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The price was 97p, but there was a 50% off sticker on it...and the game, "Tomb Raider: The Last Revalation". I really enjoyed the original Tomb Raider, but since that first one the follow ups have been very poor. But for 49p, I was willing to take the risk - and hoped this would have something approaching the enjoyement of the original.
Not only is this game the worst Tomb Raider game I have ever played. I think it surpasses Carmaggedon 64 as the worst game ever (in my book).
Graphically, really basic - setting a new record in lo-poly models I think. The textures look very low res, and you can see the obvious joins on something like a wall.
However, even with this low poly world, and lo-res textures, the frame rate stutters all the time.
This is not the worst thing though, this is reserved for the control method. You walk and side step with the analogue pad, and run with the d-pad. Why oh why oh why would anyone think that having to swap between analogue and d-pad controllers would be a good idea. It's woefully uncontrollably.
All this could still be lived with if the game played even remotely well, but it doesn't - it's dire...I could have bought a diet coke with that money and really enjoyed it. Now I just have a drinks coaster instead.
LF.
The price was 97p, but there was a 50% off sticker on it...and the game, "Tomb Raider: The Last Revalation". I really enjoyed the original Tomb Raider, but since that first one the follow ups have been very poor. But for 49p, I was willing to take the risk - and hoped this would have something approaching the enjoyement of the original.
Not only is this game the worst Tomb Raider game I have ever played. I think it surpasses Carmaggedon 64 as the worst game ever (in my book).
Graphically, really basic - setting a new record in lo-poly models I think. The textures look very low res, and you can see the obvious joins on something like a wall.
However, even with this low poly world, and lo-res textures, the frame rate stutters all the time.
This is not the worst thing though, this is reserved for the control method. You walk and side step with the analogue pad, and run with the d-pad. Why oh why oh why would anyone think that having to swap between analogue and d-pad controllers would be a good idea. It's woefully uncontrollably.
All this could still be lived with if the game played even remotely well, but it doesn't - it's dire...I could have bought a diet coke with that money and really enjoyed it. Now I just have a drinks coaster instead.
LF.
;D