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This is was needs to happen. The more speech there is, the more real we think the charaiters are. Then we can see there personality, reaction etc. more clearly.
e.g. if i wrote this "get me the heck out of here" it wouldn't mean alot. But when conker says it, it seems more real because he has got (acted) fear in his voice.
This is what is going to happen, so we can get in touch with the charaiters which are on the little box (or rectangle or large! :)
Please write what you think of people doing voices in games to bring them to life.
Thanks
Mr. Dark
Damn, I gotta get one. Can anyone lend me £350?
Mae Zadler who played Meryl in the original MGS is now playing the voice behind Olga, Patric Lane is doing the voice of Ocelot again, and Christopher Fritz returns as Otacon.
> Anyone know if David Hayter is doing the voice acting for Snake in
> MGS2, he'd better be!
I hope he is, he was excellent!!
But some of it could have been shorter.
Grandia 2 on the DC has the same slight fault, except you can't skip some of it, you have to listen, but at least the voice acting is top notch so you don't mind so much. And the guy who did Liquid Snake's voice in MGS is doing Melphis' voice in Grandia 2.
I nearly jumped out of my skin when I heard his voice coming out of my Dreamcast, I thought I'd discovered an MGS Easter Egg on my Grandia 2 disc.