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"Gameplay rewards: points mean prizes?"

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Tue 08/10/02 at 13:08
Regular
Posts: 787
In quiz shows, what do points mean?
Yes, points mean prizes, yet the same sadly isn’t true about video games.
Imagine the often seen scenario in a million darkened bedrooms; you play through a video game, wearing your fingers to the bone putting in hour upon hour of playing time to earn all the secrets and bonuses the game has to offer, but in the end, you can come away slightly/very disappointed with what you actually get.
So what do you actually get for all that hard gameplay slog? A few bonus levels maybe, perhaps an art gallery with character/level/vehicle sketches, a sound test, bonus character costumes such as in Dead or Alive or Metal Gear Solid, maybe a “making of” video, and then of course there’s the ability to re-watch the end credits *yawn*. Some of the bonus items in games are cool, such as the excellent art gallery in Soul Calibur on the Dreamcast and great mini games in games like Rival Schools on the PSone, but many are just disappointing.
“You mean to say I spent months of solid play collecting all 600 stars/coins/trophies just for 1 measly secret costume, GGGRRR!!!”

With this in mind, I thought to myself, what about if you were given actual physical rewards for good gameplay? A crazy idea perhaps, but I think it might just work…

For anyone who got the special collectors edition of Metal Gear Solid on the PSone, you will know the sorts of “rewards” I’m talking about. Within that box set you got a t-shirt, soundtrack CD, poster, dog tags, postcards, and not forgetting the game.
Of course, you had to pay for those things, but if memory serves me correctly, that special edition didn’t actually cost much more than all the other new games on the market, so basically, for buying the game you were given lots of cool freebies to enjoy. It’s disappointing that these sorts of box sets aren’t released more often, especially when you look at how many of them get released in Japan.
So how about instead of buying box sets, you could use your gaming skills to win stuff like that from playing through games?
Prizes could be gimmicky things, gaming thrift such as pens, posters, socks, key rings, t-shirts, stickers, trading cards, mini character models/toys, Sonic the Hedgehog toilet brush, demo CDs, CD-ROM info disks, CD soundtracks and many more strange novelty items.
Though some of that junk might not appeal to all, many people hark on about game soundtracks, so the ability to win them would be very attractive, especially as very few are sold in this country, which is a crime.

What got me thinking about this idea is that Nintendo currently have a ‘VIP service’ on their official website. Whenever you buy a Nintendo Gamecube game, you are given a password inside which can then use that code to unlock extra features on the site, such as screen-savers and desktop wallpapers etc.
So basically in exchange for buying the games you are given codes that allow you to get stuff. I though this idea was cool, but it would be better if you could actually get real stuff as opposed to a few wallpapers and screensavers.

So how could a prize system work? The code idea is similar to the one used in Metal Gear Solid 2. When the player finished the game, he or she was given a unique pass-code that when entered, put their name, score, rank etc on the official website.
So perhaps if you achieve a set score in a game you could be given a special pass-code that could be used only once on a website. Simply input the code, fill in your details and choose your reward. Or it could work like a shop reward card, whereby you accumulate points through buying games and achieving set scores in those games, and the more you earn, the better the prize you can claim from the selection.
Over the years, I’ve bought lots of stuff in WH Smith, and using the store reward card I have accumulated loads of points, which can basically means that I can claim a free dvd, which is cool, so doing the same with games would be equally cool.

For example: A Nintendo Reward Scheme:
You get a unique personal reward profile similar to the current VIP service or WH Smith reward card.
You then buy Luigi’s Mansion, Smash Bros Melee, Pikmin & Mario Sunshine.
Having completed each of those Nintendo games and meeting certain criteria, i.e achieving a set score or grade (like Luigi’s Mansion), finding all items/stars, or completing the game within a time limit, you are given unique codes that can only be used once.
Input the codes, and after accumulating enough points in the scheme by completing all the games, you can then build up points and choose from a variety of funky Nintendo prizes and goodies.

The only downside with this idea is the fact that it probably wouldn’t be financially beneficial to the publisher of the game, as they would have to provide all the prizes. However, I’m sure the scheme would attract lots of good attention, possibly leading to more sales, as the prize idea would appeal to lots of people who like gaming merchandise.
Perhaps the RRP of the game could perhaps be a fiver higher than usual to cover the cost of the prizes, and considering how it only costs pence to actually make one game CD, I don’t think giving away some prizes would damage their bank balances too much.
It would also please the games developers, as it would encourage people to play through the game, and get more value out of the title, seeing all the hidden secrets they put into it and completing their games would please them.
In the end though, I think it would be a nice change if someone were to start up a scheme like this, offering gamers rewards for good gameplay skills, and come on games firms, we want more free stuff!!
There have been no replies to this thread yet.
Tue 08/10/02 at 13:08
Regular
"Wants Spymate on dv"
Posts: 3,025
In quiz shows, what do points mean?
Yes, points mean prizes, yet the same sadly isn’t true about video games.
Imagine the often seen scenario in a million darkened bedrooms; you play through a video game, wearing your fingers to the bone putting in hour upon hour of playing time to earn all the secrets and bonuses the game has to offer, but in the end, you can come away slightly/very disappointed with what you actually get.
So what do you actually get for all that hard gameplay slog? A few bonus levels maybe, perhaps an art gallery with character/level/vehicle sketches, a sound test, bonus character costumes such as in Dead or Alive or Metal Gear Solid, maybe a “making of” video, and then of course there’s the ability to re-watch the end credits *yawn*. Some of the bonus items in games are cool, such as the excellent art gallery in Soul Calibur on the Dreamcast and great mini games in games like Rival Schools on the PSone, but many are just disappointing.
“You mean to say I spent months of solid play collecting all 600 stars/coins/trophies just for 1 measly secret costume, GGGRRR!!!”

With this in mind, I thought to myself, what about if you were given actual physical rewards for good gameplay? A crazy idea perhaps, but I think it might just work…

For anyone who got the special collectors edition of Metal Gear Solid on the PSone, you will know the sorts of “rewards” I’m talking about. Within that box set you got a t-shirt, soundtrack CD, poster, dog tags, postcards, and not forgetting the game.
Of course, you had to pay for those things, but if memory serves me correctly, that special edition didn’t actually cost much more than all the other new games on the market, so basically, for buying the game you were given lots of cool freebies to enjoy. It’s disappointing that these sorts of box sets aren’t released more often, especially when you look at how many of them get released in Japan.
So how about instead of buying box sets, you could use your gaming skills to win stuff like that from playing through games?
Prizes could be gimmicky things, gaming thrift such as pens, posters, socks, key rings, t-shirts, stickers, trading cards, mini character models/toys, Sonic the Hedgehog toilet brush, demo CDs, CD-ROM info disks, CD soundtracks and many more strange novelty items.
Though some of that junk might not appeal to all, many people hark on about game soundtracks, so the ability to win them would be very attractive, especially as very few are sold in this country, which is a crime.

What got me thinking about this idea is that Nintendo currently have a ‘VIP service’ on their official website. Whenever you buy a Nintendo Gamecube game, you are given a password inside which can then use that code to unlock extra features on the site, such as screen-savers and desktop wallpapers etc.
So basically in exchange for buying the games you are given codes that allow you to get stuff. I though this idea was cool, but it would be better if you could actually get real stuff as opposed to a few wallpapers and screensavers.

So how could a prize system work? The code idea is similar to the one used in Metal Gear Solid 2. When the player finished the game, he or she was given a unique pass-code that when entered, put their name, score, rank etc on the official website.
So perhaps if you achieve a set score in a game you could be given a special pass-code that could be used only once on a website. Simply input the code, fill in your details and choose your reward. Or it could work like a shop reward card, whereby you accumulate points through buying games and achieving set scores in those games, and the more you earn, the better the prize you can claim from the selection.
Over the years, I’ve bought lots of stuff in WH Smith, and using the store reward card I have accumulated loads of points, which can basically means that I can claim a free dvd, which is cool, so doing the same with games would be equally cool.

For example: A Nintendo Reward Scheme:
You get a unique personal reward profile similar to the current VIP service or WH Smith reward card.
You then buy Luigi’s Mansion, Smash Bros Melee, Pikmin & Mario Sunshine.
Having completed each of those Nintendo games and meeting certain criteria, i.e achieving a set score or grade (like Luigi’s Mansion), finding all items/stars, or completing the game within a time limit, you are given unique codes that can only be used once.
Input the codes, and after accumulating enough points in the scheme by completing all the games, you can then build up points and choose from a variety of funky Nintendo prizes and goodies.

The only downside with this idea is the fact that it probably wouldn’t be financially beneficial to the publisher of the game, as they would have to provide all the prizes. However, I’m sure the scheme would attract lots of good attention, possibly leading to more sales, as the prize idea would appeal to lots of people who like gaming merchandise.
Perhaps the RRP of the game could perhaps be a fiver higher than usual to cover the cost of the prizes, and considering how it only costs pence to actually make one game CD, I don’t think giving away some prizes would damage their bank balances too much.
It would also please the games developers, as it would encourage people to play through the game, and get more value out of the title, seeing all the hidden secrets they put into it and completing their games would please them.
In the end though, I think it would be a nice change if someone were to start up a scheme like this, offering gamers rewards for good gameplay skills, and come on games firms, we want more free stuff!!

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