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"PS2 smells"

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Thu 18/01/01 at 11:13
Regular
Posts: 787
I don't know if anyone here has heard of the I-Smell, a device in development for PCs that produces smells.

It will be impemented on the internet, appaerntly, so certain websites will send a signal to the I-Smell, and a smell will be released.

How would you like to see this device used in PS2 games?

Imagine if a game like MGS used it, you might smell gas, so know not to light that cigarette, or switch on that light.

In other games certain smells could be used to add to the atmosphere of a game. Imagine walking into a bakery, and smeling fresh bread, or having to pass through a stagnant pool.

I think it could really add to games.


meka_dragon PQMS8/00


Thu 18/01/01 at 18:59
Posts: 0
Thats gives me an idea *Vai goes into a dream type trance*

*Vai runs out to buy an extension cord*

"Moowooohahahahaha"

*Vai sets the I-smell in the kitchen*

"Moowooohahahahaha"

*Vai makes the kitchin smell of burnt food and gas* (At seperate times)

"Moowaaaahahahahahahahah"
Thu 18/01/01 at 18:59
Posts: 0
Thats gives me an idea *Vai goes into a dream type trance*

*Vai runs out to buy an extension cord*

"Moowooohahahahaha"

*Vai sets the I-smell in the kitchen*

"Moowooohahahahaha"

*Vai makes the kitchin smell of burnt food and gas* (At seperate times)

"Moowaaaahahahahahahahah"
Thu 18/01/01 at 12:22
Regular
"not dead"
Posts: 11,145
Wòókiee Møn§†€R wrote:


>And I really thought there was hope for you... ;-)

No I'm a lost cause.

o__o
)--(
.|.|.

md
Thu 18/01/01 at 12:15
"High polygon count"
Posts: 15,624
> To be honest I only really started the topic because I
> wanted to call it PS2 smells, as I'm incredibly childish sometimes,
> and i find that funny!

And I really thought there was hope for you... ;-)
Thu 18/01/01 at 11:28
Regular
"not dead"
Posts: 11,145
Yes I think that it could work out as rather expensive, but it would quite interesting.

It could add to the difficulty of some games, by having a boss that smells so rank, that it's hard to concentrate on how to defeat him.

Or you could meet a character in an RPG that complains of having no friends. When you get close to him you would realise that he suffers from terrible BO. You could buy him some soap, and some deoderant, and he'd give you a special item...


To be honest I only really started the topic because I wanted to call it PS2 smells, as I'm incredibly childish sometimes, and i find that funny!


meka_dragon PQMS8/00
Thu 18/01/01 at 11:20
"High polygon count"
Posts: 15,624
Not sure about this. Would be a novel idea, but also a gimmicky expense.

I saw a 'review' of one system (it wasn't i-Smell, but I can't remember the name) and it worked using small capsules in a number of slots, which gave off whatever smell when triggered.

I don't know how long each capsule would last (depends on the games you play I suppose), but replacing the capsules could work out expensive.

Not to mention that it could lead to one extremely smelly room!
Thu 18/01/01 at 11:13
Regular
"not dead"
Posts: 11,145
I don't know if anyone here has heard of the I-Smell, a device in development for PCs that produces smells.

It will be impemented on the internet, appaerntly, so certain websites will send a signal to the I-Smell, and a smell will be released.

How would you like to see this device used in PS2 games?

Imagine if a game like MGS used it, you might smell gas, so know not to light that cigarette, or switch on that light.

In other games certain smells could be used to add to the atmosphere of a game. Imagine walking into a bakery, and smeling fresh bread, or having to pass through a stagnant pool.

I think it could really add to games.


meka_dragon PQMS8/00


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