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Some of the scariest bits from the first one for me were the underwater sections - seeing the shadow of a giant man-eating mutent fish swimming around in the same water as me was quite distrurbing.
It's weird becuase near the beginning, when the teleportation things goes wrong and you start appearing in different places, one place is underwater where a strage worm thing tries to eat you...yet you didn't actually see them in the game!
So where were my sea monsters?
> The aliens in Half Life where rubbish. "Oh no, not a sound dog,
> anything but that, please stop it with these scary aliens, I don’t
> think I can stand being pushed back a little by a wave of sound
> again, when will this terror end?”.
Those dog things weren't great but they were still pretty freaky. Anyway, nobody's even talking about those, its the other monsters I'm talking about. y'know, the good ones.
> The human enemies are much better, because they are intelligent
> enough to pose a threat. They dodge, flank and manoeuvre, not like
> the rubbish aliens who dive right at you with pitiful attacks.
Did you read that off the back of the case or something? Because apart from the odd dodge the combine did, I was never flanked and never witnessed any 'maneuvering' by them.
> And yay, credit to Valve for not sticking in useless, pointless boss
> battles, the one thing that spoiled the original game.
"Useless and pointless" he says....! Did you even see the massive 3-headed green....thingy in the first game? That was ace - you didn't even have to fight it! It was a boss-puzzle. The huge thing in the mines was also more of a puzzle and the spider alien near the end was scarey as hell to fight. All brilliant.
In fact the
> end boss battle of Half Life 2 was how all boss battles should be. A
> slightly more difficult bit that doesn’t force you into constant
> shoot, die, reload routines.
Err, I don't remember having to do anything else other than run, jump and shoot for the end battle in HL2 so I have no idea what you're talking about here.
I really don't enjoy it, despite its obvious greatness.
> yeah HL2 is brilliant. I just thought it lacked a little on the
> monster front.
>
> What's DM?
Death Match.
What's DM?
The human enemies are much better, because they are intelligent enough to pose a threat. They dodge, flank and manoeuvre, not like the rubbish aliens who dive right at you with pitiful attacks. And yay, credit to Valve for not sticking in useless, pointless boss battles, the one thing that spoiled the original game. In fact the end boss battle of Half Life 2 was how all boss battles should be. A slightly more difficult bit that doesn’t force you into constant shoot, die, reload routines.
> The game was more geared towards fighting combine
> which, frankly, just aren't scarey. At all.
Especially when they all look the same, got a bit monotonous at some points.
Thinking about it, there were far fewer alien types to fight in HL2. Those big-ass monsters with bee-hive gun things were missing for a start and there was a distinct lack of bosses aside from the two giant antlions. The game was more geared towards fighting combine which, frankly, just aren't scarey. At all.
Half-life 3: more monsters please. big ones.