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[URL]http://gamesradar.msn.co.uk/features/default.asp?pagetypeid=2&articleid=32860&subsectionid=1637[/URL]
Not to waste posts I was wondering what you thought to the concept of the "N64 player", on NOA's website visitors can vote to see if they would like a add on which allows gamers to play Nintendo 64 games. With the amount of N64 games playable on the Gamecube anyway, the upcoming DS and the Chinease IQue I question the decision to make it. It is also a little late in the day. But I know I'd use it, even if it was to play Perfect Dark on the Gamecube.
> Aye, but ther ahouldn't be a boss anymore - seeing as your nabbed his
> face off.
By going back in time the guy comes back to life... although the giant has still been freed... somehow.
Which means you should already have killed him last time...
It doesn't make perfect sense, but it makes sense enough, right? :-)
> But I expected all the swamp to stay blue and unpolluted after you
> finish the temple. Yet it just went back poisoned again, and that
> really p!ssed me off.
Well, you go back in time to before you changed it! ;-)
If you want the clear water again, just "owl warp" to the the temple and warp straight to the boss. Kill him in a few seconds and the swamp will be cleared until you go back in time again! :-)
I can see why it was annoying, but it's nice to be able to fix things again, and again, and again, and again... :-)
If only to replay Super Mario 64 again!
But I expected all the swamp to stay blue and unpolluted after you finish the temple. Yet it just went back poisoned again, and that really p!ssed me off.
Imagine if it had been called Mask of Majula, like originally planned, though. Oh dear it would have been awful.
> That's about £20.
Not going by Nintendo's converters!
I mean, you COULD import, but the NSTC version would only work for NSTC N64 games, right?
hahahaha