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"Snuggly's not the only one that can come up with good game ideas."

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Thu 08/07/04 at 13:15
Regular
"Pouch Ape"
Posts: 14,499
Right, get this:

You are a helicopter pilot looking for survivors after torrential downpours caused a dam to burst, flooding an entire town in the valley below. As the weather gets worse your helicopter is forced down, but crahses beyond repair. The only thing that works is the radio, where you make your final contact with the rescue services before it shorts out - you have 30 hours to survive before the weather clears and another helicopter can rescue you. That defines the boundaries of the game - a free-roaming, flooded town in a valley with no escape, 30 hours until you can be rescued. It plays in real-time, guaranteeing you over a day of actual play.

During this time you have to survive not only the elements, but gangs of looters that have sprung up amongst the survivors of the flood. These are found in various areas of the flooded town, and often impede your survival as they try to steal any food, equipment, items you may have collected in your rucksack. The rucksack is important to the game dynamic, as it holds everything you have to survive. Only a certain amount of food can be collected, which runs down as time elapses, and only 2 guns at any one time. If you fall in the water you sink unless you press the 'release' button, causing you to survive drowning, but lose all your items and having to collect them again.

You navigate the flooded town using any boats or rafts you may find, but you can also jump between roofs (if possible, otherwise you fall!), or by using a grappling hook or telegraph poles. Some buildings suffer from structural damage, so only a certain amount of time can be spent on them until they collapse. The flood rises, causing areas of the town to become inaccessible, unless you have a boat. Boat types range from canoes to police boats, but can be stopped and sunk by shooting the engine and hull respectively.

And here's the genius bit: you can get hypothermia. Staying in the rain too long will cause your body temperature to fall, and your clothes to get wet. Being wet for too long will cause permanent damage that you cannot recover from. You have to find or start a fire, or a change of clothes to get dry. Simple, yet important to the game.

The gangs range from "Lug-heads" that hang out by the bowling alley. They are all athletic and come from hunting backgrounds, but can be fooled easily. "The God-Boys" shelter in the flooded Church, but aren't particularly Christian - they'll kill for food. Not the strongest gang, but are clever enough to use stealth to kill you and steal your items. "The Mallrats" hang out at the flooded mall. Largest group in numbers, and have leaders (these can be killed to send the rest of the gang fleeing), but have heavy weapons due to the ammo shop being at the mall! All gangs have limited members, but enough to ensure a good slug and firefight until either them or you are dead.

Some of the locations are as follows:

The Mall:
Big, open area, with lots of small areas off the sides for gangs to hide. Not much cover. Finding the security room will let you see where gangs are on CCTV, so you can avoid, or tackle head-on. The guns n' ammo shop is located here, so you may have to keep returning to stock up on bullets.

Bowling Alley:
Large windows allow for sniping gang members from outside, but should they find you, you'll be in big trouble as they're experienced hunters. Only place with a working radio, so that you can find out how long until more helicopters arrive.

The Church:
Dark environments mean stealth is essential if you wish to enter here. Plenty of food, but it's well guarded.

Flooded Town:
Not much remain of the houses except their roofs. Boats can use the roofs as ramps, or you can get out and jump between varying heights of building, finding good sniping points, or access to dry clothes. Surviving angry residents may mistake you for a looter though, so be on your guard.

No snappy name or characters yet, but I think the premise is pretty good and unique. It keeps you on your toes, making you continually move or you die.
Thu 08/07/04 at 13:15
Regular
"Pouch Ape"
Posts: 14,499
Right, get this:

You are a helicopter pilot looking for survivors after torrential downpours caused a dam to burst, flooding an entire town in the valley below. As the weather gets worse your helicopter is forced down, but crahses beyond repair. The only thing that works is the radio, where you make your final contact with the rescue services before it shorts out - you have 30 hours to survive before the weather clears and another helicopter can rescue you. That defines the boundaries of the game - a free-roaming, flooded town in a valley with no escape, 30 hours until you can be rescued. It plays in real-time, guaranteeing you over a day of actual play.

During this time you have to survive not only the elements, but gangs of looters that have sprung up amongst the survivors of the flood. These are found in various areas of the flooded town, and often impede your survival as they try to steal any food, equipment, items you may have collected in your rucksack. The rucksack is important to the game dynamic, as it holds everything you have to survive. Only a certain amount of food can be collected, which runs down as time elapses, and only 2 guns at any one time. If you fall in the water you sink unless you press the 'release' button, causing you to survive drowning, but lose all your items and having to collect them again.

You navigate the flooded town using any boats or rafts you may find, but you can also jump between roofs (if possible, otherwise you fall!), or by using a grappling hook or telegraph poles. Some buildings suffer from structural damage, so only a certain amount of time can be spent on them until they collapse. The flood rises, causing areas of the town to become inaccessible, unless you have a boat. Boat types range from canoes to police boats, but can be stopped and sunk by shooting the engine and hull respectively.

And here's the genius bit: you can get hypothermia. Staying in the rain too long will cause your body temperature to fall, and your clothes to get wet. Being wet for too long will cause permanent damage that you cannot recover from. You have to find or start a fire, or a change of clothes to get dry. Simple, yet important to the game.

The gangs range from "Lug-heads" that hang out by the bowling alley. They are all athletic and come from hunting backgrounds, but can be fooled easily. "The God-Boys" shelter in the flooded Church, but aren't particularly Christian - they'll kill for food. Not the strongest gang, but are clever enough to use stealth to kill you and steal your items. "The Mallrats" hang out at the flooded mall. Largest group in numbers, and have leaders (these can be killed to send the rest of the gang fleeing), but have heavy weapons due to the ammo shop being at the mall! All gangs have limited members, but enough to ensure a good slug and firefight until either them or you are dead.

Some of the locations are as follows:

The Mall:
Big, open area, with lots of small areas off the sides for gangs to hide. Not much cover. Finding the security room will let you see where gangs are on CCTV, so you can avoid, or tackle head-on. The guns n' ammo shop is located here, so you may have to keep returning to stock up on bullets.

Bowling Alley:
Large windows allow for sniping gang members from outside, but should they find you, you'll be in big trouble as they're experienced hunters. Only place with a working radio, so that you can find out how long until more helicopters arrive.

The Church:
Dark environments mean stealth is essential if you wish to enter here. Plenty of food, but it's well guarded.

Flooded Town:
Not much remain of the houses except their roofs. Boats can use the roofs as ramps, or you can get out and jump between varying heights of building, finding good sniping points, or access to dry clothes. Surviving angry residents may mistake you for a looter though, so be on your guard.

No snappy name or characters yet, but I think the premise is pretty good and unique. It keeps you on your toes, making you continually move or you die.
Thu 08/07/04 at 13:22
Regular
Posts: 10,437
Sounds good. A little undefined in terms of genre, but interesting nonetheless.

Better than Snuggly's anyway. :-P
Thu 08/07/04 at 13:29
Regular
"Selected"
Posts: 4,199
I think it's a nice idea. I think the gang idea is a bit weak though. I mean, a dam bursts and these people know that they're going to be resuced but instead of waiting around, they decide to start rioting at the most inappropiate time? I don't know, seem's a bit....odd.

I think what would really make it work is to give it a bit of a survival horror spin. For example, say this town that get's flooded was conducting experiments on freak giant sharks, mutant squids etc and of course, since water covers the town, they broke loose and are free to run amock. I think just catching something moving about in the water as you run around on the rooftops would make you think about your moves more carefully.

Not to just modify your idea or anything.
Thu 08/07/04 at 13:54
"Was UW."
Posts: 395
Had a quick look. Not a bad idea, mate.

UW.
Thu 08/07/04 at 14:15
Regular
"Pouch Ape"
Posts: 14,499
It's all about survival for the gangs too. They need your food, so they'll kill you for it. The town could have been flooded for a while, months perhaps, so the people could gave turned a bit savage or something.
Thu 08/07/04 at 14:17
Regular
"Staffie 2"
Posts: 182
Or they could be zombies. You gotta have zombies.
Thu 08/07/04 at 14:20
Regular
"the burning sky"
Posts: 4,984
But then it turns very Resi Evil -esque... and perhaps similar to Resi4
Thu 08/07/04 at 14:22
Regular
"Pouch Ape"
Posts: 14,499
No zombies in this one, sorry. Unless the water was contaminated, and the dam was burst by the Government on purpose so that the contamination was contained, but at the expense of the town. Yes, that would work. And would explain the madness.
Thu 08/07/04 at 14:49
Regular
"Pouch Ape"
Posts: 14,499
Woah, my game idea is coming true outside! Except for the zombie bit.
Thu 08/07/04 at 17:33
Regular
"gsybe you!"
Posts: 18,825
As soon as I read the stranded-in-a-town-bit, I thought of Resi.

And Zombies.

And then Mikelar talks of giant squid........Resi sharks.

Cracking game that is.

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