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"Why are story lines in games so bad?"

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Sat 21/04/01 at 13:59
Regular
Posts: 787
Has anyone here ever played a game with a story line any where near as good as those of the latest films? I certainly haven't. Compared to films like Gladiator, The Talented Mr. Riply and even Save The Last Dance games are put to shame!

Let me give an example. If Zelda- ocarina of time where to be made into a film it would be laughed at. For the fifth time a princess has been kidnapped by a dark knight intent on ruling the world. Once again it is left up to a small boy to save the world. The addition of time travelling is good, but even this is now a cliched idea.

To be honest, the only game I have played with a story line that both involves me and invokes emotion is Soul Reaver. The brilliance of the beginning FMV sequence makes me want to get MY revenge on the world of Nosgoth. No longer am I a man holding a plastic controller- I am a vampire, who has had a terrible injustice forced upon him!

In my view it is too rarely that a developer puts effort into the story of a game. If they realised how important story lines are in imersing the player and envoking emotion, maybe they would take it more seriously. Square already has a series of script writers for their new batch of FF games- expect great things. The maker of MGS too has highlighted the importance of story lines: "I would be the greatest game maker in the world if I could make someone cry after playing one of my games". Clearly, graphics are not enough to do this. We need good stories, music and characters to acheive full imersion.

SonicRav
Sat 21/04/01 at 14:43
Regular
"everyone says it"
Posts: 14,738
I have CBFD! :P
Sat 21/04/01 at 14:31
Regular
Posts: 15,681
This topic seems to me like:

Have you noticed that games aren't like ........ apart from this game called ........ which has the best ........ and really makes you feel.....


These topics are always popping up on SR and are getting a bit boring!
Sat 21/04/01 at 14:11
Regular
"---SOULJACKER---"
Posts: 5,448
Yes, but we are now at a time where graphics are reachin those as good as real life! How will we improve games? The answer is better story lines, music and other non-graphical elements. Only then can we continue to increase how immersed we are in games, thus increasing our enjoyment.

Sonic
Sat 21/04/01 at 14:03
Regular
"Excommunicated"
Posts: 23,284
Some games have excellent storlines while others they only care about the game and not the plot behind it.

Films have good storylines because that is the main point of it being made games are for people to play but I find a good storyline important
Sat 21/04/01 at 13:59
Regular
"---SOULJACKER---"
Posts: 5,448
Has anyone here ever played a game with a story line any where near as good as those of the latest films? I certainly haven't. Compared to films like Gladiator, The Talented Mr. Riply and even Save The Last Dance games are put to shame!

Let me give an example. If Zelda- ocarina of time where to be made into a film it would be laughed at. For the fifth time a princess has been kidnapped by a dark knight intent on ruling the world. Once again it is left up to a small boy to save the world. The addition of time travelling is good, but even this is now a cliched idea.

To be honest, the only game I have played with a story line that both involves me and invokes emotion is Soul Reaver. The brilliance of the beginning FMV sequence makes me want to get MY revenge on the world of Nosgoth. No longer am I a man holding a plastic controller- I am a vampire, who has had a terrible injustice forced upon him!

In my view it is too rarely that a developer puts effort into the story of a game. If they realised how important story lines are in imersing the player and envoking emotion, maybe they would take it more seriously. Square already has a series of script writers for their new batch of FF games- expect great things. The maker of MGS too has highlighted the importance of story lines: "I would be the greatest game maker in the world if I could make someone cry after playing one of my games". Clearly, graphics are not enough to do this. We need good stories, music and characters to acheive full imersion.

SonicRav

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