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Are games too expensive? I believe they are. The games industry is bigger than film now, and games cost far less to produce than films, but still, we spend £40 on a game we get to keep forever, but you only need to spend £5 on a film you see once. Even if you buy a film, it’s only about £12. I am not blaming the retailers for this situation, as they have to make a profit on what they buy. I blame the publishers and the Government. In my eyes, a CD costs 50p to make. You pay developers £10,000 a month, and there’s a team of 20 for 7 months. That’s $1,400,000. You sell, say, 1 million copies of a game, at say, £30. That’s £30,000,000. WHERE DOES THE MONEY GO???
I think Tony should clear this up for me, or am I right? Are we paying way over the odds for games?
Discuss:
Are games too expensive? I believe they are. The games industry is bigger than film now, and games cost far less to produce than films, but still, we spend £40 on a game we get to keep forever, but you only need to spend £5 on a film you see once. Even if you buy a film, it’s only about £12. I am not blaming the retailers for this situation, as they have to make a profit on what they buy. I blame the publishers and the Government. In my eyes, a CD costs 50p to make. You pay developers £10,000 a month, and there’s a team of 20 for 7 months. That’s $1,400,000. You sell, say, 1 million copies of a game, at say, £30. That’s £30,000,000. WHERE DOES THE MONEY GO???
I think Tony should clear this up for me, or am I right? Are we paying way over the odds for games?
Discuss:
So yes, I feel we are ripped off.
But it's not SR and other retailers that set the price, they have a certain amount of leeway, but the bulk purchase price that the developers/distributors set.
If you ran a store and bought the game at £15 trade, you need a decent mark up yourself otherwise your company will sink.
What can you do?
Good job my custom GMVC van is helluva fast
Now, back to da day centre.
Sucka
> Considering "platinum" or "budget" titles are
> sold at up to 50% off, they still make a profit otherwise they
> wouldn't have that price.
Although... Platinum games are games that were previously sold a full price...
So if you can sell for £15-£20 and make a tidy sum, why charge £30-£40?
So if you can sell
> for £15-£20 and make a tidy sum, why charge
> £30-£40?
To cover the development costs, advertising, initial distribution...
Distributors also have to cover their losses on games that dont do so well and games that never materialise or that are cancelled...
Eidos nearly collapsed after the failure of Daikatana... its taking them the profits from a few later releases to cover their losses...
Platinum editions are ways of making extra cash for a products that would otherwise just be dropped...
Daikatana...phew, what a floater
I think that depends on what sort of games you play, and how you play them.
That might sound a bit stupid, but if you buy, say, Final Fantasy 9, it costs you £40, you play it all the way through, and do everything you can do, you are getting good value.
On the other hand, there are plenty of games that you can pay £40 for and get next to nothing!