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In almost every game you will, at some point, have to face a water-themed level. And they usually suck.
The worst part of most games are the underwater sections. You always seem to move slowly in water, making the whole level feel like you are trudgeing through a massive vat of treacle (which contains enemies).
The control system is usually different, which means you have to get to grips with it before you can progress. As the control system is the game at its most basic - without it the game is unplayable (obviously).
In 3D games the camera is at its worst underwater. It usually hangs just above the water, and as we all know, water obscures your view. So your floundering about underwater, not able to see, while some sort of baddie eats away at your health bar.
And, despite being slower than normal underwater, you have a timelimit! Not as in, a big counter at the top of the screen, but you drown. You always have to get to a checkpoint - somewhere where you get air.
EVERY GAME! EVERY DAMN GAME! Mario, Sonic, Conker, Donkey Kong, Lyalt Wars Zelda had its hardest temple dedicated to water!
Yes, I realise all those games are N64 (aside from Sonic), but thats the only systam I own.
WHY WHY WHY WHY WHY?
> This is totally original!!!!!!!!!!!!!!
Dude, do I get a game for that?
Got stuck on there, gave up, never played again :-< shame!
Damn Liquid
One of the first topics ever to not have "This is original isn't it" said sarcastically by Sniper!
Wave Race is on top of the water, so I can cope with that. However, if theres a special swimming level.......
> Cheese, I'd recommend you don't buy Ecco:DOTF for DC then!
:-)
I loved the first 2 Eccos on the Megadrive.
So did my mum.