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I got hold of it a couple of days ago, and thought I'd see if anyone here has any experience with it.
Question: When you delete a face, you also delete any of its vertices that aren't part of another face.
Is there any way to 'undo' a face while making sure to leave all vertices in tact - other than using the 'undo' command (unhelpful if you've done other things since forming the face).
Example:
You have 4 vertices in roughly a square shape, not part of any other faces. You make them into 2 faces, effectively with a diagonal line between 2 corners.
A bit later you decide you want the triangles to 'go the other way', so that the diagonal line would run between the other 2 corners instead.
Can you do this without either using the 'undo' command or deleting the faces (and thus having to reposition any lost vertices)?
But an inventive title that was.
:-D
I got hold of it a couple of days ago, and thought I'd see if anyone here has any experience with it.
Question: When you delete a face, you also delete any of its vertices that aren't part of another face.
Is there any way to 'undo' a face while making sure to leave all vertices in tact - other than using the 'undo' command (unhelpful if you've done other things since forming the face).
Example:
You have 4 vertices in roughly a square shape, not part of any other faces. You make them into 2 faces, effectively with a diagonal line between 2 corners.
A bit later you decide you want the triangles to 'go the other way', so that the diagonal line would run between the other 2 corners instead.
Can you do this without either using the 'undo' command or deleting the faces (and thus having to reposition any lost vertices)?