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For all you music fans, can you truthfully say that about your favourite songs? Probably, but that's not the point! :)
Haaaaaah, sit down, relax and listen to your favourite chillout collection with a bottle of lambrini at your side. Are you that kind of person? OR ARE YOU THE LOUD KIND OF PERSON WHO LOVES TO BLAST THEIR MUSIC AS LOUD AS POSSIBLE while playing on their computer ... I am. The neighbours may complain, but hey they don't make the rules ... OOOOOOH! *vava-voom*
Music has become a way of life now with all sorts coming in from all corners. We may not like some kinds of music, but remember that there are a lot of people 'out there' who might. Some soul music fans (me) think that shows like Popstars and Pop Idol are exploiting the true meaning of music, that the stars are being commercially brought up with not much talent at all, but that's Pop music altogether! I don't really like Pop music, I'm more of a R'n'B and Guitarists sort of person, I like all kinds of good music basically. As long as it has a good beat and rythm as well as good vocals it's a good song ... otherwise it's pants!
Oh I remember the good ol' days of frantic arcading, saving pennies and two pences up just two have a couple of goes on racers like Sega Rally. Arcades were full of old classics like Virtua Cop and racing games with outrageous names, but go into one now and you'll see less of joysticks and more of dancing machines. I went on one at the bowling alley arcade on saturday. That arcade had a punching machine (to see how hard you can punch) and not surprisingly all the kids who think they're 'superman' swarmed it, loads of gambling machines like the push-the-coins down rip-offs and horse racing, Daytona racing and another car game and Time Crisis, and then the rest of it was full of dancing machines. So I had a go on one of them selecting what kind of music (dance mostly) I wanted to dance to. I wasn't expecting anything spectacular, but once it started I went totally beyond myself! My legs were moving on their own and the music got my adrenaline going to the max. It was a great experience that I wasn't expecting at all.
Forgive me, I haven't been to an arcade in a long long time, but this really got me thinking ... are music games really doing themselves justice? I mean, it wasn't until the Playstation that music had a game of its own, not just being in the background of other games. We saw Parappa, Um Jammer Lammy, Bust-a-Groove and all that jazz, but none of them really got the genre noticed. Why? ... because they didn't offer such experiences like Metal Gear Solid did. In other words, they didn't differ from each other. The Playstation needed a music game like no other, but unfortunately time had run out and its extinction was on its way, so the perfect music game couldn't be accomplished ... for now!
The N64 and Dreamcast were consoles that limited their variety in games, so neither of them made any attempt at producing a decent music game. But all hope was not lost as I heard news of the PS2's coming and boy was I pleased. This was a perfect opportunity for the music genre to really prove its worth, but unfortunately it didn't make much of an impact from day one. More action games were on the incoming list, which was a wise idea by the PS2 developers because not many people were very familiar with the music genre ... so all I had to do was wait. News started fetching in from magazines and so on about Parappa The Rapper 2 and MTV Music Generator 2001 being produced and at last I knew all was not lost. I played both these games and surprisingly Parappa made the biggest impression on me. MTVG2001 was based purely on producing your own kind of music and it DID give a huge range of music types to mix and so on, but I preferred the welcoming approach from Parappa. Plus it came with a storyline which made it seem more important.
Still, MTV Music Generator made more of an impact worldwide than Parappa the Rapper 2, but not for me. Finally, music games started to win the hearts of gamers so this got Sony thinking more logically. And now, as a result such games like Frequency and Rez are being made. I think this is great! Sony have done a good job with Rez because they've made it different. Instead of simply trying to hit the corresponding buttons on the screen at the correct time (like most music games) Rez demands you to aim the target on the screen at different flying objects, which are actually viruses you have to get rid of. As you dispose of these viruses, you make music, and the best thing is that the tempo builds up as you go further into the levels and at the end of each level you can listen to the overall music you made. In my mind, this is the revolutionary music title long-awaited. But Rez is the sort of game you DO need to play to believe because at a glance it doesn't look so good.
But there's more, Frequency is another game that is finally doing the music genre justice. It is a very innovative title that allows you to create your own music AND backgrounds that fit in with the music. Don't judge this game by its cover on store shelves because deeper within there's a gaming experience not to be missed by any music fan.
It's quite annoying to think that if someone had made a music game just as the gaming industry had begun to grow with popular games like Mario and Zelda being made that maybe it would have had a greater appeal to gamers today. But music as strong as it is has worked its way up gradually and patiently through thick and thin and is now truly recognised as a part of the gaming industry.
We've seen Spiderman make its way on all three next-gen consoles, why not a music game?
Discuss
PS: Thanks for reading
lol
Forget about it!
> Hmmm, you learn something new everyday.
*
You wrote: Sony have done a good job with Rez because they've made it different
So I wrote: SEGA made Rez by the way.
> SEGA made Rez by the way.
Hmmm, you learn something new everyday.
;-)
I think music-based games tend to be very stylish, but I suspect that they suffer (on the whole) from style-over-content syndrome. Maybe I'm wrong??
Frequency sounds interesting. I might have to pick that up.
SEGA made Rez by the way.
For all you music fans, can you truthfully say that about your favourite songs? Probably, but that's not the point! :)
Haaaaaah, sit down, relax and listen to your favourite chillout collection with a bottle of lambrini at your side. Are you that kind of person? OR ARE YOU THE LOUD KIND OF PERSON WHO LOVES TO BLAST THEIR MUSIC AS LOUD AS POSSIBLE while playing on their computer ... I am. The neighbours may complain, but hey they don't make the rules ... OOOOOOH! *vava-voom*
Music has become a way of life now with all sorts coming in from all corners. We may not like some kinds of music, but remember that there are a lot of people 'out there' who might. Some soul music fans (me) think that shows like Popstars and Pop Idol are exploiting the true meaning of music, that the stars are being commercially brought up with not much talent at all, but that's Pop music altogether! I don't really like Pop music, I'm more of a R'n'B and Guitarists sort of person, I like all kinds of good music basically. As long as it has a good beat and rythm as well as good vocals it's a good song ... otherwise it's pants!
Oh I remember the good ol' days of frantic arcading, saving pennies and two pences up just two have a couple of goes on racers like Sega Rally. Arcades were full of old classics like Virtua Cop and racing games with outrageous names, but go into one now and you'll see less of joysticks and more of dancing machines. I went on one at the bowling alley arcade on saturday. That arcade had a punching machine (to see how hard you can punch) and not surprisingly all the kids who think they're 'superman' swarmed it, loads of gambling machines like the push-the-coins down rip-offs and horse racing, Daytona racing and another car game and Time Crisis, and then the rest of it was full of dancing machines. So I had a go on one of them selecting what kind of music (dance mostly) I wanted to dance to. I wasn't expecting anything spectacular, but once it started I went totally beyond myself! My legs were moving on their own and the music got my adrenaline going to the max. It was a great experience that I wasn't expecting at all.
Forgive me, I haven't been to an arcade in a long long time, but this really got me thinking ... are music games really doing themselves justice? I mean, it wasn't until the Playstation that music had a game of its own, not just being in the background of other games. We saw Parappa, Um Jammer Lammy, Bust-a-Groove and all that jazz, but none of them really got the genre noticed. Why? ... because they didn't offer such experiences like Metal Gear Solid did. In other words, they didn't differ from each other. The Playstation needed a music game like no other, but unfortunately time had run out and its extinction was on its way, so the perfect music game couldn't be accomplished ... for now!
The N64 and Dreamcast were consoles that limited their variety in games, so neither of them made any attempt at producing a decent music game. But all hope was not lost as I heard news of the PS2's coming and boy was I pleased. This was a perfect opportunity for the music genre to really prove its worth, but unfortunately it didn't make much of an impact from day one. More action games were on the incoming list, which was a wise idea by the PS2 developers because not many people were very familiar with the music genre ... so all I had to do was wait. News started fetching in from magazines and so on about Parappa The Rapper 2 and MTV Music Generator 2001 being produced and at last I knew all was not lost. I played both these games and surprisingly Parappa made the biggest impression on me. MTVG2001 was based purely on producing your own kind of music and it DID give a huge range of music types to mix and so on, but I preferred the welcoming approach from Parappa. Plus it came with a storyline which made it seem more important.
Still, MTV Music Generator made more of an impact worldwide than Parappa the Rapper 2, but not for me. Finally, music games started to win the hearts of gamers so this got Sony thinking more logically. And now, as a result such games like Frequency and Rez are being made. I think this is great! Sony have done a good job with Rez because they've made it different. Instead of simply trying to hit the corresponding buttons on the screen at the correct time (like most music games) Rez demands you to aim the target on the screen at different flying objects, which are actually viruses you have to get rid of. As you dispose of these viruses, you make music, and the best thing is that the tempo builds up as you go further into the levels and at the end of each level you can listen to the overall music you made. In my mind, this is the revolutionary music title long-awaited. But Rez is the sort of game you DO need to play to believe because at a glance it doesn't look so good.
But there's more, Frequency is another game that is finally doing the music genre justice. It is a very innovative title that allows you to create your own music AND backgrounds that fit in with the music. Don't judge this game by its cover on store shelves because deeper within there's a gaming experience not to be missed by any music fan.
It's quite annoying to think that if someone had made a music game just as the gaming industry had begun to grow with popular games like Mario and Zelda being made that maybe it would have had a greater appeal to gamers today. But music as strong as it is has worked its way up gradually and patiently through thick and thin and is now truly recognised as a part of the gaming industry.
We've seen Spiderman make its way on all three next-gen consoles, why not a music game?
Discuss
PS: Thanks for reading