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>
> Absolute, 100% gold.
With a added 5% nickel impurity
> Translation:
>
> I truly wasn't aware that the PlayStation Console was a
> supported format for the video game Call of Duty: World at War. I
> have previously owned Call of Duty 3 on this format. During this
> time I became proficient and skilled enough in the game play that
> I memorised how to access a particularly difficult section on
> both this and the Nintendo Wii version of this previous series
> instalment.
>
> This information I would like to share with you now, when
> scouting the area you should be able to make a visual with two
> lines upon the ground from where the Marine pairing begin their
> patrol. Within their vicinity you should notice a large
> geographical feature created from the very crust of the Earth. If
> you are able to traverse this terrain slowly make your way across
> it and you should soon find yourself under the cliff-face.
Absolute, 100% gold.
I truly wasn't aware that the PlayStation Console was a supported format for the video game Call of Duty: World at War. I have previously owned Call of Duty 3 on this format. During this time I became proficient and skilled enough in the game play that I memorised how to access a particularly difficult section on both this and the Nintendo Wii version of this previous series instalment.
This information I would like to share with you now, when scouting the area you should be able to make a visual with two lines upon the ground from where the Marine pairing begin their patrol. Within their vicinity you should notice a large geographical feature created from the very crust of the Earth. If you are able to traverse this terrain slowly make your way across it and you should soon find yourself under the cliff-face.