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Well, the Wii now has another game which allows you to don the hat of our whip wielding hero, The Staff Of Kings. But….is it any good?
All starts off well enough, we have a cute Lucasarts Indy logo and main title screen with authentic music. Even the first mission, a sort of tutorial for the moves, feels fun and different. But things soon get confusing as the game flips between Tomb Raider style adventure to shooting gallery and beat-em-up.
Speaking of the moves, the Wii remote is used extensively in this game. It controls your whip with three different types of movement and allows you to pull items down or trip enemies up, plus a move that feels like it’s been borrowed from Scorpion in Mortal Kombat! Other Wii Remote gestures allow you to kick and punch enemies as well as controlling objects and interacting with the scenery. Before you get too excited at that last prospect, most of the interactions are pre-determined set pieces and you don’t usually get much control over what you can do short of the fight scenes.
Graphically, Indy’s latest adventure is a standard Wii game. It doesn’t look much good compared to some of the third person games out there on the other 2 platforms, but it holds its own against the Tomb Raider games on the Wii and does have its moments, especially when you’re waving flaming torches around.
It’s worth mentioning the multiplayer minigames as well. They’re fun throwaway games for sure, but games like boat paddling are enough to make you replay them a few times. All these games are unlocked as you hit certain points in the main game, but the greatest piece of unlockable content of all is the fact that Fate of Atlantis, the old PC point and click game is included in its entirety. The problem here is that, despite its age, Fate of Atlantis is actually a better game than all of The Staff of Kings moments put together!
So, while it’s not terrible, Indiana Jones and The Staff Of Kings feels like a lot of ideas strung together and none of them really work all that well. For casual gamers it will probably be ok, but for Indy fans who love games it may feel all too rushed, a jack of all trades and master of none.
5/10
Well, the Wii now has another game which allows you to don the hat of our whip wielding hero, The Staff Of Kings. But….is it any good?
All starts off well enough, we have a cute Lucasarts Indy logo and main title screen with authentic music. Even the first mission, a sort of tutorial for the moves, feels fun and different. But things soon get confusing as the game flips between Tomb Raider style adventure to shooting gallery and beat-em-up.
Speaking of the moves, the Wii remote is used extensively in this game. It controls your whip with three different types of movement and allows you to pull items down or trip enemies up, plus a move that feels like it’s been borrowed from Scorpion in Mortal Kombat! Other Wii Remote gestures allow you to kick and punch enemies as well as controlling objects and interacting with the scenery. Before you get too excited at that last prospect, most of the interactions are pre-determined set pieces and you don’t usually get much control over what you can do short of the fight scenes.
Graphically, Indy’s latest adventure is a standard Wii game. It doesn’t look much good compared to some of the third person games out there on the other 2 platforms, but it holds its own against the Tomb Raider games on the Wii and does have its moments, especially when you’re waving flaming torches around.
It’s worth mentioning the multiplayer minigames as well. They’re fun throwaway games for sure, but games like boat paddling are enough to make you replay them a few times. All these games are unlocked as you hit certain points in the main game, but the greatest piece of unlockable content of all is the fact that Fate of Atlantis, the old PC point and click game is included in its entirety. The problem here is that, despite its age, Fate of Atlantis is actually a better game than all of The Staff of Kings moments put together!
So, while it’s not terrible, Indiana Jones and The Staff Of Kings feels like a lot of ideas strung together and none of them really work all that well. For casual gamers it will probably be ok, but for Indy fans who love games it may feel all too rushed, a jack of all trades and master of none.
5/10