GetDotted Domains

Viewing Thread:
"3D modeling is the future of gaming"

The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.

Tue 09/01/01 at 23:16
Regular
Posts: 787
At the moment there are great 3D modeling software awailable to buy that event the experts of game producers use. It is possible for us to get hold of these peices of software but at a very high cost.

Programs:

These are pretty much all the programs that I know of that

1)MAX £dno
2)MAYA £13,000
3)Soft Image £12,000
4)Rhinoceros £795

They are so powerfull and expensive that they need to have windows 2000 to just run some of them. I would love to have one of these so I could make my own 3D games but I heard some of them cost over 1000's to buy.

With these high prices it is very doubtfull i will be able to make any descent games in my life.

There is only one other way and that is to take a coarse in Making games at universitie but i won't so anyone else got any other ideas.

There is only one thing that steps close to this experience and that is the level editors included in games like unreal. These are very cool and we hope to see more of these in the future


Golden Rhino Born and captured in the jungle.

Wed 10/01/01 at 02:12
Regular
Posts: 8,220
I could go for a trip to Wimbledon, if you are actually serious.
Any coin liable to come my way from it?
Wed 10/01/01 at 01:57
Regular
"Copyright: FM Inc."
Posts: 10,338
*taps his feet*
Tue 09/01/01 at 23:49
Regular
"Copyright: FM Inc."
Posts: 10,338
Isn't game testing playing the same levels over and over and over just looking for bugs and writing stuff on clip boards and then playing the same levels over and over and over again, even if they give you a naff game you've got to do it? kinda thing?
Tue 09/01/01 at 23:47
Regular
"everyone says it"
Posts: 14,738
Yes but that is all 'chattin' as long as you know C++ basics you can create any script u want, the editing is completly different.

Anyway, Java Scripting is hard, html is easy and C++ is massive!!!

Yes but uni is definetely for the serious people, bnut hey I test games so I aint complaining.

Anyone want to come to Wimbledon and help me test the Gamcube in 3 months is welcome to... serious open offer.
Tue 09/01/01 at 23:43
Regular
"Copyright: FM Inc."
Posts: 10,338
...and did it teach you resourcing? flowcharts? game design? game play? interface interraction? peripheral design?

That's what I mean about University being the best route, they cover everything you will ever need to conceive, design, control and produce games. Not just the programming stuff.
Tue 09/01/01 at 23:39
Regular
"everyone says it"
Posts: 14,738
no i didn't I got to day 14 and took a break!
I then went back and finished the rest of the days!

the tutorial was THICK!!about this thick:

----
----
----
----
----
----
---
----
----
----
----
----
----
----
----

a big book.
Tue 09/01/01 at 23:34
Regular
Posts: 16,558
If they can stop people looking like monkeys.......
Tue 09/01/01 at 23:31
Regular
"Copyright: FM Inc."
Posts: 10,338
...and did you learn C++ in 21 days?
Tue 09/01/01 at 23:31
Regular
"everyone says it"
Posts: 14,738
DO WHAT er-no DID!!

goto WATERSTONES and buy

'SAMMS' C++ in 21 DAYS!!'


It really helps, it does cost a lot but its what they use nowadays to script games!

Tue 09/01/01 at 23:25
Regular
"Copyright: FM Inc."
Posts: 10,338
3 ways of learning how to program games:

1. Work experience. Start applying now to Sega, Sony, Nintendo, Eidos, Core, EA etc....if they won't take you on they will often refer you to route 2. (See below). You would be surprised how helpful some of these companies can be. If you don't ask, you don't get.

2. University. Universities now run courses in programming/graphical design SPECIFICALLY aimed at programmers of the future. Don't be put off by not having the right qualifications. ALL universities will take you on on merit alone if you can show them skills that aren't covered by paper qualifications. These course take around 4-5 years to complete. They are the fast-track route into the highest paid jobs in the industry. Your local careers office or technical college may have some helpful advice on where you can start. And don't let age put you off, if you are over 18, the Open University is a great option.

3. Teach yourself. (Where do I start? I hear you cry metaphorically). Go to your library, get a book on electronic gaming, read the bibliography, and go from there. The drawbacks here are that firstly you have to finance it all yourself, buy your own equipment, and by the time you get to a competent level, the gaming industry will have passed you buy and you'll be programming the latest Rage Racer whilst they will be on Ridge Racer XIII. Not a good route.

Freeola & GetDotted are rated 5 Stars

Check out some of our customer reviews below:

Excellent support service!
I have always found the support staff to provide an excellent service on every occasion I've called.
Ben
Many thanks!!
Registered my website with Freeola Sites on Tuesday. Now have full and comprehensive Google coverage for my site. Great stuff!!
John Shepherd

View More Reviews

Need some help? Give us a call on 01376 55 60 60

Go to Support Centre

It appears you are using an old browser, as such, some parts of the Freeola and Getdotted site will not work as intended. Using the latest version of your browser, or another browser such as Google Chrome, Mozilla Firefox, or Opera will provide a better, safer browsing experience for you.