The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Just the other day, I was playing Mechcommander 2 over the net. I was engaging a light group of Anubis ’mechs (very light, agile and weak). I thought, right, now lets plan my next attack. But no! This guy was clever! He jump jetted the bloomin’ things around the map like there was no tomorrow! They managed to avoid all my gunfire, and managed to heavily cripple my heavier force. I ran away, but then air striked him! Te he! But the point is that he used a light force effectively, and that’s important.
In the face of heavier units, the grunt often dies. But en masse? NO! He wins, simply because he is brave, idiotic and badly led. But he often saves your behind in battle more than that stupidly expensive Stealth Tank! Of course, I’m not talking about the clinical strikes, amphibious landings, the clever enemy resource depletion. I’m talking about the ones who appear out of destroyed buildings, the ones who are bottom of the ladder, ready to fight, and always ready to die!
So, that’s right! I am sticking up for the grunt! The un-important, cheap ones who are expendable. But the next time they manage to down that last dragon by sacrificing their lives, or manage to get the final, lethal grenade onto a critical NOD structure, say thank you.
For without them, you’d be pretty well screwed.
;)
Just the other day, I was playing Mechcommander 2 over the net. I was engaging a light group of Anubis ’mechs (very light, agile and weak). I thought, right, now lets plan my next attack. But no! This guy was clever! He jump jetted the bloomin’ things around the map like there was no tomorrow! They managed to avoid all my gunfire, and managed to heavily cripple my heavier force. I ran away, but then air striked him! Te he! But the point is that he used a light force effectively, and that’s important.
In the face of heavier units, the grunt often dies. But en masse? NO! He wins, simply because he is brave, idiotic and badly led. But he often saves your behind in battle more than that stupidly expensive Stealth Tank! Of course, I’m not talking about the clinical strikes, amphibious landings, the clever enemy resource depletion. I’m talking about the ones who appear out of destroyed buildings, the ones who are bottom of the ladder, ready to fight, and always ready to die!
So, that’s right! I am sticking up for the grunt! The un-important, cheap ones who are expendable. But the next time they manage to down that last dragon by sacrificing their lives, or manage to get the final, lethal grenade onto a critical NOD structure, say thank you.
For without them, you’d be pretty well screwed.
;)