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"Difficulty settings/saved games."

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Thu 30/11/00 at 11:48
Regular
Posts: 787
Is it just my imagination, or are games a LOT easier to finisgh than they used to be? Now I appreciate that I'm obvioualy a little better at then now than I was when I was seven, but still..
How many games do you own? How many of those have you failed to finish? None? thought so. Completing a game doesn't give a sense of achievement like it used to - eg You complete Mario 64, big deal, everyone has. alternative: you complete Arkanoid, you're a legend!

There's just no sense of achievement anymore. Nothing quite matches the feeling of finishing a game which none of your mates can - and sadly, that no longer happens (unless you have really lame mates).

If you can finish a game without breaking sweat, it's too easy.

There's nothing nowadays to match the feeling of spending three hours battling your way through the game, to reach the end boss for only the second time in your life, fully knowing that should you fail it will take another 3 hours to get back again....

Save points have spoilt this. It's not the same if you can reload your position from five miniutes earlier. There's nothing at stake if you lose. You can have another attempt every five miniutes, and you need only get lucky ONCE. In my opinion, this really doesn't require consistant skill and dedication like a challenging game should.

The problem of course, is that some games ar far too big to play in one sitting, ( resident evil, zelda, etc) so save points are inevitable. Shame really. There must be some way round this.
Any ideas?
Tue 12/06/01 at 09:16
Regular
"qwertyuiop!!"
Posts: 2,517
arakanoid wot the heck is that!
Mon 11/06/01 at 22:04
Regular
Posts: 15,579
i wouldnt say games are getting easier. Thats a load of crap. One of example of this would be The original donkey Kong country on the Snes. i completed the other week in 3 days. It took me about 5-8 hours. Cant remember exactly how long but it was definitly under 10. Just just a joke considering i hadnt played the game for 5 years. Then compare it with the 64 version of donkey kong which took me 40+ hours.
Mon 11/06/01 at 22:00
Regular
Posts: 16,558
VenomByte wrote:
> One of my first topics. Never got a reply first time round. Come to
> think of it, that happened a lot in my earlier topics....

And?
Mon 11/06/01 at 19:55
Regular
Posts: 15,681
Games are getting much easier nowadays.

That's because the actual games are more complex to program so it's harder to make a real challenge without the game being too unrealistic.

However unrealism is what I like in games! I'm thinking of getting Pikmin when the Gamecube comes out here in over 6 months time. It looks so unrealistic that in my eyes it's gotta be a good game!

The only fault with my above statement is that Gameboy Games seem to be getting easier to complete now. I was playing Buffy The Vampire Slayer about a month ago. I completed it in one go! and then all I was rewarded with was "You saved the world" and that was it!

One of the hardest 2D games I've ever played is Super Mario Land. Although there are loads of games graphically better, this game was a real classic and when Game Boys were a huge craze around 6/7 years ago virtually everyon had this game!

It took me months to complete and when I did It took me ages then to complete the hard mode which you open when you complete the game. And when I found out that if you turn off the Gameboy you have to start all over again to play the hard mode I played the game a lot more!

Basically in general ALL games are easier than they were years ago.

Has anyone ever completed Finders Keepers on the ZX Spectrum? I haven't! And that was one of the first, if not THE first videogame I ever played! I still can't get that knight past the cat!

Alcatrazz Harry took me a long time to complete...but only because I worked out a systematic way of getting through the game.

Nowadays anyone with any level of intelligence can complete videogames as long as they play them enough. They are getting too easy and need to be made harder!

One of the faults with Command & Conquer on the PC was and still is that you can save before completing a level. If you do that, and then select the harder of the few that you get to choose in the map screen, then you can just reload your game, get your score on the high score table, and choose a different level.

Turok 3 was much easier than the other games because you could save virtually after every 3 steps! That's what it seemed like to me anyway!

But in reality is there anything we can do about these too easy games? I seriously doubt it.

Condsider this: Games are made harder and you can't save as often.

People will complain that they can't save when they need to (e.g. if they're stuck on a game somewhere and need to go out for an hour for something)

Now we are able to save virtually anywhere on most games, they are too easy and people complain!
Mon 11/06/01 at 19:23
Regular
"qwertyuiop!!"
Posts: 2,517
Same here! I have 13 games for my N64 and 11 have been completed!

I admit CBFD was easy but fun.

Zelda MM }
Come on just look at the name
Zelda OoT }

Jet Force Gemini was reasonably easy!

Star Wars Racer, completed in 6 hrs all tracks first place.

Pokemon Stadium completed again reasonably easy.

Mario Kart this was so easy.

Super Mario 64 I'm still stuck on 84 stars.

Turok Rage wars I got stuck on the last trial level.

Forsaken was easy.

ISS 64- I have completed the scenarios but someone tell me if the International cup ever ends because I haven't lost a single match and I'm always top of the leader board and it just goes on and on.

Goldeneye completed in all three difficulty levels and I found the Aztec level in 00 agent the hardest!

PD was hard!

That's all of my games I think!
Mon 11/06/01 at 19:17
Regular
Posts: 6,492
I don't think games are easier, but that we are better. As humans we develop faster than technology can keep up, I bet that I can play extermination on the PS2 and finish it much faster than my 11 year old brother. This is because I am more intelligent than he, and can think things through more effectively, when yuo think of the good old days, you would have been 10-16 years younger, and even opening a bottle of juice was more challenging!!
Mon 11/06/01 at 19:13
Regular
"smile, it's free"
Posts: 6,460
One of my first topics. Never got a reply first time round. Come to think of it, that happened a lot in my earlier topics....
Thu 30/11/00 at 11:48
Regular
"smile, it's free"
Posts: 6,460
Is it just my imagination, or are games a LOT easier to finisgh than they used to be? Now I appreciate that I'm obvioualy a little better at then now than I was when I was seven, but still..
How many games do you own? How many of those have you failed to finish? None? thought so. Completing a game doesn't give a sense of achievement like it used to - eg You complete Mario 64, big deal, everyone has. alternative: you complete Arkanoid, you're a legend!

There's just no sense of achievement anymore. Nothing quite matches the feeling of finishing a game which none of your mates can - and sadly, that no longer happens (unless you have really lame mates).

If you can finish a game without breaking sweat, it's too easy.

There's nothing nowadays to match the feeling of spending three hours battling your way through the game, to reach the end boss for only the second time in your life, fully knowing that should you fail it will take another 3 hours to get back again....

Save points have spoilt this. It's not the same if you can reload your position from five miniutes earlier. There's nothing at stake if you lose. You can have another attempt every five miniutes, and you need only get lucky ONCE. In my opinion, this really doesn't require consistant skill and dedication like a challenging game should.

The problem of course, is that some games ar far too big to play in one sitting, ( resident evil, zelda, etc) so save points are inevitable. Shame really. There must be some way round this.
Any ideas?

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