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"Tycoon"

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Sat 14/09/02 at 21:09
Regular
Posts: 787
Tycoon games. The not-quite-so best of things. Endless, pointless (mostly) and except for the still brilliant Transport Tycoon and pretty darn good Rollercoaster Tycoon, they are rubbish. Zoo Tycoon? Wha........?

Coupled with the Sims series (which can burn in fiery gaming hell for all I care) this makes up a huge amount of sales (well, The Sims does anyway) in PC gaming. Obviously, the idea of building a corporate/personal empire seems to attract a lot of us.

Is there something more to this though? Corporations in the west rely on sharp, clever people to make money and screw the other guy (business wise, not *cough* ;) Are these games the foundation for Corporations to find the next generation of super-business people? Studies indicate
that people who play Business Tycoon type games are suddenly and mysteriously 'recruited' into large corporations, and set to work on running certain areas. It also seems that while The Sims is the largest seller, its not the best for business. More for interior design and personal management courses. In fact, Laurence Llewlyn Boweyns school of Artistes has had a 39% rise in applicants, since The Sims came out. This is an interesting trend. However, the excellent aforementiond Transport Tycoon is an unt-tapped resource - considering Public Transport in this country, the Governmen is obviously not followng the trend and recruiting masters of this game. They could probably do a better job!

Zoo Tycoon, and other less well known games are perhaps, because of their niche markets, actualy made on demand by Zoos and Golf Clubs to actualy pre-train workers without having to pay for inept studnet learners, then they swoop down on specialy marked versions, and 'pressgang' the players into work. Who knows?

So beware, the next time you turn on Rollercoaster Tycoon, beware! The next brilliant Go-Kart design could actualy have you ending up working in a real park, wether you like it or not. Business Tycoon?

Welcome to the world of offices. Beware!

;)
Sun 15/09/02 at 13:10
Regular
"A man with a stick"
Posts: 5,883
I suppose games like the Sims and rollercoaster tycoon give people the ability to do things that they weren’t really as interested in before they play the games. I like playing the Sims, but not because of the main game, which is boring, but because I like to make and design houses for my Sims to live in.

They recreate the subject matter they are based on quite well, and most of the time I think they could be used as kind of simulators for the real thing. I've had a go on programs made specifically for designing your own virtual house, but they just aren't as easy as games like the Sims.

I think that's management’s games one big advantage; they make things like management and design not only realistic, but fun and easy to use as well. I suppose this is the one main reason many people get influenced for the games to do the real thing.

It's just a pity allot of these Tycoon spin off games (Which all seemed to start after Rollercoaster Tycoon's success) are crap, because this is obviously a popular genre that needs to be catered for well.
Sat 14/09/02 at 21:09
Regular
"gsybe you!"
Posts: 18,825
Tycoon games. The not-quite-so best of things. Endless, pointless (mostly) and except for the still brilliant Transport Tycoon and pretty darn good Rollercoaster Tycoon, they are rubbish. Zoo Tycoon? Wha........?

Coupled with the Sims series (which can burn in fiery gaming hell for all I care) this makes up a huge amount of sales (well, The Sims does anyway) in PC gaming. Obviously, the idea of building a corporate/personal empire seems to attract a lot of us.

Is there something more to this though? Corporations in the west rely on sharp, clever people to make money and screw the other guy (business wise, not *cough* ;) Are these games the foundation for Corporations to find the next generation of super-business people? Studies indicate
that people who play Business Tycoon type games are suddenly and mysteriously 'recruited' into large corporations, and set to work on running certain areas. It also seems that while The Sims is the largest seller, its not the best for business. More for interior design and personal management courses. In fact, Laurence Llewlyn Boweyns school of Artistes has had a 39% rise in applicants, since The Sims came out. This is an interesting trend. However, the excellent aforementiond Transport Tycoon is an unt-tapped resource - considering Public Transport in this country, the Governmen is obviously not followng the trend and recruiting masters of this game. They could probably do a better job!

Zoo Tycoon, and other less well known games are perhaps, because of their niche markets, actualy made on demand by Zoos and Golf Clubs to actualy pre-train workers without having to pay for inept studnet learners, then they swoop down on specialy marked versions, and 'pressgang' the players into work. Who knows?

So beware, the next time you turn on Rollercoaster Tycoon, beware! The next brilliant Go-Kart design could actualy have you ending up working in a real park, wether you like it or not. Business Tycoon?

Welcome to the world of offices. Beware!

;)

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