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"SD Memory"

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Mon 15/07/02 at 02:07
Regular
Posts: 787
In case you don't know, the sd memory format, being developed by panasonic and friends, is a data storage medium using very small cards (24mm x 32mm x 2.1mm *2-point-1, not 21*), designed to be compatible with any type of computerish machinary with (or able to connect to) an sd adaptor.

Thus we're talking computers, music players, digital cameras, camcorders, video playback things, whatever stores or uses digital data.

The cards are currently available in 16, 32, 64 and 128 MB capacities (write speed 1.2 MB per second).
That might not mean too much to you, here it is in context:
64 MB card:
JPEG (640 x 480 pixel) - 880 normal (or 440 'fine' - higher quality) pictures
MPEG4 Video capacity - 22 minutes
MPEG2 (DVD quality) Video capacity - 2 minutes
MP3 Audio capacity - 86 (or 64 fine) minutes

So, it's not going to do much more tha short video stuff, but as a music or picture storage medium, it has potential.
(Could be better than current style mp3 players - still no moving parts and instant access to music pre-recorded onto a card instead of having to change what's recorded directly onto the player, or switch expensive memory things that are awkward to deal with. Even the 128 MB card can write to capacity within 2 minutes. And they're tiny, obviously.)


Now, even if you did'nt know before, you've probably guessed that nintendo plan to use this technology (or i wouldn't be writing this here).

Personally, i'd not be surprised to see sd memory readers on future handheld systems, but speculation aside, we do know nintendo are planning to use sd memory for gamecube (they're even executive members of the board of over 400 companies planning to implement sd technology in the future).

There is to be a memory card sized sd adaptor which will plug into the memory card slot as normal. sd cards then plug into the front of this, and allow game data on the card to be saved/accessed.
No release date or expected retail price of this beauty have been offered by nintendo yet, but cards are listed by panasonic at the following prices:
16 MB - $30
32 MB - $40
64 MB - $55
128 MB - $100
Don't expect to need more than one though, unless you plan on saving *lots * of replays. It seems likely that the cube's adaptor and a card will be sold together, and no doubt as the cards become more commonplace, the prices will drop significantly.


It may not change the way you play video games (speculative coughyetcough), but like the wavebird, it's a tidy piece of kit offering equally tidy benefits.

It'd be exaggerating to say i can't wait, but i for one am certainly looking forward to the future of sd.
Nice one panasonic.
Tue 16/07/02 at 13:59
Regular
"Long time no see!"
Posts: 8,351
Sounds good. Nintendo will be first again! :)

I've also heard rumours about this linked with adding your face as the face of the in-game character you control - like what was a possibillity for Perfect Dark on the N64.
But instead of just taking a GameBoy Camera photo and using that, you'll be able to save a Digital Camera photo onto one of these SD Cards, and then put that into the Cube and stick it into the game from there.

Nice idea that - Nintendo will be having fun with these!
Mon 15/07/02 at 02:07
Regular
Posts: 8,220
In case you don't know, the sd memory format, being developed by panasonic and friends, is a data storage medium using very small cards (24mm x 32mm x 2.1mm *2-point-1, not 21*), designed to be compatible with any type of computerish machinary with (or able to connect to) an sd adaptor.

Thus we're talking computers, music players, digital cameras, camcorders, video playback things, whatever stores or uses digital data.

The cards are currently available in 16, 32, 64 and 128 MB capacities (write speed 1.2 MB per second).
That might not mean too much to you, here it is in context:
64 MB card:
JPEG (640 x 480 pixel) - 880 normal (or 440 'fine' - higher quality) pictures
MPEG4 Video capacity - 22 minutes
MPEG2 (DVD quality) Video capacity - 2 minutes
MP3 Audio capacity - 86 (or 64 fine) minutes

So, it's not going to do much more tha short video stuff, but as a music or picture storage medium, it has potential.
(Could be better than current style mp3 players - still no moving parts and instant access to music pre-recorded onto a card instead of having to change what's recorded directly onto the player, or switch expensive memory things that are awkward to deal with. Even the 128 MB card can write to capacity within 2 minutes. And they're tiny, obviously.)


Now, even if you did'nt know before, you've probably guessed that nintendo plan to use this technology (or i wouldn't be writing this here).

Personally, i'd not be surprised to see sd memory readers on future handheld systems, but speculation aside, we do know nintendo are planning to use sd memory for gamecube (they're even executive members of the board of over 400 companies planning to implement sd technology in the future).

There is to be a memory card sized sd adaptor which will plug into the memory card slot as normal. sd cards then plug into the front of this, and allow game data on the card to be saved/accessed.
No release date or expected retail price of this beauty have been offered by nintendo yet, but cards are listed by panasonic at the following prices:
16 MB - $30
32 MB - $40
64 MB - $55
128 MB - $100
Don't expect to need more than one though, unless you plan on saving *lots * of replays. It seems likely that the cube's adaptor and a card will be sold together, and no doubt as the cards become more commonplace, the prices will drop significantly.


It may not change the way you play video games (speculative coughyetcough), but like the wavebird, it's a tidy piece of kit offering equally tidy benefits.

It'd be exaggerating to say i can't wait, but i for one am certainly looking forward to the future of sd.
Nice one panasonic.

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