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"best beat em ups"

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Thu 31/05/01 at 13:37
Regular
Posts: 787
We have seen so many fighting games over the past ten years and are very popular indeed. Is it the crazy moves? Or is it the way you hurt someone? There have been games with a lot of blood in, a lot of wild weapons in and some extreme magical powers to use when used to kill the opponent or knock him/her out. Most of these crazy beat em ups have been most addictive and fun to play with a massive range of different moves to pull off too which make them excellent for multiplayer fun.

Back in the days of the megadrive there were games like street fighter or streets of rage both involved beating the wind out of other guys and it was so appealing and fun to do. The aim of street fighter was just to K.O the other fighter and just pull off cool punching combos and moves. The back round was just plain’ish and there wasn’t anything to use from your surroundings but it was still great fun.

Streets of Rage involved more things to do and use throughout the game to get past all of your enemies that stand in the way. As the aim of the game was to reach the end of each level without dying you had to punch, kick, jump and throw goons to reach your goal and fight the end of level boss. There was more depth to it though as you could pick up weapons and smash poles round other peoples heads which was extreme fun! Also you could call the cops and they would shoot a ring of fire into the enemies on the screen at that time.

Since then there have been a lot of games like this with some ace moves and nice back rounds. On the playstation we saw the whole street fighter alpha series with brilliant 2d graphics and simple colourful back rounds and characters included as well. This offered nothing like we had seen before and players good now use super power ups and magic powers which visual wise was an extreme wonder. With some quick combos and nice graphics these were good at the time. Also we saw games like Tekken, where it was more serious and used some cool moves and unlike the alphas it is 3d and pushes the psx to it’s limits.

The point of this topic is? What makes the best beat em up these days? Well we have moved on to the point where we can interact with the back rounds, which is awesome Just look at dead or alive 2 for the ps2 and DC. You can throw the other character into the wall, off of a building, or even through the window of a church which looks brilliant and it is worth playing just to see someone crash through the banister of a theatre, or kicking someone into a rocket to see it explode!! Now these games are exceptional for playing with friends and you can spend an afternoon beating each other around.

Dead or alive 3 for the Xbox is looking very impressive taking the interactive back round usage so much further. The same options are open to you where you can smash the other muscle bound hunk through the wall but it looks so much more realistic with the wall splitting up and cracking in a funky way. We will also see dents in the floor after a massive slam and some cool water effects as well that all look awesome!

So in the near years to come hopefully we will see some excellent beat em ups where weapons, interactive scenery and more cool combos still keep entertaining us
But in the future we expect to see games in which you could do nearly anything you want for instance picking up a boulder and throwing it in Tekken 8 or suchlike which would prove very funny indeed!

In 8 years time and consoles are playing with 200 bit graphics and the fighting games are so realistic then I will be very happy indeed!

Cheers

T_W
Sat 02/06/01 at 13:00
Regular
"Eff, you see, kay?"
Posts: 14,156
Stop going on about Votta. And don't insult people without good reason
Sat 02/06/01 at 12:58
Regular
"Rong Xion Tong"
Posts: 5,237
Turbonutter that hurts. That really hurts. I'm offended deeply.
Sat 02/06/01 at 12:57
Regular
"Rong Xion Tong"
Posts: 5,237
ISAAC: They say this teacher VOTTA is a fat bald monk
WOMEN: Shut your mouth
ISAAC: I'm just talkin' about VOTTA
WOMEN: Oh that's okay then
Sat 02/06/01 at 12:52
Regular
"Eff, you see, kay?"
Posts: 14,156
I've decided. I don't like you.
Sat 02/06/01 at 12:44
Regular
"Rong Xion Tong"
Posts: 5,237
By the way, does anyone know who VOTTA is.
One word - RETARD.
Another - PHYSICS.
Sat 02/06/01 at 12:42
Regular
"Rong Xion Tong"
Posts: 5,237
Soul Calibur is the best ever in my opinion.

I've never played Tekken Tag Tournament although I prefer weapon based fighting games because if you learn a new move it's like, "OH MY GOD HE JUST STUCK THAT GIANT KNIFE THROUGH HIS HEAD!!!!!!"

If there are no weapons it's like, "wow. He just kicked him.........Again"

Notice my clever use of capitals here.
Fri 01/06/01 at 19:18
Regular
"CYA GUYS"
Posts: 1,218
DOA2---Theres a true beat em up. Or a good one anyway.
Fri 01/06/01 at 16:17
Regular
"qwertyuiop!!"
Posts: 2,517
My all time favourite beat em up has to be any Tekken game.

Give me any Tekken game and I will play on it for hours.

While I was in Italy, down in the games room in our hotel there were a few aracade machines with, Stuff like, Virtua Tennis, Crazy Taxi, Time Crisis 2 and Tekken Tag with all of the players unlocked and while I was ill and wasnt allowed out I spent a lot of time on the machines especially Tekken Tag.
Fri 01/06/01 at 11:21
Posts: 0
Time_Warp wrote:
> We have seen so many fighting games over the past ten years and are
> very popular indeed. Is it the crazy moves? Or is it the way you
> hurt someone? There have been games with a lot of blood in, a lot of
> wild weapons in and some extreme magical powers to use when used to
> kill the opponent or knock him/her out. Most of these crazy beat em
> ups have been most addictive and fun to play with a massive range of
> different moves to pull off too which make them excellent for
> multiplayer fun.

Back in the days of the megadrive there were
> games like street fighter or streets of rage both involved beating
> the wind out of other guys and it was so appealing and fun to do.
> The aim of street fighter was just to K.O the other fighter and just
> pull off cool punching combos and moves. The back round was just
> plain’ish and there wasn’t anything to use from your surroundings
> but it was still great fun.

Streets of Rage involved more things
> to do and use throughout the game to get past all of your enemies
> that stand in the way. As the aim of the game was to reach the end
> of each level without dying you had to punch, kick, jump and throw
> goons to reach your goal and fight the end of level boss. There was
> more depth to it though as you could pick up weapons and smash poles
> round other peoples heads which was extreme fun! Also you could call
> the cops and they would shoot a ring of fire into the enemies on the
> screen at that time.

Since then there have been a lot of games
> like this with some ace moves and nice back rounds. On the
> playstation we saw the whole street fighter alpha series with
> brilliant 2d graphics and simple colourful back rounds and
> characters included as well. This offered nothing like we had seen
> before and players good now use super power ups and magic powers
> which visual wise was an extreme wonder. With some quick combos and
> nice graphics these were good at the time. Also we saw games like
> Tekken, where it was more serious and used some cool moves and
> unlike the alphas it is 3d and pushes the psx to it’s limits.
>

The point of this topic is? What makes the best beat em up these
> days? Well we have moved on to the point where we can interact with
> the back rounds, which is awesome Just look at dead or alive 2 for
> the ps2 and DC. You can throw the other character into the wall, off
> of a building, or even through the window of a church which looks
> brilliant and it is worth playing just to see someone crash through
> the banister of a theatre, or kicking someone into a rocket to see
> it explode!! Now these games are exceptional for playing with
> friends and you can spend an afternoon beating each other
> around.

Dead or alive 3 for the Xbox is looking very impressive
> taking the interactive back round usage so much further. The same
> options are open to you where you can smash the other muscle bound
> hunk through the wall but it looks so much more realistic with the
> wall splitting up and cracking in a funky way. We will also see
> dents in the floor after a massive slam and some cool water effects
> as well that all look awesome!

So in the near years to come
> hopefully we will see some excellent beat em ups where weapons,
> interactive scenery and more cool combos still keep entertaining
> us
But in the future we expect to see games in which you could do
> nearly anything you want for instance picking up a boulder and
> throwing it in Tekken 8 or suchlike which would prove very funny
> indeed!

In 8 years time and consoles are playing with 200 bit
> graphics and the fighting games are so realistic then I will be very
> happy indeed!

Cheers

T_W

Wow that was fun.
mwaahahahaaaaaaaaaaaaaaaaaaaaaaa
Fri 01/06/01 at 10:48
Regular
"Profit of Doom"
Posts: 1,881
I guarantee nobody's heard of one of the titles, but my personal fave goes to Guilty Gear X and obviously Street Fighter.

Two beat-em-up's with a deep fighting system which requires skill to get the best out of them. Great stuff!

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