ports and only let them on the console if they have better features than the PC equivalent
Sonic
> Not really, if you buy a second hand car, you are buying a real car,
> like you can buy second hand games, but if you buy a cheap imitation
> car then it would be more relevent.
What are you talking about? ...
I wasnt speaking literally... I was referring to the subjective calue of items?!?!
Besides... if I buy a second hand version of MArio... its still a real version of Mario!?!?
What has cheap immitations got anything to do with this... this isnt a discussion about piracy?!!?
ummm. I think you missed my
> point...
Codemasters asked Nintendo if they could make games on
> ninty consoles (in the days of the nes/snes). Ninty said "no...
> hahahaha". So codemasters decided to make their own carts for
> the console and publish their own games, thereby giving Ninty
> £0 royalties!
Ninty sued them for publishing on a console
> without permission... and lost big time!
That wasnt what I was trying to get across...
However... I understand Sony's PS requires permissioned releases? As did the DC?
Which means that had Codemasters done the same with the PS or DC then they would have been sued by Sony and/or Sega as well?
> SonicRav wrote:
> basically they use a propietry format that
> only they can make. As
> soon as someone else copies it
> (codemasters used to make their own
> carts) then they sue
> them!
Isnt the point of the format to kill of piracy?
ummm. I think you missed my point...
Codemasters asked Nintendo if they could make games on ninty consoles (in the days of the nes/snes). Ninty said "no... hahahaha". So codemasters decided to make their own carts for the console and publish their own games, thereby giving Ninty £0 royalties!
Ninty sued them for publishing on a console without permission... and lost big time!
Sonic