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"Sony Wars - Attack of the Clones"

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Sat 09/11/02 at 14:05
Regular
Posts: 787
has been bugging me for quite a while now; are developers trying to copy from each other? It sounds daft, believe me I know, but when you think about it, it really isn't as stupid as it sounds.

Firstly, the Playstation2 was the first of the next-gen consoles to create its worldwide status, and look what it came with - a DVD player, a cutting edge look, bigger memory cards, advanced control pads and a very fast processor. Nothing faulty here, as it sold thousands and thousands within its first week of release and already there was discussion about broadband.

Then came the Xbox, Microsoft's debut console that carried a load of high expectations. People from Microsoft kept talking about how they had researched on the sort of games the public liked to play nowadays, and they never stopped bragging about how powerful their machine was. Now, the Xbox also came with a DVD player, control pads and you could tell that they desperately tried to make it look like the PS2! However, because of its "power", it ended up looking like a big, fat box with a huge 'X' in the middle. Nothing appealed too much to gamers about the Xbox, until the arrival of Halo. But still, it didn't sell as much as Microsoft expected.

Now, the gaming giants Nintendo strolled their way into the spotlight with what was probably the niftiest and practical design of the lot - the GameCube. Like its name, it was a shaped like a Cube, a very small and manoeuvrable cube that could fit into any gamers bedroom. Already it was looking promising with its very low release price. It came with amazingly comfortable control pads, discs (instead of the usual cartridges), a DVD player and big memory cards. Now the questions begin!

Sony were the first to release their console worldwide and this is what causes my speculation. It seems like the Xbox and GameCube copied from Sony or pinched some of their ideas - Here's why:

1) Control Pads - Sony's analogue pad were specifically designed to give gamers a better experience, after all that is what playing games is about. Now, you all know what the Playstation2 analogue pads look like, now take a look at the Xbox and Gameube pads. The Xbox's design is very similar. It has two analogue sticks in the middle, directional buttons on the left side of the pad, top buttons and diamond shaped buttons on the right. It just looks like a bigger version of the PS2 control pad. The GameCube's controller is probably the most similar to the PS2's. From a glance it looks exactly the same as the PS2's, but in a different colour. Why couldn't they create a new idea? It seems to me like they both used part of Sony's idea and tried to make it that exra bit different so that no-one could speculate. Take the GameCube for example, why didn't they stick to their N64 pad idea? Was it because people preferred the Playstation's. And Xbox, why couldn't they at least make up their own idea like Sega did with the Dreamcast? Was it too hard for them? It doesn’t make sense.


2) Capabilities – I’m talking about what’s inside the consoles. Sony was the first to release its next-gen console and it came with a DVD player. Then the Xbox decided to have a DVD as well, and so did the GameCube. You could argue that they were only trying to move forward technology wise, but it just seems a bit ‘quiffy’ that they did it AFTER Sony’s PS2. It’s as if Sony had set a standard both Nintendo and Microsoft had to either follow or surpass. It’s fair that each console had to have a good processor and fast performance hailed as ‘next-gen consoles’, but did they really follow the PS2 to plan for online capabilities, or were they only trying to keep up with the times. The second option seems the most reasonable.


There’s more things about the Xbox and GameCube that make me think they copied from the PS2 like the multi-formatted games mainly coming from the PS2’s direction. When have we actually seen a game from the Xbox or GameCube become multi-formatted?

It’s the truth. Sony’s Playstation2 was the first to be made and they set a standard. Microsoft’s Xbox and Nintendo’s GameCube used it as a sample of what people wanted – Microsoft failed miserably, Nintendo succeeded. Fair enough, Nintendo and Microsoft have put certain new ideas in their consoles like the Xbox’s memory hard drive and the GameCube’s interaction with GameBoy Advances, but the truth still stands firm. Playstation2 set a standard for next-gen consoles and all the competition had to do was either par with it or exceed, which meant Sony took the risk of being rejected by millions of dedicated fans and the competition didn’t.

Would it have been different if the GameCube or Xbox were released first? I say YES!

Discuss
Wed 13/11/02 at 08:54
Posts: 0
Pink Daddy wrote:
> The attack of the clone4s is bollucks, It has action yes, but the
> storyline is absalutely bollucks.

HA!! I personally rank the film as my favourite Star Wars film, as i love hand to hand and ground combat, this film has the most of all of them. My second favourite is The Empire Strikes Back. The storyline for Attack Of The Clones is actually quite good. When you can write a better story then please come back and feel free to comment on the film as much as you want, but until then dont have a go at something unless you really know what you're talking about.
Mon 11/11/02 at 19:19
Regular
"Being Ignorant"
Posts: 2,574
Tiltawhirl wrote:
> Your crappy tag is longer than your waste of space posts.
>
> Quit it you moron.

LOL!

You never cease to crack me up Mr Whirl.
Mon 11/11/02 at 18:10
Regular
"Peace Respect Punk"
Posts: 8,069
*pours hot water on Ant*

sorry, but it had to be done... (again...) :D
Mon 11/11/02 at 17:11
Regular
"I like cheese"
Posts: 16,918
Copying isn't really 'copying' though is it, I mean, it's all 'copied' from Nintendo/Sega but there's really no choice.

Unless Sony can think of some sort of new revolutionary control system...and no doubt they can, but they don't need to. {:)


"Sony copied Nintendo because they made a games console."

Ahh, but Sony's is better. :D :D :D
Sun 10/11/02 at 20:43
Regular
Posts: 21,800
Your crappy tag is longer than your waste of space posts.

Quit it you moron.
Sun 10/11/02 at 20:41
Regular
"Damn dirty apes!"
Posts: 552
I totally disagree with Tiltawhirl in every single area!

This post was written and typed up by Knick Knack
( Formerly known as Corporal Reddles, Don Reddles and Hitman Mario. No jokes about this little tag I put after my posts)
Sun 10/11/02 at 12:46
Regular
Posts: 10,364
ROFL.

Sony made "originals" Yeah right.

Sony - Cloney more like.
Sun 10/11/02 at 12:08
Regular
Posts: 21,800
Oooooooh you big copy Cat.

All this so called copying rubbish is just inbred to be honest, of course there's gonna be a fair amount of copying in the industry, Sony copied Nintendo in more areas than I can be bothered to list but does it really matter?
Sat 09/11/02 at 23:37
Regular
Posts: 9,848
People copying Sony's originals?

Lol! That's a funny one! :-D

I would explain in how many ways that Sony is the cloner, not the cloned one, but it looks like I've been beaten to that one.
Sat 09/11/02 at 21:53
Regular
"Peace Respect Punk"
Posts: 8,069
RiCkOsS wrote:
> PS2 the first next-gen console? Has everyone forgotten about the
> Dreamcast? It may not have sold too great and didn't last too long,
> but no one can say it wasn't the first next-gen console.

I wouldn't say the Dreamcast was really a Next-Gen console as such... it was but it wasn't if you know what I mean. It was in the sense that nothing had been released for a long time so it was kind of the beginning of the next generation, but it was never going to live up to the power of the PS2 and then the Xbox and GC. It was kind of inbetween generations... Like PS2 it tried to pre-empt the next-gen race a bit, but I think Sega jumped the gun a bit and brought out the Dreamcast too early so it looked dated by the time PS2 arrived...

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