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In what Microsoft no doubt regard as a swift and cunning move, they swiped Rare "From under the nose of Nintendo". Or at least thats what we are being led to believe. Had Nintendo really wanted to clutch at Rare with its expanding tendrils, it could easily have held onto its 49% share.
In light of this its fairly obvious that Nintendo were not overly keen in keeping the developer to itself, and indeed as its unlikely that Rare would bite the hand feeding it, particularly considering their patience, it can also be assumed that Nintendo were perhaps the boot that kicked Rare out of the door.
Rareware were a software house which really came to the forefront during the spectrum era, however they faded somewhat during the Snes/Mega drive Era, until they released the awesome donkey kong country.
However i would say their main claim to fame was in the now classic Goldeneye 007, which was the game which i bought an N64 for, after i played it at my cousins. The game was incredible, and was really a genre defining title, in league with the likes of half life.
Perhaps this blockbuster title was ultimately Rare's achilles heel. Shortly after Goldeneye's release a splinter group formed Free Radical Design, which came up with Timesplitters, and the eagerly awaited Timesplitters 2. Any loss of staff is a blow, and the abscence of key staff members are missed more.
Rare continued to beaver away, releasing the Banjo games as well as a few others. However all eyes were really on Perfect dark. The true successor to Goldeneye is all the advertisment you needed. Expectations were high, and if done correctly would seal the reputation of Rare in gaming history forever.
Unfortunately things didnt quite go to plan. Somewhere along the lines there was the introduction of martians, and particularly one called elvis [cringe]. Whilst the game had a multitude of options and unlockables, it couldnt carry the same "feel" as Goldeneye. Probably due to the inaccessability of the plot, which at times bordered on the bizarre.
From then on the only real connection between Rare and Nintendo was Starfox Adventures. Whilst Perfect Dark Zero was bound to be in development, the air tight doors at Rare were exactly that. Whilst i cant deny i was excited about perfect dark, its not likely to happen on Gamecube [sigh].
But now Rare are gone. And now i look back on it, im not so sad. Microsoft have not only tried to raise their profile by buying a software house which is on everyones tongue, but have lined Nintendo's pockets in the process. Rare are a ridiculously slow developer. And it seems to be that Microsoft are looking for quick results for boosting sales. And i can't help but think Rare arent the developers to fit that bill.
Thanks for reading.
In what Microsoft no doubt regard as a swift and cunning move, they swiped Rare "From under the nose of Nintendo". Or at least thats what we are being led to believe. Had Nintendo really wanted to clutch at Rare with its expanding tendrils, it could easily have held onto its 49% share.
In light of this its fairly obvious that Nintendo were not overly keen in keeping the developer to itself, and indeed as its unlikely that Rare would bite the hand feeding it, particularly considering their patience, it can also be assumed that Nintendo were perhaps the boot that kicked Rare out of the door.
Rareware were a software house which really came to the forefront during the spectrum era, however they faded somewhat during the Snes/Mega drive Era, until they released the awesome donkey kong country.
However i would say their main claim to fame was in the now classic Goldeneye 007, which was the game which i bought an N64 for, after i played it at my cousins. The game was incredible, and was really a genre defining title, in league with the likes of half life.
Perhaps this blockbuster title was ultimately Rare's achilles heel. Shortly after Goldeneye's release a splinter group formed Free Radical Design, which came up with Timesplitters, and the eagerly awaited Timesplitters 2. Any loss of staff is a blow, and the abscence of key staff members are missed more.
Rare continued to beaver away, releasing the Banjo games as well as a few others. However all eyes were really on Perfect dark. The true successor to Goldeneye is all the advertisment you needed. Expectations were high, and if done correctly would seal the reputation of Rare in gaming history forever.
Unfortunately things didnt quite go to plan. Somewhere along the lines there was the introduction of martians, and particularly one called elvis [cringe]. Whilst the game had a multitude of options and unlockables, it couldnt carry the same "feel" as Goldeneye. Probably due to the inaccessability of the plot, which at times bordered on the bizarre.
From then on the only real connection between Rare and Nintendo was Starfox Adventures. Whilst Perfect Dark Zero was bound to be in development, the air tight doors at Rare were exactly that. Whilst i cant deny i was excited about perfect dark, its not likely to happen on Gamecube [sigh].
But now Rare are gone. And now i look back on it, im not so sad. Microsoft have not only tried to raise their profile by buying a software house which is on everyones tongue, but have lined Nintendo's pockets in the process. Rare are a ridiculously slow developer. And it seems to be that Microsoft are looking for quick results for boosting sales. And i can't help but think Rare arent the developers to fit that bill.
Thanks for reading.
But Rare is only one software company in a sea of others, it won't really make any big differences past the headlines it is currently churning out, as you say, Nintendo have made a good profit from it, lets hope they use the money wisely.
I think the bigger story is Sega's recent comments that they were thinking of committing to one platform.
We'll jus**t have to wait and see, but if Rare are really bought then they have thrown away hundreds of millions on sales, if you look on the N64, all of Rare's games sold by the bucketload, Starfox Adventures will on the GC, and if PDZero comes out, it will sell by the bucketload.
Just a plain one?
> Can I have a digestive?
>
> Just a plain one?
Sorry ive only got chocolate.
How about a cadbury's finger?