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Today George Harrison ended his little speech with:
"Looking to the future and Revolution, it's still too early to discuss specific strategies, but I can tell you that we have learned much from the launch of the Nintendo GameCube. We realize that things such as having a strong software line-up at launch is critical to the success of Revolution. We understand what kinds of technologies and experiences the market is asking for. You are certainly correct that our financial and creative resources are vast, and we intend to fully flex this muscle more than ever in the coming years. "
I thought I'd post this considering there has been some random assumptions, like Gerrid for example, who have assumed there won't be a strong software line up for the system.
> some random
> assumptions, like Gerrid for example, who have assumed there won't be
> a strong software line up for the system.
Balls. Show me where I said this. You are so stupid sometimes. No, wait, all the time.
> The original TS wasn't a good game.
It was alright, just wasn't great. It sold though. Lack of other good quality titles availiable at launch?
> Anyone care to mention a good launch game for PS2?
Timesplitters
Anyone care to mention good sales figures for the PS2?
Today George Harrison ended his little speech with:
"Looking to the future and Revolution, it's still too early to discuss specific strategies, but I can tell you that we have learned much from the launch of the Nintendo GameCube. We realize that things such as having a strong software line-up at launch is critical to the success of Revolution. We understand what kinds of technologies and experiences the market is asking for. You are certainly correct that our financial and creative resources are vast, and we intend to fully flex this muscle more than ever in the coming years. "
I thought I'd post this considering there has been some random assumptions, like Gerrid for example, who have assumed there won't be a strong software line up for the system.