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This all leads to one fundamental question: "What more can Sega do?" It has the best games, as shown at E3 earlier this year, and outshines Sony in every area. And yet people still wait for the PS2 and ignor the Dreamcast. Maybe people will only see the quality of DC titles after the PS2 is launched and the consoles can be redily compared.
However, it's not all bad news for Sega. In America the DC is selling very well, and SOA is making mega-bucks. Also, despite the DC sales over here, Sega is still making money. Sega Europe has decided to keep the DC price high so that it loses no money, and so-long as people don't abandon the DC it will remain a viable format.
The underlying question is whether this will produce enough money for Sega to continue hardware production. The DC's fight is one on which Sega's whole future is based. Will they do it? I for one hope that we don't lose one of the best games makers in the business. The ultimate test will come this Autumn and Winter. Autumn will see Sega's best games being published (Shenmue, MSR), and the PS2 launch. Winter will see who grabs the biggest market share. Sega must win now to survive into the future!
>Rav
Anyway, customers don't really care about the PS2's problems, and many have never played a DC and still take the p*** out of them. Let's face it- casual gamers are all about brand names, and the PS2 is the PSX but better to them!
Rav
Just read this guys and girls:some respect
4) Disrespect for customers. Sega's Mega CD/32X/Sequels horror added up to a lack of respect towards its customers. A lack of respect that even now, with its new-found humility, Sega is struggling to shake off.
Sony's announced a controversial PS2 pre-order scheme - in which you'll have to order your PlayStation 2 several months in advance, giving Sony your address and "details" - which may suggest the onset of a similar disrespect.
5) Underpowered hardware and too much hype. When Sega eventually released its next-generation Saturn console, it was launched via a cannon of hyperbole. Naturally, the Saturn couldn't live up to the hype.
Sony has been waxing lyrical about the PS2's "Emotion Engine", which was supposed to give us all-new gaming experiences. Instead, we're getting sequels to the same old games. And several don't look much better than their PlayStation predecessors.
6) The Saturn was too expensive. Admittedly, it was priced similarly to the PlayStation, but the PS2 is being launched into a market alongside the £199 (or £149 if you shop around) Dreamcast. If the PS2 is released at £299 it could prove disastrous.
7) Tricky hardware. One of the reasons the Saturn was poorly supported by third-party developers was that it was a nightmare to make games for. No wonder that when Sega released Dreamcast, it made the console little more than a PC in a box.
What's the one thing developers always say when they talk about developing for the PlayStation 2? That it's difficult to develop for.
8) Ugly hardware. Look at the Saturn next to the PlayStation, and it's a horrible black breezeblock. Look at the PlayStation 2 next to the Dreamcast and it's a horrible black breezeblock.
Look at the Saturn's logo next to the PlayStation logo and it's unfashionably '80s. Look at the PlayStation 2's logo next to the Dreamcast logo and it's unfashionably '80s. Ugh.
Sony hasn't made anything like the mess-ups that Sega did, but it's made lots in recent months. We don't doubt that the PS2 will do well but, if Sony doesn't shake itself down, its behaviour could prove fatal to the PS3, and that would be really funny!
This is from 'Digitiser' - I think they don't like Sony and Sega!
OH and Sony have just made a £930 million loss
This all leads to one fundamental question: "What more can Sega do?" It has the best games, as shown at E3 earlier this year, and outshines Sony in every area. And yet people still wait for the PS2 and ignor the Dreamcast. Maybe people will only see the quality of DC titles after the PS2 is launched and the consoles can be redily compared.
However, it's not all bad news for Sega. In America the DC is selling very well, and SOA is making mega-bucks. Also, despite the DC sales over here, Sega is still making money. Sega Europe has decided to keep the DC price high so that it loses no money, and so-long as people don't abandon the DC it will remain a viable format.
The underlying question is whether this will produce enough money for Sega to continue hardware production. The DC's fight is one on which Sega's whole future is based. Will they do it? I for one hope that we don't lose one of the best games makers in the business. The ultimate test will come this Autumn and Winter. Autumn will see Sega's best games being published (Shenmue, MSR), and the PS2 launch. Winter will see who grabs the biggest market share. Sega must win now to survive into the future!
>Rav