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"VMU?"

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Thu 11/07/02 at 14:46
Regular
Posts: 787
Would someone please tell me if I will need batteries in order to SAVE my in-game progress or are the batteries used for the mini games available for it? I shouldn't think I will need batteries just to save but I would like to ckeck before I pick up my console and Shenmue tomorrow :-)! I will probably be playing Shenmue all tomorrow night without a break so I want to be prepared with extra batteries so I would like to know if I need them to save my game? Thanks!
Mon 15/07/02 at 22:46
Regular
Posts: 15,681
Dr. Pepper - oni wrote:
> Okay, there isnt much replay value, I admit that, in fact it is
> virtually non exsistant. But the first time you play it, it is really
> good,

*ahem*

The first time I played Shenmue (2 anyway) I thought to myself...what a load of crap. It was all graphics, no gameplay! It made 'Monty Mole stars in Moley Christmas' on the ZX Spectrum feel a brilliant play!
Mon 15/07/02 at 22:32
Regular
"Just Bog Standard.."
Posts: 4,589
Okay, there isnt much replay value, I admit that, in fact it is virtually non exsistant. But the first time you play it, it is really good, it has a basic but interesting storyline with plenty of little twists in it and it does have a good lifespan if you play it through properly. Until I got GTA3 Shenmue was the largest game I had in terms of the size of the places you could explore and I was interested by the sheer size of the areas(although they are dwarfed by Shenmue 2 now) and you could interact with almost anything and you could just take your time with the game, and go at your own pace.
Mon 15/07/02 at 21:06
Regular
"---SOULJACKER---"
Posts: 5,448
ok, in my opinion indeed...


But what do you really see in the game? It is 100% linear. You literally have to go arround asking people about the 'day of the incident' and occasionally you'll get a clue. Sometimes A will lead you to B will lead you to C and C will lead you back to A who then 'remembers' something. Complete nonsense- I made text based adventures with more paths through them! After all, there is a 100% preset route, and it's not even hidden.

'
Sure the arcade is a nice addition, but it's no miniquest Zelda style!

Sonic
Mon 15/07/02 at 18:21
Regular
"Just Bog Standard.."
Posts: 4,589
===SONICRAV---> wrote:
>all you do is run around trying to find the next person to talk to.


I have saw you write this before and it is your opinion, fair enough, but I still like it.
Mon 15/07/02 at 12:45
Regular
"---SOULJACKER---"
Posts: 5,448
You must get Jet Set Radio, Rez, Powerstone2, Soul Calibur, Sonic Adventure (1), crazy taxi...
Mon 15/07/02 at 12:44
Regular
"---SOULJACKER---"
Posts: 5,448
Dr. Pepper - oni wrote:
> Good choice of game, Shenmue rocks!!!

bollards to that. Although while playing you will be wowed by the graphics and extras, the whole game is most linear rubbish ever- all you do is run around trying to find the next person to talk to.
Mon 15/07/02 at 08:58
Regular
"Remember me?"
Posts: 6,124
Dr. Pepper - oni wrote:
> Good choice of game, Shenmue rocks!!!


*

*cough!* In your opinion. *cough!*
Fri 12/07/02 at 19:22
Regular
"Just Bog Standard.."
Posts: 4,589
Good choice of game, Shenmue rocks!!!
Thu 11/07/02 at 18:00
Regular
Posts: 10,489
Right, Thanks Matt, I didn't think you would need them to save but to play the mini games I thought you would. Anyway, role on tomorrow :)! Cheers.
Thu 11/07/02 at 17:19
Regular
"Whatever!"
Posts: 9,320
You dont need batteries to save your game progress once the VMU is in the control pad slot but will need them if you want to play the mini games seperatly.
The vibration pack does not need batteries either - There are two slots in the control pad - One for the VMU and the other for the vibration pack!

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