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"Official Grand Theft Auto: Vice City Post."

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Tue 03/09/02 at 18:32
Regular
Posts: 787
Well, ToCA had one so why can't one of the biggest games ever have one. Since it's less than two months to its release, I thought I would start a topic for Grand Theft Auto: Vice City.'

For all you lazy gimps out there, I'll try and provide the latest news and links to pics of the game.

Talk among yourselves and tell us what you like about the GTA games.
Sun 15/09/02 at 13:40
Regular
"Max Power"
Posts: 2,196
i cant wait till this game comes out ive got one thing to say and belive me its true. you can have chainsaws along with another 39 weapons if you want to see it for your self type www.gta-vc.tk for screens of cars weapon and everything else.
Sun 15/09/02 at 12:30
Regular
"Plotting Your Demis"
Posts: 342
i'm gonna go on mass screwdriver stabbings.....
and a moped drive by.....
can't wait till this game
Sun 15/09/02 at 10:51
Regular
Posts: 3,082
Look mate you're beginning to extract the urine.

We already know about this, the information is only a click away. I've seen you do this in the sport forum as well, just blatently want to get your word count up.

Oh and BTW, i know who you are.
Sun 15/09/02 at 09:58
Regular
"Foxes 4 Ever!!!"
Posts: 2,090
I have found some more better information here it is:

And onece again i got this information form gamespot.com

Rockstar suspected that it had something special on its hands when it took its long-running freestyle crime series, Grand Theft Auto, into the third dimension. While the formula used throughout the GTA series didn't really change all that much, the graphical overhaul brought a level of realism to the series' tried-and-true action that the overhead 2D stylings of the previous games simply couldn't match. Consumers and critics alike flocked to the new game, quickly making it one of the best-selling games in the PlayStation 2's short history. Not content to sit back and watch the success of Grand Theft Auto III run its course, Rockstar is currently in the home stretch of the development cycle for the latest game in the series, GTA: Vice City. From what we've seen so far, Vice City takes an award-winning concept in a slightly new direction, adding a host of new items and things to do along the way.

AI improvements mean the police will be as tough as ever.
The new GTA game takes place in the sun-drenched beachfront town of Vice City, which is based on Miami in much the same way that GTAIII's Liberty City is based on New York City. The game takes place in the 1980s, an era when glamorous excess was the order of the day. Taking its cues from a wide range of inspirations, from the Reverend Jim Bakker to Miami Vice to Scarface, Vice City keeps the humorous tongue-in-cheek nature of the GTA series alive by referencing its inspirations without directly lifting them.


New motion-captured motorcycle animations make the bikes look and feel very realistic.
The game's story puts you in the role of Tommy Vercetti, a seasoned Liberty City gangster who's just been released from a 15-year stretch in prison. There's just a little too much going on Liberty City--and a few too many people keeping an eye on him--for Tommy to continue his criminal lifestyle, so the family sends him south to Vice City, hoping to expand the Forelli family's influence in the process. Tommy's first deal in Vice City puts him at an extreme disadvantage--a cocaine deal gone horribly wrong has left Tommy without the money the Forelli family set aside for the Vice City operation. Your first mission introduces you to a lawyer-type who is friendly to the Forelli family. He'll get you an invite to a boat party attended by most of Vice City's big-time criminal element, and your rise to the top starts from there.

Though it was previously reported elsewhere that all of Vice City's land would be available right from the start, Rockstar has recently changed this and moved back to the traditional GTA format, which keeps certain sections of the city locked until you accomplish specific tasks. These tasks will still be set up by cutscenes, and in all, Vice City's cutscenes will clock in at around 120 minutes. The game's missions should be a little more involved this time around, sticking closer to the couple of multipart missions found in GTAIII instead of sticking to the one-dimensional, courier-like tasks found in the last game. The final product will have hundreds of activities in it, though we were unable to pin Rockstar down to an exact mission count beyond that it will have "more than GTAIII." At least one new side activity has been included: the ability to steal a pizza delivery vehicle and deliver pizzas for extra money.
Sat 14/09/02 at 13:31
Regular
"Foxes 4 Ever!!!"
Posts: 2,090
Here is some better information.

Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli. They were understandably nervous about his re-appearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City. He's set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself.

From the decade of big hair, excess and pastel suits comes a story of one man's rise to the top of the criminal pile as Grand Theft Auto returns to the PlayStation®2 computer entertainment system this October. Vice City is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied, complete and alive digital city ever created. Combining non-linear gameplay with a character driven narrative, you arrive in a town brimming with delights and degradation and are given the opportunity to take it over as you choose.

As a major gateway to South America and the Caribbean and attracting migrants, Vice City is brimming with diverse characters, so there's a friend for everyone. It is a sociable place and the new guy in town is sure to meet all manner of friendly people in the sunshine capital of America. Athletes, pop stars, real estate developers, politicians, trailer trash, everyone is moving to Vice City to find out what makes it the number one growth city in America. But, as Tommy quickly finds out, trust is still the rarest of commodities.

Vice City offers vehicular pleasures to suit every taste. For the speed enthusiast, there's high-performance cars and motorbikes. For the sportsman, a powerboat or a golf buggy lets you enjoy the great outdoors. For those that need that sense of freedom and escape, why not charter a helicopter and see the beauty of Vice City from the air?

As the party capital of America, you would expect your ears to be seduced by a host of sultry melodies and pumping beats, but the city is truly rocking. You'll be AMAZED as you sweep through Vice City's FM dial. If you are feeling like trouble, you can tune into some driving rock, or some crucial electro, or maybe you want to slow down with some sweet soul, and there will always be some great romantic anthems if you want to really take your mind off things.

For the action man, or outdoors type, there's tons of fun things to do and adventures to be had… guaranteed. For the secretive or creepy type, Vice City is full of surprises, a place where you'll constantly be surprised by the vivacious, fun-loving types who live there and the things you can discover.

Grand Theft Auto: Vice City is the most diverse and ambitious piece of interactive entertainment yet created. The game is developed by Rockstar North and published by Rockstar Games.

I got this information from http://www.rockstargames.com/gtavicecity/
Sat 14/09/02 at 13:21
Regular
"Max Power"
Posts: 2,196
ps2_proud wrote:
> Asher D wrote:
>> Who's been stealing Natbuc's line of topic titles then?
>>
> erm... me? I want everybody to get this clear, i didnt steal it, i
> borrowed it an' i was gonna give it back i just got too attatched to
> it'
well i have one thing to say theaf
Sun 08/09/02 at 19:31
Regular
Posts: 461
Asher D wrote:
> Who's been stealing Natbuc's line of topic titles then?

erm... me? I want everybody to get this clear, i didnt steal it, i borrowed it an' i was gonna give it back i just got too attatched to it'
Sun 08/09/02 at 19:28
Regular
"Hmmm....."
Posts: 12,243
Im gonna chase after someone with that chainsaw.

Oh yeah.
Sun 08/09/02 at 19:27
Regular
Posts: 9,494
Who's been stealing Natbuc's line of topic titles then?
Sun 08/09/02 at 17:45
Regular
Posts: 461
~Res~ wrote:
> i'm looking forward to this but i think you jumped the gun a bit.
>
> it seems that you just wanted to get the 'official' bit in your post
> before someone else.

yea, i know it was stupid, but at the time, i was severly bored, but now i have stuntman, yipppeee.

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