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"Perfect Dark - Better than Goldeneye????"

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Sun 07/01/01 at 20:14
Regular
Posts: 787
My first impressions of Perfect Dark were negative, I'm a Goldeneye veteran and this game seemed to have something missing... it seemed that Rare had added to much, tweaked something that little bit too much. I didn't like the target (which was now a green square, as opposed to a red circle on Goldeneye) and I also wasn't very impressed with the secondary modes on the guns.
So after playing the first few levels, disappointed, I decided to go to the Carrington institute to learn more about the games features (the training sessions). Then I started to really get into the game, secondary modes on the weapons became second nature and stealing/disarming opponents of their weapons before shooting them was finally a reality. I was finally agent "Perfect Dark", after doing all the training sessions and getting Gold for all the weapons in weapon training.
Then the game really started to come to life, the tasks are a little more complicated than with Goldeneye, but all the levels are well designed and fun to play. As with Goldeneye there are 3 difficulty levels, to suit everybody's abilities. One of the great things about Perfect Dark is that there are just so many new options, new guns, secondary gun modes, and different modes of play, you can even complete the same level with a friend (split screen). As an added incentive for completing a level new cheats become available, such as "classic site" (so you can play with the circular red target of Goldeneye), this is a plus as for many of the cheats in Goldeneye you had to perform tasks that would only be obvious by going to a cheat site on the internet.
As with Goldeneye where this game really excels is the multiplayer mode, which far surpasses Goldeneye because of the addition of computer controlled players (which can play with or against you and your friends). This makes a difference particularly to the two player battle modes which on Goldeneye became a boring run for the body armour shoot down your opponent affair with the best player (who owned the game) always winning. All in all the multiplayer game is much more fun, this is a must purchase for owners of Goldeneye, and all fans of first person shooting games and all those with friends.

In summary this is an absolutely brilliant game with excellent single and multiplayer game modes, the only criticism I can give it is that its a little harder to get into at first than Goldeneye, which is a much more pick up and play game. However all these extra features, although meaning the game is more difficult to play initially, will ultimately only increase the lastability of this game far beyond that of Goldeneye, and that's no easy task considering Goldeneye is as old as the N64 and me and my friends still play it regularly. This is the best game on the N64 by far, a true classic that nobody should be without, definitely one of the games of 2000 along with Shenmue on the Dreamcast.

I can hardly wait for the sequel, which according to rumours will be called "After Dark" and may be a launch game with Nintendo's new Gamecube console later this year.
Sun 07/01/01 at 20:14
Posts: 0
My first impressions of Perfect Dark were negative, I'm a Goldeneye veteran and this game seemed to have something missing... it seemed that Rare had added to much, tweaked something that little bit too much. I didn't like the target (which was now a green square, as opposed to a red circle on Goldeneye) and I also wasn't very impressed with the secondary modes on the guns.
So after playing the first few levels, disappointed, I decided to go to the Carrington institute to learn more about the games features (the training sessions). Then I started to really get into the game, secondary modes on the weapons became second nature and stealing/disarming opponents of their weapons before shooting them was finally a reality. I was finally agent "Perfect Dark", after doing all the training sessions and getting Gold for all the weapons in weapon training.
Then the game really started to come to life, the tasks are a little more complicated than with Goldeneye, but all the levels are well designed and fun to play. As with Goldeneye there are 3 difficulty levels, to suit everybody's abilities. One of the great things about Perfect Dark is that there are just so many new options, new guns, secondary gun modes, and different modes of play, you can even complete the same level with a friend (split screen). As an added incentive for completing a level new cheats become available, such as "classic site" (so you can play with the circular red target of Goldeneye), this is a plus as for many of the cheats in Goldeneye you had to perform tasks that would only be obvious by going to a cheat site on the internet.
As with Goldeneye where this game really excels is the multiplayer mode, which far surpasses Goldeneye because of the addition of computer controlled players (which can play with or against you and your friends). This makes a difference particularly to the two player battle modes which on Goldeneye became a boring run for the body armour shoot down your opponent affair with the best player (who owned the game) always winning. All in all the multiplayer game is much more fun, this is a must purchase for owners of Goldeneye, and all fans of first person shooting games and all those with friends.

In summary this is an absolutely brilliant game with excellent single and multiplayer game modes, the only criticism I can give it is that its a little harder to get into at first than Goldeneye, which is a much more pick up and play game. However all these extra features, although meaning the game is more difficult to play initially, will ultimately only increase the lastability of this game far beyond that of Goldeneye, and that's no easy task considering Goldeneye is as old as the N64 and me and my friends still play it regularly. This is the best game on the N64 by far, a true classic that nobody should be without, definitely one of the games of 2000 along with Shenmue on the Dreamcast.

I can hardly wait for the sequel, which according to rumours will be called "After Dark" and may be a launch game with Nintendo's new Gamecube console later this year.
Sun 07/01/01 at 20:53
Regular
"Fishing For Reddies"
Posts: 4,986
I can't, but agree with you on that one, I love both games, and I am also very excited abou PD2: After Dark. I think Rare are onto something with this one! I can only hope that we will see it sooner rather than later.

Well Done, A great review, A*

The Game
Mon 08/01/01 at 20:10
Posts: 0
Thanks for the compliment.
Yes I can hardly wait for PD2: After Dark, I just cant think how Rare could possibly make it gameplay any better! However if the Gamecube turns out to be as powerful as rumours suuggest then theres no reason why the music and graphics couldnt be improved on. Just look at the MGS2 shots on the PS2, some of the graphics are awesome, and as the PS2 is less powerful than the Gamecube will be hopefully PD2 on the Gamecube will be the game to own in 2001.
Tue 09/01/01 at 21:43
Posts: 0
Oh and if anyone needs any help in PerfectDark just put a post in this forum, if Im around Ill try to help!
Wed 10/01/01 at 15:52
Regular
Posts: 787
Perfect Dark is the best FPS ive ever played theres just so much to do and see, i bought it about six months ago and im still playing it now, ive only opened up probably two thirds of the game, i cant wait till the gamecube comes out if rare can make games like this for N64 imagine what there gonna be able to do with the gamecube i cant wait.
Thu 11/01/01 at 15:22
Posts: 0
Have to agree with you LINK, the N64 is a great, but its been pushed to its limits with Perfect Dark (Argueably the game of 2000). But the gamecube is going to be so much more powerful PerfectDark2 should have just mouthwatering graphics, and killer gameplay.
Thu 11/01/01 at 20:19
Regular
Posts: 8,220
The one thing I didn't like in Perfect Dark was how on too many of the levels you had to run around for ages with nothing to do but get from A to B, and how some places were all too easy to get lost in. That to me was a long way from fun.
Thu 11/01/01 at 23:31
Posts: 0
Point taken, but then again if the game was more linear then yould complain about that aswell!
Thu 11/01/01 at 23:35
Regular
Posts: 16,558
But at least they made it easier, somehow even though the AI is better, that's what we've been crying for after Goldeneye!
Sat 13/01/01 at 17:33
Posts: 0
Yeah but who wants a game to easy, I mean the hardest setting should be hard...gamers who cant cut it can play the easier difficulty settings. The 007 mode thats unlocked when you complete Goldeneye on the hardest setting is pretty cool,...this bonus should only be available to people who complete the game properly at the hardest level...it gives you an incentive to keep playing the game, and adds lastability.

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