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"Super Mario 64 DS official website"

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This thread has been linked to the game 'Mario 64 DS'.
Wed 17/11/04 at 12:35
Regular
"hit the road jack"
Posts: 2,538
[URL]http://nintendods.com/sm64ds/final/[/URL]

And you can scribble on a virtual DS :)
Fri 19/11/04 at 10:26
Regular
"hit the road jack"
Posts: 2,538
Perhaps the DS could of had an analogue stick that resembles the C-stick.
Kind of intergrated into the system rather than raised up like the normal one.
Still.. as long as the thumbstrap is okay for us lefties then im happy.
Wed 17/11/04 at 20:37
Regular
"2 Cool 4 Skool"
Posts: 76
i know how cool will it be
Wed 17/11/04 at 20:35
"period drama"
Posts: 19,792
AC DS will rock - the touch-screen can be used in so, so many new ways and to make the whole game much easier to play.
Wed 17/11/04 at 20:33
Regular
"2 Cool 4 Skool"
Posts: 76
personally i would prefer a deictaed website to the *you know is gonna be fantastic* Animal Crossing DS
Wed 17/11/04 at 20:24
Regular
"END OF AN ERA"
Posts: 6,015
That game reminds me of Croc 2
Wed 17/11/04 at 20:19
"period drama"
Posts: 19,792
Or just have a cool little nubbley one like the PSP - probably the only feature I'd rather see on the DS.
But I'll be quite happy with the thumb-strap. My only big concern was analogue control - you need it for 3D games, simple as that - but the thumb strap will offer excellent control.
Wed 17/11/04 at 19:04
Regular
"thursdayton!"
Posts: 7,741
I R HOOPSTA wrote:
> If it had an analog (sorry, my spelling is terrible) it wouldn't be
> able to close.
>
> NOO!!

Of course it could. They'd just need to make a matching indentation in the upper half of the clamshell.
Wed 17/11/04 at 18:08
Regular
Posts: 9,848
Dringo wrote:
> According to IGN the thumbstrap makes Metroid Prime: Hunters 99%
> better than it was... and that it is a great replacement for analogue
> control.

99% better than it WAS! :-D
I can imagine it being a workable "make do", but I'm skeptical to whether it'll ever touch the real thing. :-)
Wed 17/11/04 at 18:02
Regular
"Stridman in disguis"
Posts: 1,874
If it had an analog (sorry, my spelling is terrible) it wouldn't be able to close.

NOO!!
Wed 17/11/04 at 17:49
Regular
"thursdayton!"
Posts: 7,741
I want this game so bad. The 15 minute presentation has multiplied my excitement for it so much :|

And the thumbstrap is a great idea and cool way of not needing an analogue stick.

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