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"Notice the difference"

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Sat 17/02/01 at 19:12
Regular
Posts: 787
If you go and switch and play a different game and a different genre using different ideas it's great.
I love the way Jet Force Gemini looks so good you never want to give up on, Zelda MM's levels that are totally different from the original game and then there's Red Alert 2 that goes back to the old school overhead Red Alert 1 graphics but enhanced.
But then the sequels keep piling in, there's been Red Alert 1 and it's add on packs, then C & C: Tib Sun and it's add ons then there is Red Alert 2.

I didn't notice a thing different from it except new units, maps and online gaming.
That's totally different if you port over a playstation game to PC, for example Metal Gear Solid had new features when made for the PC but still didn't play aswell.
Because PC's can't handle a game without flaws and patches, yes it's annoying but the minimal amount of games get this problem. We own different PC's and problems occur now and then without the developer noticing.
But console games are less flawless because they have to spend more time on the machine, they are not as hard to develop on for PC's.
But yes we always need a Zelda sequel like Majora's Mask because it differs in such big ways it is flawless.
There have been no replies to this thread yet.
Sat 17/02/01 at 19:12
Regular
Posts: 16,558
If you go and switch and play a different game and a different genre using different ideas it's great.
I love the way Jet Force Gemini looks so good you never want to give up on, Zelda MM's levels that are totally different from the original game and then there's Red Alert 2 that goes back to the old school overhead Red Alert 1 graphics but enhanced.
But then the sequels keep piling in, there's been Red Alert 1 and it's add on packs, then C & C: Tib Sun and it's add ons then there is Red Alert 2.

I didn't notice a thing different from it except new units, maps and online gaming.
That's totally different if you port over a playstation game to PC, for example Metal Gear Solid had new features when made for the PC but still didn't play aswell.
Because PC's can't handle a game without flaws and patches, yes it's annoying but the minimal amount of games get this problem. We own different PC's and problems occur now and then without the developer noticing.
But console games are less flawless because they have to spend more time on the machine, they are not as hard to develop on for PC's.
But yes we always need a Zelda sequel like Majora's Mask because it differs in such big ways it is flawless.

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