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Think she's a Tony Hawks fan?
36O+
That was a fully playable movie, and game!
Don't ever suggest it again...
The advantage of FMV is that you are only limited by your imagination and the capabilities of digital imaging. In my view, unlimited imagination equals unlimited possibilities with FMV.
The disadvantage is it can take up to a week just to create a few seconds worth of FMV. But as technology advances, and new programming skills become available, FMV can, and will, become fully interactive. Judging by current trends, I would expect this to be a reality within 5 years. But you'd need something a lot faster than a 128-bit system to run it on.
And we have to look further than Sony, Sega and Nintendo to develop this kind of hardware. We would have to depend a lot on Intel, AMD and the other chip manufacturers to develop some new kind of chip altogether.
Far into the future, bio-chips or whatever other kind, should easily surpass the 10 GHz speeds that today we can only dream of. When that day comes, consoles should be able to 'create' FMV 'on the run'. We have much to look forward to.
You actually control a real movie filmed in a way that you can interact!
I think these games are cool! I've got ST: Klingon and I really want ST: Borg but I can't find it anywhere!
Personally, I prefer FMV as you can do more with your imagination with a computer generated graphic than you could ever possibly do with celluloid.
Fear Effect on the PSX is another good example of a playable movie. (Cartoon, in this case, but close enough.)