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"Nintendo Own Goal"

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Mon 16/09/02 at 11:24
Regular
Posts: 787
First off - just want to state that this isn't meant to be a console war topic !

I read recently in an interview with Miayamoto that Nintendo's policy is not and will not ever be to release demo's of games in Europe for people to try out. I could understand the logic when Nintendo were only using carts, but the productions costs for the new discs are considerably cheaper and must make demo's financially viable.

The reason for this topic ? Timesplitters 2.

I own a PS2 and a Gamecube and I will be buying this game. My dilema with a game such as this is which version to buy - PS2 or GC ?

I recently bought the official PS2 magazine which included the Timesplitters 2 demo and it was superb. The main thing that I noticed from playing the demo was how good the control system was.

Now - not being able to actually play a demo on the GC I cannot compare the two and decide in my mind which one will be the best for me to play. I would assume that the GC version should look better - but will it play better ?

I don't want to risk spending out £ 40.00 on a game such as this only to be dissapointed by the fact that the control system is not fluid or intuitive enough for me to quickly get to grips with - I will therefore be buying the PS2 version.

When will Nintendo see the light and start to realise that demo's are important for future games sales - especially in these cross platform days.
Mon 16/09/02 at 11:57
Regular
"innocent"
Posts: 213
normally you can change the control set up anyway so id buy the gamecube version and then if your not happy with the controls either change the set up or take it back and get the ps2 version,
Mon 16/09/02 at 11:24
Regular
"Bounty housewife..."
Posts: 5,257
First off - just want to state that this isn't meant to be a console war topic !

I read recently in an interview with Miayamoto that Nintendo's policy is not and will not ever be to release demo's of games in Europe for people to try out. I could understand the logic when Nintendo were only using carts, but the productions costs for the new discs are considerably cheaper and must make demo's financially viable.

The reason for this topic ? Timesplitters 2.

I own a PS2 and a Gamecube and I will be buying this game. My dilema with a game such as this is which version to buy - PS2 or GC ?

I recently bought the official PS2 magazine which included the Timesplitters 2 demo and it was superb. The main thing that I noticed from playing the demo was how good the control system was.

Now - not being able to actually play a demo on the GC I cannot compare the two and decide in my mind which one will be the best for me to play. I would assume that the GC version should look better - but will it play better ?

I don't want to risk spending out £ 40.00 on a game such as this only to be dissapointed by the fact that the control system is not fluid or intuitive enough for me to quickly get to grips with - I will therefore be buying the PS2 version.

When will Nintendo see the light and start to realise that demo's are important for future games sales - especially in these cross platform days.

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