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No, it's no good. I just can't keep up this level of sarcasm for more than a paragraph. But I swear I'm not making this up. Electronic Arts do indeed give 360 gamers the option of paying money to unlock items in a game. Now, just to make things clear, these are items that are already there in the game and can be unlocked during the normal course of the game. We're not talking about downloadable items such as the Vile Lair for Oblivion - we're talking about paying for cheats. Even more bizarrely, one of the cheats you can pay for in The Godfather is an extra money cheat, so you can pay real money for fake in-game money.
Granted, this isn't the first time people have paid for an in-game advantage. Multiplayer online games such as Ultima Online and World of Warcraft are inhabited by people who spend time levelling up their characters and then sell their characters or items for real cash. But such practices are frowned upon by the games designers. And while it can take months and months to make a character online into a badass, few offline games, such as The Godfather, take more than a few days to complete. Certainly, this is first time a mainstream firm has embarked on this.
Frankly, I can't imagine why anyone at EA thought this was a good idea. Maybe a few people will pay money for these cheats, but anyone with half a brain will realize they can unlock these themselves. Even the terminally impatient will just buy a save game device like the X-Sata or Datel's Memory Card editor and get the game saves for free off the internet. And there'll be plenty of bad press about this, I suspect. Just wait till the tabloids cotton on to the fact that Little Billy has been spending his pocket money - because you don't need a credit card to buy points - on nonexistent items. If this trend spreads, maybe you'll get someone nicking real world items so they can sell them to get the money to buy in-game items. Hey, it could happen. What I do know is that this can't be a good thing, and I hope that EA twig this and pull the pay-for-cheats plan ASAP.
No, it's no good. I just can't keep up this level of sarcasm for more than a paragraph. But I swear I'm not making this up. Electronic Arts do indeed give 360 gamers the option of paying money to unlock items in a game. Now, just to make things clear, these are items that are already there in the game and can be unlocked during the normal course of the game. We're not talking about downloadable items such as the Vile Lair for Oblivion - we're talking about paying for cheats. Even more bizarrely, one of the cheats you can pay for in The Godfather is an extra money cheat, so you can pay real money for fake in-game money.
Granted, this isn't the first time people have paid for an in-game advantage. Multiplayer online games such as Ultima Online and World of Warcraft are inhabited by people who spend time levelling up their characters and then sell their characters or items for real cash. But such practices are frowned upon by the games designers. And while it can take months and months to make a character online into a badass, few offline games, such as The Godfather, take more than a few days to complete. Certainly, this is first time a mainstream firm has embarked on this.
Frankly, I can't imagine why anyone at EA thought this was a good idea. Maybe a few people will pay money for these cheats, but anyone with half a brain will realize they can unlock these themselves. Even the terminally impatient will just buy a save game device like the X-Sata or Datel's Memory Card editor and get the game saves for free off the internet. And there'll be plenty of bad press about this, I suspect. Just wait till the tabloids cotton on to the fact that Little Billy has been spending his pocket money - because you don't need a credit card to buy points - on nonexistent items. If this trend spreads, maybe you'll get someone nicking real world items so they can sell them to get the money to buy in-game items. Hey, it could happen. What I do know is that this can't be a good thing, and I hope that EA twig this and pull the pay-for-cheats plan ASAP.