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Because it's getting to me. :0D
I might even explain WHY the Gamecube is as fast as the X-Box later... ;0)
BTW: The X-Box looks rather disapointing at the moment.
> over 3 TRILLION polygons per second.
Hmm. Have you actually looked at the official specs on the official site lately?
PS2 can shift 75 million raw polys/sec, and (currently) around 20 million with all effect turned on. GameCube is as yet unknown I believe, but likely to be at least the same. Xbox is 125 million - though it doesn't say whether that's raw poly's or with all effects.
> Also, the X-Box comes equipped with
> a broadband modem connection and a 40 gig hard drive.
Again, it comes - officially - with an 8Gb HD.
The X-Box can handle over 3 TRILLION polygons per second.
Thats 5 times more powerful than the Playstation 2 and 6 times as powerful in terms of computations as the Gamecube.
Also, the X-Box comes equipped with a broadband modem connection and a 40 gig hard drive.
Yes, there are no games for the X-Box(Microsoft have even been faking their concept art, theres no first party games for it to show, and thats bad considering that the TGS is just around the corner!!!)
Im not a fan of the X-Box or will I ever be, I dont agree with the global monopolisation of Microsoft at all, but the specs for the X-Box FAR outweigh anything else produced- espically as it is powered by a NVidia graphics custom made chipset and an Intel CPU. Shame that it cant get any Japanses developers for it though- unlike Sony and Nintendo- oh so thats why they tried to buy out Sega a couple of months ago!