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Have you ever noticed how most but not all Super Villains are so well protected by their army of amazing deadly mutants that one or two ordinary people can infiltrate a huge castle and kill the villain?
Take the Mario Brothers for example, their two ordinary plummers who take on a assortment of well designed bad guys and amazingly win.
Koopa should outnumber them by millions, but no all they have to do is jump on what looks like a mouldy brown mushroom.
Why is it that the ones that are not expected to win always do?
Wouldn’t it be nice to play 12 hours of a game and die in a cut-scene at the end or a mighty boss that u could never defeat?
Wouldn’t it be good to see the baddy win?
Have you ever noticed how most but not all Super Villains are so well protected by their army of amazing deadly mutants that one or two ordinary people can infiltrate a huge castle and kill the villain?
Take the Mario Brothers for example, their two ordinary plummers who take on a assortment of well designed bad guys and amazingly win.
Koopa should outnumber them by millions, but no all they have to do is jump on what looks like a mouldy brown mushroom.
Why is it that the ones that are not expected to win always do?
Wouldn’t it be nice to play 12 hours of a game and die in a cut-scene at the end or a mighty boss that u could never defeat?
Wouldn’t it be good to see the baddy win?
Show what happens to the world now that the bad guys incharge etc...
Obviously can't mentioned what happens in any of the above, just incase there are still people who haven't played/completed them, and aren't familiar with the game endings. But they're definately a few titles worth taking a look at... SR2 for example, is terribly short, but the story is pretty amazing, especially if you've been following the progression of the plot from the previous two Blood Omen/Legacy of Kain games.