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"Game companies .Why do they reject our ideas?"

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Sun 25/02/01 at 12:29
Regular
Posts: 787
On rainy days I have been bored and then suddenly come up with an excellent idea for a playstation game after a couple of hours it was off in the post . Don't think this game was tacky game of the century it was a decent adventure game. Anyway 4 months later a letter came saying we do not take games from the public but maybe they should start a competition asking all of the uk to come up with a game and the best designed game will be developed and published. why sony ? Is anyone else annoyed by this or have I just made a fool of myself
Tue 27/02/01 at 22:34
Regular
"Eric The Half A Bee"
Posts: 5,347
meka_dragon wrote :
"If they don't reject every letter that comes in to them, chances are that they'll release a game, and someone will say "Hey, you ripped off my idea!"

Sure... cos originality is the catchword of most game these days huh? ;)

FantasyMeister wrote :
"I think it's down to presentation, you have to do most of the donkey work if you want them to look at your idea

If you do storyboards, plot outline, character bios, say what type of engine you need, game specs and so on, then they might listen if it's delivered in a neat and eyecatching way"

Thats not enough though huh... you've got to provide level design, character design, etc...

Game companies seperate engine design from games design, which from a pen and paper point of view would need to be very detailed and incorporate a lot of niggling details...

Very few non-puzzel games can be fully fleshed out by a team of pros in a month... let alone one rainy day...
Mon 26/02/01 at 19:00
Regular
"Copyright: FM Inc."
Posts: 10,338
All the time, I sent my storyboard for FInal FAntasy 12 into EA by accident and they brought out FIFA 2001 instead.

Such is life.
Mon 26/02/01 at 18:52
Posts: 0
My game was some sort of adventure/beat em up, much better than final fantasy. By the way have any of you wrote in to game companies with a brilliant idea
Mon 26/02/01 at 14:28
Regular
"Pouch Ape"
Posts: 14,499
I thinnk it's more to do with the fact that games companies hire people who know the limitations of games consoles, can produce detailed artwork and storylines etc, and have original ideas. What exactly was your game about?
Mon 26/02/01 at 12:51
Posts: 0
Alot of the Time Companies wont take innovative games from the public because theyre more interested in the tried and tested formula, i.e. a sequel to their exsisting games or a clone of another best seller!

Try targeting innovative companies (i.e. not EA) and put a bit more effort into presentation to enhance your chances of success!
Mon 26/02/01 at 09:53
Regular
"not dead"
Posts: 11,145
If they don't reject every letter that comes in to them, chances are that they'll release a game, and someone will say "Hey, you ripped off my idea!"

So games companies have to reject everything.


Send in ideas, story boards, etc, and you might get yourself a job if they're hiring, but I doubt they'd just take your idea and pay you for it!
Sun 25/02/01 at 19:27
Regular
"Copyright: FM Inc."
Posts: 10,338
I think it's down to presentation, you have to do most of the donkey work if you want them to look at your idea.

If you do storyboards, plot outline, character bios, say what type of engine you need, game specs and so on, then they might listen if it's delivered in a neat and eyecatching way, but I suspect they want you to do half the coding too.
Sun 25/02/01 at 19:21
Regular
Posts: 23,216
If games companies took suggestions from the public seriously, they could easily be sued... and just be writing:

P.S. I wont suue you!

At the end, won't make much of a difference.
Sun 25/02/01 at 18:28
Regular
Posts: 15,681
Post original topics! If you haven;t been here long then post about something you haven't seen mentioned on here before.

Go to ukreviews.com and post some reviews for games you've played a lot! The better your reviews the more chance of winning!

But don't come here to win! Come here to have fun!
Sun 25/02/01 at 18:16
Posts: 0
Sheepy have you got any tips for those who have not won gameaday

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