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"Call Of Duty: World At War"

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This thread has been linked to the game 'Call Of Duty 5 : World At War'.
Thu 12/03/09 at 14:27
Regular
Posts: 1
Since Call of Duty: World at War is now on the Wii, it had me wondering how this first-person shooter will translate to the system. Well the Wii’s version of World at War is aided heavily by the fact that this is a Call of Duty game, meaning it’s going to be good no matter what system it’s on. The concept for the single-player campaign is once again great as it plays off the model Modern Warfare presented in switching back and forth between storylines.

One story follows the American – Miller – through his attacks on the Japanese while the other story is about a Russian named Dimitri who is battling the Germans around Berlin. This version of Call of Duty is way darker as well since cinematic scenes show prisoners being burned in the face with cigarettes, soldiers get lit on fire with flamethrowers, and a whole lot of swearing is thrown into the mix.

The ever popular online play is back again along with the ranking system which allows people to rank higher as they play. It’s as good as ever, but a couple of things have been changed. The helicopters which players got for killing seven people in a row without dying have been replaced by killer dogs and these are even harder to avoid than the choppers. And, unfortunately, the co-op campaign mode isn’t found in the Wii’s version of World at War.

The graphics in this game are pretty solid for a Wii game since they’re not as far off the PS3 and Xbox versions as other titles are; they’re still a step down though. As mentioned before, the sound will involve a whole lot of cussing in World at War to authenticate this WW II model. And Activision really pulled out all the stops when they hired major actors like Kiefer Sutherland (Sgt. Roebuck) and Gary Oldman (Sgt. Reznov) to do voice acting for the game.

The only thing that the Wii’s Call of Duty: World at War suffers from is poor gameplay. Players will use the nunchuk to guide their character’s footsteps and the Wii remote to aim the gun. In theory, this sounds cool but the process can be painstaking and you may even get dizzy from trying to aim the gun. Luckily, you can switch the controls to five different styles and one of them includes the use of the Wii Zapper. However, none of these five modes, including the Wii Zapper, makes things much easier on players. This is the only flaw in an otherwise enjoyable game.

All in all i recommend this game, and i give it a 9 out of 10
Thu 12/03/09 at 15:13
Moderator
"possibly impossible"
Posts: 24,985
Original review can be found here by the way.

Please provide link or quote original source when you post a copied review.
Thu 12/03/09 at 14:27
Regular
Posts: 1
Since Call of Duty: World at War is now on the Wii, it had me wondering how this first-person shooter will translate to the system. Well the Wii’s version of World at War is aided heavily by the fact that this is a Call of Duty game, meaning it’s going to be good no matter what system it’s on. The concept for the single-player campaign is once again great as it plays off the model Modern Warfare presented in switching back and forth between storylines.

One story follows the American – Miller – through his attacks on the Japanese while the other story is about a Russian named Dimitri who is battling the Germans around Berlin. This version of Call of Duty is way darker as well since cinematic scenes show prisoners being burned in the face with cigarettes, soldiers get lit on fire with flamethrowers, and a whole lot of swearing is thrown into the mix.

The ever popular online play is back again along with the ranking system which allows people to rank higher as they play. It’s as good as ever, but a couple of things have been changed. The helicopters which players got for killing seven people in a row without dying have been replaced by killer dogs and these are even harder to avoid than the choppers. And, unfortunately, the co-op campaign mode isn’t found in the Wii’s version of World at War.

The graphics in this game are pretty solid for a Wii game since they’re not as far off the PS3 and Xbox versions as other titles are; they’re still a step down though. As mentioned before, the sound will involve a whole lot of cussing in World at War to authenticate this WW II model. And Activision really pulled out all the stops when they hired major actors like Kiefer Sutherland (Sgt. Roebuck) and Gary Oldman (Sgt. Reznov) to do voice acting for the game.

The only thing that the Wii’s Call of Duty: World at War suffers from is poor gameplay. Players will use the nunchuk to guide their character’s footsteps and the Wii remote to aim the gun. In theory, this sounds cool but the process can be painstaking and you may even get dizzy from trying to aim the gun. Luckily, you can switch the controls to five different styles and one of them includes the use of the Wii Zapper. However, none of these five modes, including the Wii Zapper, makes things much easier on players. This is the only flaw in an otherwise enjoyable game.

All in all i recommend this game, and i give it a 9 out of 10

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