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"It’s unbelievable," a source told us today after seeing screens from Rogue Squadron 2 on Gamecube. "It gave me goosebumps. There are going to be three playable levels at E3. Honestly, it makes Star Fighter [Activision’s PlayStation 2 title] look like a joke. You look at it and say immediately, ‘That is Star Wars’." Talk is surfacing of advanced AI, the ability to control wing-men from your X-Wing, sections where the player takes on the role of monstrously famous anti-hero Darth Vader, a plot focused on two Death Stars and graphical detail as yet unseen in a Star Wars game. The Force, to paraphrase Mr Guinness, is certainly with Nintendo.
I would talk about this, but I'm off to claim my gameaday prize.
Plot over two Death Stars? The WHOLE of the trilogy?!
:D
Vote now. ;0)
And that's all I need to say about that.
The Game:
> Reading an Irish dictionary since 1994
Dia Duit 'the game'?
Damn Rain!
It's raining!
I mean uh, pesisting it down!
The Game: Reading an Irish dictionary since 1994
> Perhaps activision made it and let Lucas Arts publish it the same
> way Lucas Arts didn't make Rogue Squadron (Factor 5 I think
> develloped it.)
Activision seem to be much more of a distributor these days...
I havnt seen a game written by an Activision in-house team for a while now?
Anyway, some pics of the game in development are available today, for all those to find. They look rather nice even without the bump-mapping and lighting effects that have been added in since then, according to reports.
www.planetgamecube.com for all 13 pics. In my opinion, the look nice, but they can be better. And considering they now ARE better, I'm happy with my choice.
It's called Rogue Leader now, though.