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"ICON VS ICON:Mario vs Sonic"

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Thu 03/10/02 at 19:40
Regular
Posts: 787
Who is the kind of characters, Mario or Sonic. Two extremely famous icons of the character world. But who in your oppinion is the king Mario or Sonic. well to have any chance of solving this problem your going to have to go back a couple of years and see how both of these icons were born.

Mario's birth

Sometime around 1980, Shigeru Miyamoto was developing his first video game. Based on Popeye, this game was intended to make Nintendo popular in America. The game was scripted, but shortly thereafter Nintendo lost the rights to the Popeye character. Miyamoto was then asked to design a new game based on his own ideas. The result was a game entitled Donkey Kong, starring "Jumpman." Later on, someone at Nintendo noticed Jumpman beard a striking resemblance to Mario Segali, the Italian landlord of Nintendo's office in New York. That was all it took to change Jumpman's name to "Mario." Miyamoto's next game, Donkey Kong Jr. starred "Mario" for the first time, but was technically the character's second appearance in a game.

Mario looks the way he does today because of 1981's immature graphics technology.

Mario's appearance

Hat
There weren’t enough pixels to depict the movement of hairs while Mario was jumping, so Miyamoto gave Mario a cap to cover the hairs.

Moustache
Again, because of the limited amount of pixels allotted for the character, Mario has a big nose and a moustache because Miyamoto wanted people to notice that Mario had a nose.

Overalls

In order to see Mario's arms moving, his arms needed to be a different colour from his body. Miyamoto gave Mario red overalls to solve this problem. Mario had the blue shirt and red overalls outfit for Donkey Kong and Donkey Kong Jr. The colour scheme was switched to red shirt and blue overalls when Mario Bros. hit the arcades. When Super Mario Bros. came out for the Nintendo Entertainment System, Mario had his original red overalls, but his shirt was a brownish colour. In Super Mario Bros. 2, Mario was back to his secondary outfit of red shirt and blue overalls, and that colour scheme has not changed since.

So now you know a little about Mario and his appearance.But what made him famous was not what he wore but what games he was in. The folling games are the games that made him famous.

The games
There are many more games starring Mario, but these are the more important ones that built up his popularity.

1981: Donkey Kong (Arcade)
Mario (or technically, "Jumpman") the carpenter battles through crazy construction sites to save Pauline from the clutches of a giant monkey named Donkey Kong.

1982: Donkey Kong Jr. (Arcade)
this was Mario's next appearance, and first appearance as an enemy. Mario sics enemies at D.K. Jr., who is trying to free his caged father.

1983: Mario Bros. (Arcade)
Mario is now a plumber. He teams up with (or fights against) brother Luigi (in 2-Player mode) to kill an infinite supply of turtles, crabs, and flies that came out of pipes.

1985: Super Mario Bros. (NES)
Mario explores The Mushroom Kingdom in search of Bowser, who has kidnapped Princess Toadstool. Mario mania grasps the nation.

1986: Donkey Kong (NES) and Mario Bros. (NES)
The NES versions of the two arcade games are released, exposing the greatness of these games to players who may have missed the arcade versions. Because of limited space on early NES Game Paks, the fourth level (A.K.A. "Pie Factory") of Donkey Kong was omitted.

1988: Super Mario Bros. 2 (NES; USA version)
Nintendo takes a game developed and released in Japan called "Doki Doki Panic" and replaces the four characters with Mario characters, resulting in perhaps the most unique game of the Mario series.

1989: Super Mario Land (GB)
Mario's first appearance on the Game Boy was apparently not supervised by Miyamoto. This game had really strange enemy names, most of which were not translated into English.

1989: Super Mario Bros. 3 (NES)
The best-selling game of all time. Mario again searches for Bowser who has kidnapped Princess Toadstool.

1991: Super Mario World (SNES)
Mario's first appearance on the Super NES. Bowser has kidnapped Princess Toadstool (sound familiar?) and Mario travels through Dinosaur Land to rescue her. Super Mario World introduces us to Yoshi, which spawns a zillion games riding on his popularity.

1995: Super Mario World 2: Yoshi's Island (SNES)
This game takes place in Mario's past. A gang of Yoshis helps baby Mario find his brother Luigi, who was kidnapped by baby Bowser's henchmen. Powered by the FX² chip, this was arguably the best platform game ever made.

1996: Super Mario 64 (N64)
Mario frolics through a 3-D Mushroom Kingdom to save the kidnapped Peach. Arguably the best game ever made.

2000: Mario tennis (N64)
Mario and the gang are back in a fast kicking tennis game. All the usual characters with the exception of Waluigi Luigi’s enemy.

2002: SUPER SMASH BROS( GC)
What do you get when you put 14 of the greatest characters and force them to fight? Of course, you get a masterpiece. Mario doesn’t play a big part in this game

2002: SUPER Mario sunshine (GC)
Mario makes his first appearance on the GameCube with his excellent adventure squirting himself into an incredible 10/10. Wow!

Sonic's birth

The year is 1990, and Hayao Nakayama (Sega's president at that time) wants a mascot who would be to Sega what Mickey Mouse is to Disney. The man he puts in charge of this ambitious project was Yuji Naka, a talented game designer whose past credits included work on Space Harrier, Black Belt, Ghouls 'N Ghosts, and the Phantasy Star series. Sonic would be the first game actually designed by Naka-san, and his invaluable right-hand man -- aspiring artist Naoto Ohshima. Together, the two of them concocted the character Sonic the Hedgehog, and from that point Naka-san worked on game design and implementation while Ohshima-san specialized in character and world design.

The Plan

The original concept was of a character who would run and throw things at enemies to destroy them. However, the acts of running, picking something up, and throwing it involved too many processes. They wanted something simpler, so the idea of a rolling attack was formed. However, a simple round ball doesn't seem very threatening, so the super duo gave it a spiky edge and a character to match. Sonic the Hedgehog was born.

Like Mario Sonic has plenty of games but the ones bellow made him famous.

'Sonic the Hedgehog'(Sega Genesis, 1991): The platform game that started it all features Sonic on a mad dash to beat Dr. Robotnik. Later, an 8-bit version was released for the Master System and the portable Game Gear.

'Sonic Hedgehog 2'(Sega Genesis, 1992): A powerful sequel to the previous year's surprise hit, Sonic 2 introduced Sonic's sidekick Tails. The game was also adapted for the Master System and the Game Gear.

'Sonic The Hedgehog 3'(Sega Genesis, 1994): This game introduces Knuckles as Dr. Robotnik's unwitting foil in a sequel more complex than its predecessors.

'Sonic & Knuckles'(Sega Genesis, 1994): A continuation of Sonic the Hedgehog 3, this game allowed gamers to play as either Sonic or Knuckles. You could even connect the game cartridge to the previous installments of the series for added features.

'Sonic Triple Trouble'(Sega Game Gear, 1994): This was the first Sonic title made specifically for the Game Gear. It marked the introduction of Nack the Weasel.

'Sonic Drift 2'(Sega Game Gear, 1995): This racing game allowed gamers to play as just about any of the characters in the Sonic universe, including Knuckles and Eggman (a.k.a. Dr. Robotnik).

'Sonic 3D Blast'(Sega Genesis): In this game, Sonic tries to stop Dr. R from turning birds into robots. However, the game is best remembered for evolving the series from its 2-D, side-scrolling roots to isometric 3-D. Sonic 3D Blast was also released for the Sega Saturn that year.


'Sonic Jam'(Sega Saturn, 1997): This anthology combined all the Genesis installments of the game while including some extras in a memorabilia section called Sonic Museum.

'Sonic Adventure'(Sega Dreamcast, 1999): Sonic's debut on the Dreamcast brought together several hallmarks of the earlier Sonic games: depth (50-plus game levels), amazing graphics (thanks to the Dreamcast's 128-bit processing power), and gameplay breakthroughs (Sonic Adventure introduced Chao creatures that gamers could play on the DC's Virtual Memory Units and trade over the Internet).

'Sonic The Hedgehog: Pocket Adventure'(NEOGEO Pocket Color, 1999): Developed by SNK, this was the first Sonic game on a non-Sega console platform. It contained adapted elements from the first two installments of the series, plus a two-player link option.


'Sonic Shuffle'(Sega Dreamcast, 2000): This party game spinoff allowed four players to compete in different board-game-style events.

'Sonic Adventure 2'(Sega Dreamcast, 2001): Sonic Adventure 2 upped the ante of its predecessor with faster action reminiscent of the early Genesis-era games. Knuckles and Tails returned, as did the now-talking Chao pets. The game marked the introduction of the Bizarro Sonic named Shadow.

So now you know about the two icons, but who in your mind is the king of the character world?

Thank you for reading and goodbye.

if you can send your coments on who's better Sonic or Mario.
Sat 15/03/03 at 12:15
Regular
Posts: 11,038
Why did you dig up such an ancient post?
Sat 15/03/03 at 10:14
Regular
"\\"
Posts: 9,631
who cares where he got the stuff from, it wasnt worth a gad, i just wanna argue how much sonic is better than mario!

and what about that sonic pinball game, that was so cool, why didnt ya put it on the list, i duno if it was famous cos i was small back then, so i couldnt do anything but play on my megadrive, and i didnt get out much. but sonic 2 was the best game ever. (and i just couldnt seem to beat the metal sonic right near the end on sonic 2 *starts crying* i was playing on it for hours, then i died)

And i never liekd mario cos i couldnt get pasted the 5th level on super mario bros 2
Sat 15/03/03 at 09:44
Regular
"no longer El Blokey"
Posts: 4,471
Love how I totally ignored enemy's post there. Sorry, that last post was worthless.
Sat 15/03/03 at 09:43
Regular
"no longer El Blokey"
Posts: 4,471
Give that man a ban.

http://www.classicgaming.com/ SPACE tmk/mario_history.shtml
Sat 15/03/03 at 01:50
Regular
"Charmless Man"
Posts: 30
did a little google search on the mario part of the post...
http://www.classicgaming.com/tmk/mario_history.shtml
(pretty much the same apart from the GC games)

If your going to use material such as that in a post, could you next time state where you got it from or at least change it sufficiently so as to make it different from the source material.
:)
Sat 15/03/03 at 01:45
Regular
"Which one's pink?"
Posts: 12,152
Melancholy wrote:
> No.

....

What a pathetic, unintelligent waste of a post.
Really man, try putting thought into your posts.

Anyway, good post there mate.

However, one thing.
I find it slightly conspicuous how the whole post is written perfectly, grammatically, and punctualy, yet the last sentence is just dodgy....
Sat 15/03/03 at 01:34
Regular
"Must be Parkinson's"
Posts: 1,471
No.
Thu 03/10/02 at 19:40
Regular
"who'd the man."
Posts: 14
Who is the kind of characters, Mario or Sonic. Two extremely famous icons of the character world. But who in your oppinion is the king Mario or Sonic. well to have any chance of solving this problem your going to have to go back a couple of years and see how both of these icons were born.

Mario's birth

Sometime around 1980, Shigeru Miyamoto was developing his first video game. Based on Popeye, this game was intended to make Nintendo popular in America. The game was scripted, but shortly thereafter Nintendo lost the rights to the Popeye character. Miyamoto was then asked to design a new game based on his own ideas. The result was a game entitled Donkey Kong, starring "Jumpman." Later on, someone at Nintendo noticed Jumpman beard a striking resemblance to Mario Segali, the Italian landlord of Nintendo's office in New York. That was all it took to change Jumpman's name to "Mario." Miyamoto's next game, Donkey Kong Jr. starred "Mario" for the first time, but was technically the character's second appearance in a game.

Mario looks the way he does today because of 1981's immature graphics technology.

Mario's appearance

Hat
There weren’t enough pixels to depict the movement of hairs while Mario was jumping, so Miyamoto gave Mario a cap to cover the hairs.

Moustache
Again, because of the limited amount of pixels allotted for the character, Mario has a big nose and a moustache because Miyamoto wanted people to notice that Mario had a nose.

Overalls

In order to see Mario's arms moving, his arms needed to be a different colour from his body. Miyamoto gave Mario red overalls to solve this problem. Mario had the blue shirt and red overalls outfit for Donkey Kong and Donkey Kong Jr. The colour scheme was switched to red shirt and blue overalls when Mario Bros. hit the arcades. When Super Mario Bros. came out for the Nintendo Entertainment System, Mario had his original red overalls, but his shirt was a brownish colour. In Super Mario Bros. 2, Mario was back to his secondary outfit of red shirt and blue overalls, and that colour scheme has not changed since.

So now you know a little about Mario and his appearance.But what made him famous was not what he wore but what games he was in. The folling games are the games that made him famous.

The games
There are many more games starring Mario, but these are the more important ones that built up his popularity.

1981: Donkey Kong (Arcade)
Mario (or technically, "Jumpman") the carpenter battles through crazy construction sites to save Pauline from the clutches of a giant monkey named Donkey Kong.

1982: Donkey Kong Jr. (Arcade)
this was Mario's next appearance, and first appearance as an enemy. Mario sics enemies at D.K. Jr., who is trying to free his caged father.

1983: Mario Bros. (Arcade)
Mario is now a plumber. He teams up with (or fights against) brother Luigi (in 2-Player mode) to kill an infinite supply of turtles, crabs, and flies that came out of pipes.

1985: Super Mario Bros. (NES)
Mario explores The Mushroom Kingdom in search of Bowser, who has kidnapped Princess Toadstool. Mario mania grasps the nation.

1986: Donkey Kong (NES) and Mario Bros. (NES)
The NES versions of the two arcade games are released, exposing the greatness of these games to players who may have missed the arcade versions. Because of limited space on early NES Game Paks, the fourth level (A.K.A. "Pie Factory") of Donkey Kong was omitted.

1988: Super Mario Bros. 2 (NES; USA version)
Nintendo takes a game developed and released in Japan called "Doki Doki Panic" and replaces the four characters with Mario characters, resulting in perhaps the most unique game of the Mario series.

1989: Super Mario Land (GB)
Mario's first appearance on the Game Boy was apparently not supervised by Miyamoto. This game had really strange enemy names, most of which were not translated into English.

1989: Super Mario Bros. 3 (NES)
The best-selling game of all time. Mario again searches for Bowser who has kidnapped Princess Toadstool.

1991: Super Mario World (SNES)
Mario's first appearance on the Super NES. Bowser has kidnapped Princess Toadstool (sound familiar?) and Mario travels through Dinosaur Land to rescue her. Super Mario World introduces us to Yoshi, which spawns a zillion games riding on his popularity.

1995: Super Mario World 2: Yoshi's Island (SNES)
This game takes place in Mario's past. A gang of Yoshis helps baby Mario find his brother Luigi, who was kidnapped by baby Bowser's henchmen. Powered by the FX² chip, this was arguably the best platform game ever made.

1996: Super Mario 64 (N64)
Mario frolics through a 3-D Mushroom Kingdom to save the kidnapped Peach. Arguably the best game ever made.

2000: Mario tennis (N64)
Mario and the gang are back in a fast kicking tennis game. All the usual characters with the exception of Waluigi Luigi’s enemy.

2002: SUPER SMASH BROS( GC)
What do you get when you put 14 of the greatest characters and force them to fight? Of course, you get a masterpiece. Mario doesn’t play a big part in this game

2002: SUPER Mario sunshine (GC)
Mario makes his first appearance on the GameCube with his excellent adventure squirting himself into an incredible 10/10. Wow!

Sonic's birth

The year is 1990, and Hayao Nakayama (Sega's president at that time) wants a mascot who would be to Sega what Mickey Mouse is to Disney. The man he puts in charge of this ambitious project was Yuji Naka, a talented game designer whose past credits included work on Space Harrier, Black Belt, Ghouls 'N Ghosts, and the Phantasy Star series. Sonic would be the first game actually designed by Naka-san, and his invaluable right-hand man -- aspiring artist Naoto Ohshima. Together, the two of them concocted the character Sonic the Hedgehog, and from that point Naka-san worked on game design and implementation while Ohshima-san specialized in character and world design.

The Plan

The original concept was of a character who would run and throw things at enemies to destroy them. However, the acts of running, picking something up, and throwing it involved too many processes. They wanted something simpler, so the idea of a rolling attack was formed. However, a simple round ball doesn't seem very threatening, so the super duo gave it a spiky edge and a character to match. Sonic the Hedgehog was born.

Like Mario Sonic has plenty of games but the ones bellow made him famous.

'Sonic the Hedgehog'(Sega Genesis, 1991): The platform game that started it all features Sonic on a mad dash to beat Dr. Robotnik. Later, an 8-bit version was released for the Master System and the portable Game Gear.

'Sonic Hedgehog 2'(Sega Genesis, 1992): A powerful sequel to the previous year's surprise hit, Sonic 2 introduced Sonic's sidekick Tails. The game was also adapted for the Master System and the Game Gear.

'Sonic The Hedgehog 3'(Sega Genesis, 1994): This game introduces Knuckles as Dr. Robotnik's unwitting foil in a sequel more complex than its predecessors.

'Sonic & Knuckles'(Sega Genesis, 1994): A continuation of Sonic the Hedgehog 3, this game allowed gamers to play as either Sonic or Knuckles. You could even connect the game cartridge to the previous installments of the series for added features.

'Sonic Triple Trouble'(Sega Game Gear, 1994): This was the first Sonic title made specifically for the Game Gear. It marked the introduction of Nack the Weasel.

'Sonic Drift 2'(Sega Game Gear, 1995): This racing game allowed gamers to play as just about any of the characters in the Sonic universe, including Knuckles and Eggman (a.k.a. Dr. Robotnik).

'Sonic 3D Blast'(Sega Genesis): In this game, Sonic tries to stop Dr. R from turning birds into robots. However, the game is best remembered for evolving the series from its 2-D, side-scrolling roots to isometric 3-D. Sonic 3D Blast was also released for the Sega Saturn that year.


'Sonic Jam'(Sega Saturn, 1997): This anthology combined all the Genesis installments of the game while including some extras in a memorabilia section called Sonic Museum.

'Sonic Adventure'(Sega Dreamcast, 1999): Sonic's debut on the Dreamcast brought together several hallmarks of the earlier Sonic games: depth (50-plus game levels), amazing graphics (thanks to the Dreamcast's 128-bit processing power), and gameplay breakthroughs (Sonic Adventure introduced Chao creatures that gamers could play on the DC's Virtual Memory Units and trade over the Internet).

'Sonic The Hedgehog: Pocket Adventure'(NEOGEO Pocket Color, 1999): Developed by SNK, this was the first Sonic game on a non-Sega console platform. It contained adapted elements from the first two installments of the series, plus a two-player link option.


'Sonic Shuffle'(Sega Dreamcast, 2000): This party game spinoff allowed four players to compete in different board-game-style events.

'Sonic Adventure 2'(Sega Dreamcast, 2001): Sonic Adventure 2 upped the ante of its predecessor with faster action reminiscent of the early Genesis-era games. Knuckles and Tails returned, as did the now-talking Chao pets. The game marked the introduction of the Bizarro Sonic named Shadow.

So now you know about the two icons, but who in your mind is the king of the character world?

Thank you for reading and goodbye.

if you can send your coments on who's better Sonic or Mario.

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