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First off, there's going to be two flavours of Xbox 360:
Xbox 360 - £279.99
This will contain:
•Xbox 360 console
•20GB detachable hard drive
•Wireless controller
•Wireless Xbox Live headset
•High-definition AV cables
•Ethernet cable
•Xbox 360 Media Remote Control (limited time)
•Detachable faceplate
•Xbox Live Silver membership (more on Live further down)
Xbox 360 Core Pack - 209.99
•Xbox 360 console
•Wired controller
•Detachable faceplate
•Xbox Live Silver membership
•Standard AV cables
You'll need the HDD to play Xbox games though, so unless you're not bothered at all by this, the Standard pack would be the way to go, in my opinion.
Xbox Live
There will also be two levels of Xbox Live. Silver and Gold.
Silver allows user to download extra content including new levels, weapons, game demos, community-created content through Xbox Live Marketplace.
Gold be the same as Silver but with the added feature of being able to play online against others.
Players will be able to personalise Live with their own snapshot from the camera, engage in video messaging conversations, online tournaments and ladders, play with celebrities and join sponsored tournaments. What's more, the first month of the Gold "premium" service will be free, and various free showcase weekends should follow.
Games
Games seem to have a RRP of 49.99, but e-tailers are already listing them as 44.99 and some even at 39.99 - suffice to say it won't take long until they're down the the 35 mark or less. Microsoft hasn't announced a launch date yet, and so there are no specific launch titles. This isn't help by MS announcing a launch window - titles that will be out within 90 days of console launch.
They have however said ""So much is going to happen in the next couple of months. My view is simple: You need to make sure that you have the key genres covered at launch. Take care of sports, racing, action adventure, fantasy, first-person shooters. I think there are check marks that need to go in boxes to make sure that gamers have games they are looking for in a particular genre. We're still tracking 24 to 40 Xbox 360 games for release before the end of the calendar year. I think you'll see that all the titles we got excited about at E3 are still firmly in that launch window [90 days from the release of the Xbox 360]."
Titles doing the rounds at the moment include:
•Project Gotham Racing 360
•Ghost Recon 3
•Call of Duty 2
•Kameo - Elements of Power
•Quake 4
•Madden 2006
•NBA 2006
•Need for Spped: Most Wanted
•Perfect Dark Zero
•Dead or Alive 4
If you've got a question about Xbox 360 - stick it in here, and then we can keep this thread as a sort of FAQ as and when the answers are found out, if that makes sense?
Edit - (Thanks to Rumpadodosnitzle for this):
Xbox Live info - If you have XBOX Live for XBOX 1, then from now on, you have XBOX Live Gold. Old XBOX Live = New XBOX Live Gold Same things - online play, and whatnot.
Silver is the new package which JUST lets you download new levels for games, look at scoreboards, chat perhaps...that sort of stuff...but NO playing online... So its fairly safe to assume XBOX Live Gold = £40 a year, and we know XBOX Live Silver is free....
We also know the one account is switchable between 360 and 1, and people on the 360 with a 1 game, can even play people on the 1 console with the same game. So if you allready have XBOX Live on XBOX 1, your set up allready with a gold account.
Edit - (Thanks to Game for this):
For those of you that have been wondering, just a quick word. Oblivion does NOT REQUIRE a hard drive to work on Xbox 360. It will work on every Xbox 360. We would recommend you get one if you have the means, but it is in no way a requirement. - The Elder Scrolls Forums
Edit - Prices of official accessories:
•Faceplates - £14.99
•Controller (wired) - £24.99
•Component HD-AV Cable - £19.99
•Hard Drive (20GB) - £69.99
•Memory Unit (64MB) - £22.99
•Wireless Controller - £32.99
•Play & Charge Kit (recharges Wireless Controller during play) - £14.99
•Rechargeable battery pack - £9.99
•Wireless Networking Adapter - £59.99
•Headset - £14.99
•Universal Media Remote - £19.99
•SCART AV Cable - £17.99
•VGA HD-AV Cable - £19.99
Edit - (Thanks to Famitsu! for this):
•The first batch of 279.99 units (launch) have chrome dvd trays instead of standard white.
•The HD on the 279.99 units is preloaded with at least one mini game and around 1.5 hours of content like game trailers, movie trailers, music samplers etc.
Edit - Information on GamesIndustry.biz:
Interface/Functionality
The console can be switched on and off wirelessly using the Media Remote control or the wireless game controller.
You will definitely need a hard disk to play Xbox 1 games.
Wherever you are - whether it's a game, film or piece of music - you can pull up the Guide (remember it from GDC?), which is a bit like a universal Start Menu, that allows you to look for friends, adjust playback and options, and even sort through people you've played against recently - listing them by reputation or what-have-you.
The pages of the Xbox 360 user interface are called "blades".
The Live blade is the default if you have a Live account, and shows you your gamer-card including a selected image (or photograph), your gamertag, the number of games you've played, your Gamerscore (more on that in a second), your achievements and your reputation.
More on Gamerscore - each Xbox 360 game gives out certain points based on accomplishments, and as well as being able to view a list of your individual achievements ("Finished level 10," etc) you are also given a total based on this. Xbox 1 games will not contribute to these stats.
The Game blade allows you to manage stuff like save-games, as well as accessing demos and trailers (standard and high-definition versions).
The System blade offers greater control over your individual settings. You can specify, for example, that you prefer to invert the right analogue stick camera control and this will then be picked up on in any game you play.
Likewise, the System blade allows greater control over family settings. Microsoft thinks this is very important, Satchell said, and will therefore allow all manner of controls at a system or individual profile level. You can choose to allow specific people or the whole system access to certain games, DVDs (based on ratings - apparently "99 per cent" of DVDs now supply that information direct to the console), and areas of Live. Online, you can opt to ban certain friends, voice messaging, video messaging (if the camera is available), downloadables or just control online play.
If you yank the hard disk off the top of the Xbox 360 when it's in the middle of doing something, it will not corrupt it beyond repair or damage the File Allocation Table or anything like that - the hard disk uses a "transaction model" so that if you interrupt a transfer the data simply isn't present and the space is presumably reallocated when you next save data to it.
The "ring of light" around the power button highlights which wireless controller is being used, highlighting player one's activity in the top-left quadrant. When the console is laid on its side, it senses this and starts using the top-left quadrant as you see it with the console laid flat. What's more, the ring of light motif is spread throughout the Xbox 360 interface, so you can see which player pulled up the "Guide" page as you're watching a film or playing a game and, in the words of Satchell, "slap him".
Cross-platform development between Windows and Xbox is being actively pursued - in the future, Microsoft hopes that people will be able to play games against each other using either platform.
On the issue of cooling - Satchell said he thought the system had three fans (he said he wasn't sure but thought it was three, so we'd open to correction on that one), and we couldn't hear them at all as he spoke. When you play a DVD, it powers down to just one fan. It's "a lot" better than the "wind tunnel" alpha kits, he said.
Xbox Live
Transferring your Xbox Live account to Xbox 360 will be part of the initial set-up procedure when you first plug in your console, and existing users have "Gold" membership.
People buying the Xbox 360 GBP 279.99 package - the higher-end one - get a 30-day free trial of Gold membership on Xbox Live. Actual pricing has yet to be announced - although some would beg to differ.
Your "reputation" stat is based on your activities online. Rather like an eBay rating, people who have encountered you can rate you positively or negatively, and this is reflected in your reputation.
Xbox Live will allow you to play in various Zones - there will be causal, pro, family, and underground (where "anything goes") and perhaps more - and these will allow you to go for whatever kind of experience you like.
Marketplace is also accessible through the Live blade. As you know, this is where you can download premium content and, in the future, content created by users and sold to other users via a micro-payment system. Marketplace does not require you to insert individual game discs to see content available for those games.
Multimedia
DVDs can be played even if you don't have the remote control, unlike Xbox 1.
DVDs will play back in progressive-scan, with the Xbox 360 up-sampling to prog-scan in the case of DVDs that don't support it.
When ripping music to the hard drive, album information is now stored on the HDD, with a huge amount there by default and more available from an online source - presumably something like CDDB, which will be familiar to people who rip their own CDs already.
The Jeff Minter-created visualisation tool for music accepts input from all control pads and the video camera, allowing you to create various effects on-screen.
iPods are detected by default, as are PSPs, and by our watch it took about 2 or 3 seconds for the Xbox 360 to notice they were there. With an iPod plugged in you can play music direct through the Dashboard software, with visualisations, or you can play a slideshow of photographs.
For now, you can play music and access photographs on the PSP, but you can't do video yet. That may happen, but Satchell joked that Sony wasn't exactly giving them a helping hand there.
Interestingly, you can actually have that slideshow draw photographs from another external device, so - as in our demo - you could play music from an iPod while using a slideshow of photos from a PlayStation Portable simultaneously.
All of these devices will be supported by default, and any firmware updates that are necessary - Microsoft is hoping for very few - can be made available via Live.
You can also plug in a laptop or PC (or not plug it in - if you're using wireless networking) and play content direct from that. This is through Windows Media Player Extender, the software for which is pre-installed on the Xbox 360. In our example, Satchell first streamed a high-definition Project Gotham Racing 3 trailer, and then drew upon a high-definition recording of Star Wars: Episode II apparently captured on his home TV.
Official Peripherals
RGB video output will only be possible if you purchase the GBP 17.99 cable separately - regardless of whether you paid GBP 209.99 or GBP 279.99 for your Xbox 360 console.
Video cables from Xbox 1 will not work with Xbox 360.
The wireless networking adapter plugs into the USB 2.0 port on the back of the console and is "like a small pack of cigarettes" in terms of size.
The camera is a separate peripheral that will plug into one of the USB 2.0 slots and will be released next year - date TBC.
While the Media Remote will be bundled with Xbox 360's GBP 279.99 offering, this will apparently only be for a limited time based on available units. We'll get more details on that when we can.
You can plug in a keyboard but this is for text input only - including in massively-multiplayer games. You can't use it to play games and that was a design choice.
If a third-party peripheral manufacturer or publisher wanted to let more than four players play on one game, Microsoft would be happy to help them create a peripheral to do that.
Offline Content
Microsoft also plans to have kiosks available - presumably in game stores and other public locations - where you can download content. Whether this will be to the detachable hard disk itself or a memory card is a detail that wasn't clarified.
Xbox Live GOLD Pricing
No need to register with credit card. And it will be payable monthly, three monthly or anually:
one month (6.99 Euro, GBP 4.99), three months (19.99 Euro, GBP 14.99) or 12 months (59.99 Euro, GBP 39.99).
Full story on Games Industry [URL]one month (6.99 Euro, GBP 4.99), three months (19.99 Euro, GBP 14.99) or 12 months (59.99 Euro, GBP 39.99). [/URL]
> Gwizz wrote:
> The firstxbox was able to be used as a PC. Do you think the 360
> will?
>
> No it wasn't.
Yes it was! The xbox was able to run Linux and I read on some sites that people got early versions of windows to run as well. It was possable to do simple PC tasks on the xbox.
Dunno how accurate this is though.
> means that we may well see a genuine next gen game in the PS3 first wave.
Ninja Theory's Heavenly Sword is already looking better than anything on show on the 360 at the moment. But after the debacle of having the Killzone 2 demo being done by the Scottish animation company Axis Animation I'm not comparing anything I've seen of PS3 games until there are actually Alpha kits on the go, never mind finally hitting Beta kits.
I guess having a full-time job will put me in a better position financially than your average teenager, school pupil or student on these forums in terms of funding legally bought games from the high street or online, making my viewpoint on things slightly different tp theirs about value for money.
A new 360 with 3 games and an extra pad is only half a month wages where for some of these guys it genuinely is a massive investment and if they can only afford one, it needs to be the right one. That's why I can maybe look at the 360 as a games machine in it's own right, and I'll get one because I do think it's more powerful than my PC and it'll cost me more to get my PC powerful enough to match the 360 games coming out, Quake 4 as an example.
When the PS3 comes along, if the games are there to fund it, I'll probably get one of those too and use the 360 as my digital media hub for music and movies.
It's still to be seen what Realtime Worlds game is going to be like on the 360, I've been told by my mate who works there that it's top quality, but he can't say anymore than it'll be in the October gaming press.
>
> Maybe it's the game developer in me, but the possibilities given by a
> 48 parallel pipeline graphics card do excite me :).
> The possibilities givenby a triple core processor and the
> possibilties of procedural modelling for deformable terrain, do
> excite me.
Of course, but the fact still remains that there hasn't been a showcase, or at least a mere glimpse to what can be seen with that potential. Hence it really is a case of more of the same.
>
> This is a given as multi-core processing is a genuine advancement for
> the entire gaming community, even the PC processor manufacturers are
> just getting into dual-core, not the triple core of the 360 or the
> single general core and 7 specialist cores of the PS3.
Yup, I agree with this; I've heard a lot of chatter from independents who feel they can't offset the training and time needed for multiple core programming, and of course even the big guns will need plenty of time to adjust; hence this initial period where nothing really promising is showing up on the radar.
The way I see it is, 360 developers have had less time to switch, so it's a real danger for the first and second wave of 360 games not to offer the benefits of multiple cores. The later release date of the PS3 meanwhile, along with the continually improved tools (Sony have recently bought out SN Systems, the leading tools provider, who are now reporting direct to the main R&D division) along with sublicensing other leading tools means that we may well see a genuine next gen game in the PS3 first wave.
> what Microsoft have shown at and since E3 doesn't bear
> the mark of a genuine, fresh new console - cast your mind back when
> you had a PS, and you saw the first announcements of the PS2.
Maybe it's the game developer in me, but the possibilities given by a 48 parallel pipeline graphics card do excite me :).
The possibilities givenby a triple core processor and the possibilties of procedural modelling for deformable terrain, do excite me.
Nothing has shown it yet though, except the troll war in Kameo which has the most real-time AI characters on a single level than I've ever seen.
But I fear most of the first generation games will be games which the current consoles are capable of just looking nicer.
This is a given as multi-core processing is a genuine advancement for the entire gaming community, even the PC processor manufacturers are just getting into dual-core, not the triple core of the 360 or the single general core and 7 specialist cores of the PS3.
> lcarus wrote:
> >lots of things.
>
> It is not a bad price compared to other consoles on launch. My friend
> got a PS1 on release for £400, Xbox came out and I paid over
> £300.
>
Right, it isn't a bad price for a launch console. In fact, I'd even go as far to saying that it's a great deal for so much power. But like I said, what Microsoft have shown at and since E3 doesn't bear the mark of a genuine, fresh new console - cast your mind back when you had a PS, and you saw the first announcements of the PS2.
Remember that magicky feeling? Or how about when you saw the first the Gamecube as the N64 successor - it's portfolio looked good, a genuine leap. That's what warrants the premium price point of a new console; and clear as ice, 360 doesn't have it. MS are basically are relying on the success of Live for the first Xbox to carry it through - but that'll hardly be enough.
The accessories are overpriced to allow them to sellthe console at a lower price point, that was always going to be a given and is the same with every console.
The games may or may not be worth the extra expenditure, but that would have to be evaluated on a game by game basis. If PGR3 is identical to PGR2 but with nicer graphics, I don't think it's worth the extra.
A game such as Oblivion or maybe even Kameo may be worth more if it shows definate next-gen technical advancements.
At the end of the day if you don't want to pay the cost of being one of a limited number of people with the latest gaming hardware that's a personal choice.
There's no point calling it a rip-off beefore it's released and definately when it's compared to a 3-4 year old system which has all the benefits of economy of scale going for it :).
I bought a PS2 for £299.99 on the day of release with 4 games and wouldn't say I was ripped off then and see the 360 as even better value than the PS2 was at launch.
Economy of scale will make it cheaper over time in terms of game prices and hardware prices for the console itself, so if you want it to be cheaper wait until enough people already own one to make a price drop inevitable, but that may be a long while and at least until the PS3 is launched unless the revolution turns out to be more powerful than current expectations.
> lcarus wrote:
> I'd just like to say, when ever under the inflence, I have the
> control
> not to preorder the 360.Thats' how much of a ripoff it is!!!
>
> I still fail to see how a game console with a triple core CPU and a
> top of the range GPU for £279.99 is a rip-off.
>
> The same GPU on a graphics board will cost more than that alone when
> it's released for PC.
Eh? We aren't buying a PC here, it is a games console. A games console which appears to offer little more than the x-box offered.
And then you need to factor the price of games. £50 Games that offer little more than £30 X-box games.
It is a rip-off... which is a shame because i really wanted one. If Perfect Dark 0 turns out to be naff then I'm gonna get Halo 2 and an X-box. Much cheaper and almost certainly superior.