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DEAD PIXELS
The Nintendo DS has hardly been out for a week and already problem reports are being filed. Some customers are finding that their brand new DS systems have fallen prey to an ailment that affects all forms of products using LCD monitors. The dreaded dead pixels
Nintendo has responded to this issue:
"With a small number of Nintendo DS screens, one or two dots on the screen may appear to be "stuck" on a particular color, such as white or red. This effect is caused when a particular pixel (the dots that make up the screen) is not working properly, even with the high quality standards set by LCD manufacturers. You will find this situation is common in many LCD devices, (PC monitors, televisions, cell phones, etc.).
This is nothing new. It's not very uncommon for LCD screens to suffer from dead pixels. Hell, even the PSP has a few. However it is STILL a problem and belongs here.
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BATTERIES SLOWLY DYING?
Taken from Nintendo's Customer Support page:
The Nintendo DS rechargeable battery's capacity will decrease over time and with use. If you have been using and charging your Nintendo DS extensively, you may consider purchasing a replacement battery. (Battery life can be expected to drop after about 500 charges.) To order a replacement battery, please click here.
If you are using a replacement battery, make sure you are using the official rechargeable battery from Nintendo, which is only available through Nintendo. If you received your replacement battery from any other source, it could be an unlicensed product. For information on ordering a replacement battery directly from Nintendo, please click here.
If you have a licensed battery that has not been used extensively, your system will need to be repaired.
This shocked me. The reason I found this particular problem so interesting is that the Nintendo fanboys are always whining about, "Oh, the PSP has horrible battery life! Our DS may have slightly worse graphics but at least they last longer!" -and to that I say, Sorry, try again!
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STICKY BUTTONS
I stumbled upon this little problem and laughed. Here's what Nintendo has to say about it:
What you will need:
1 jeweler's philips head screwdriver (for battery removal)
1 clean toothbrush (no toothpaste on it)
1 cup of warm tap water
1 paper towel
Important Note: Do not submerge the Nintendo DS or pour water on it directly. Getting any amount of water inside the Nintendo DS will likely cause permanent damage.
Troubleshooting Steps:
Turn off the Nintendo DS. Remove the AC adapter, and any games.
Remove the battery from the Nintendo DS (for information on how to remove the battery, click here).
Turn the Nintendo DS screens-side down so that the buttons are facing down. This prevents water from getting inside the unit.
Moisten the bristles of the toothbrush--do not get them dripping wet--in the warm water. Keeping the toothbrush below the DS, scrub the area around the buttons from underneath, working the bristles around the sides of the buttons.
After cleaning the buttons, dry off the unit with a paper towel.
Let the system air dry (screen down) for at least a couple of hours.
Re-install the battery and replace the battery cover with the built-in screw. Be sure to insert the battery correctly.
Test your system for proper response.
Repeat the process if necessary.
There is no excuse for this! Why the hell should I have to crack open my $150 system and play Nip/Tuck with it? That's just plain lazy right there.
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HANDS-ON PROBLEMS From Geartest.com
Problems
The Nintendo DS is not without its problems, including some difficulty simultaneously seeing both screens clearly due to parallax -- the shifting of the view when seen from different angles -- depending on which screen you are looking at in a given moment. If looking at the top screen, the bottom screen will seem to dim in comparison, and vice versa.
The stylus is far too small, especially for adults with large hands. Stubby pencils that are distributed to fill out forms at government offices are larger, thicker, and therefore much more manageable and easier to use.
The keys on the virtual keyboard are too small and require a high degree of accuracy when typing a message. A longer stylus would mitigate this problem.
The Nintendo DS locked up completely about a minute into the PictoChat session. It gave no indication of the problem. The only method of unfreezing and recovering from the system error was to shut down and reboot the machine.
In the span of an hour, three of the six Nintendo DS units froze in a similar manner while running three different applications, which suggests a firmware or hardware problem. Keep in mind that these were late pre-production models. If it is a firmware issue a software update should be able to fix the problem. If there is something wrong with the hardware, that is much more serious.
Finally, an ergonomic issue arises when playing games in stylus/touchscreen mode. The weight of the unit has to be supported by one hand, which leads to a sore hand after extended use. Nintendo says it will resolve the problem with a stylus that you can strap to your thumb, giving players the ability to use the stylus while holding the Nintendo DS with both hands.
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Those are just some of the problems I've run across. I've heard of a few more but I wanna be fair and wait until I can get proof of their existance before I post
> The trouble is Nintendo expects gamers to hold the DS the way you
> would a PDA and that would make sense when using it's flip design.
> Trouble is the majority of them are portrait not landscape, as this
> make the device unbalanced and ergonomically inept.
*weeps at such stupidity*
Ever wondered why palm/PDA's are called "palmpilots" or something similar? Because they are designed to fit in your palm.
If you held the DS in the way you would a PDA, you wouldn't be able to operate the control system.
Idiot.
Try to think things through before coming on here. If you hate the DS so much, why bother being in this forum?
> But what about those sticky buttons and system freeze's. And the
> response the dead pixel issue is very poor to say the least. Dead
> pixel problem should only happen when the screen gets older - not
> with a unit this new.
Quit whining you silly mong, my TFT screen has a dead pixel straight out of the box, it cost £400. People who buy TFT screens know the risks and either accept them or get alternatives.
> PSP, iPOD and all phone
> batteries, and is not a fault with the DS.
Hear that Top Score?
After 500 charges the PSP battery will also slowly start to wane.
And the DS one will need about 1000 charges until it's reduced to the life of the average PSP battery...
> Also screens with dead pixels can be returned to Nintendo free of
> charge and replaced.
And Nintendo fix the one genuine fault.
The freezing in pre-production models?
I'll worry about that one when it happens in real life, and even then, ALL consoles freeze up from time to time.
Sticky buttons?
Name one console that isn't immune to sticky buttons?
If you don't play your console with clean hands, that's YOUR problem.
> I myself can't believe the DS could freeze, it's not technically
> advanced enough for anything to go wrong.
I guess someone will come along next and say, "the less complex it is, the better, less to go wrong" as if its some sort of advantage.
Mong.
> You've never used one so how would you know?
So Top Score, where's your answer to this?
> Poor viewing angle on the LCD screens - meaning you have to get the
> screen in just the right spot to see it proper - tricky when you have
> 2 screens!
That's not a problem that I'e ever heard anyone complain about. I have one and I can see both screens perfectly well whatever angle I have it iat.
> Sticky buttons anyone - turn left, turn left, darn it, it crashed -
> and so has the DS cpu.
I'll say it again so you don't miss it pre-production models