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"Sexkid2002 is a plagarist!"

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Tue 09/07/02 at 15:00
Regular
Posts: 787
I like to steer clear of making accusations or “dissing” people’s forum entries, however I came across this review by Sexkid 2002, posted 07/07/02.

“Stealing cars, breaking laws, running from the cops and making it as a criminal - it's all business as usual for Grand Theft Auto 3.

Publisher: Rockstar / Take2
Developer: DMA Design
Release Date: Out now

Back with an all new, Driver-esque 3rd person perspective and a thoroughly impressive graphical makeover, DMA Design's infamous Grand Theft Auto series makes its debut on the PlayStation 2 later this year. We take a sneaky peak at how controversy courting one game crime spree is shaping up.

For anyone not yet familiar with the internationally notorious Grand Theft Auto series, crime is the name of the game. More specifically, as the title heavily implies, we're talking here about the large scale, illegal acquisition of automobiles. Sound like fun? Of course it does....

While half-inching vehicles is a significant aspect of the game, that's only half the story. Grand Theft Auto 3 is essentially a mission based game, the ultimate aim being to establish yourself within the criminal fraternity of Liberty City (the game's fictitious, New York styled urban setting). The city has three distinct zones, all joined together by tunnels and bridges, and new areas are unlocked as you progress through the game. There are over 80 missions in total (plus plenty of side missions), but you're basically free to pick and choose which you accept. This means as with the first two games, Grand Theft Auto 3 is a pretty non-linear affair, but you do need to accept plot-led missions to make progress towards your goal of becoming gangland boss.

Liberty City is densely populated and bustling with life in all its rich variety. There are suburban environments, inhabited during the day by school kids and busy looking commuter types. Turn down the wrong street and you'll find the seedier side of life, with pimps and hustlers owning the streets. As you might expect from such a sizeable metropolis, there are numerous law enforcement agencies on hand to keep the peace, so you can expect the occasional run in with some or all of the following: cops, feds, SWAT teams and even the military, depending on how flagrantly you break the law.

Should it come to blows with any of the cops or gangsters (and it's more than likely to), there's a pleasing array of combat options available to you. If you're up close and personal, you can punch, kick or head butt your adversaries, while ranged weapons include everything the discerning criminal could ask for: Uzi submachine guns, rocket launchers and flame throwers.

Vehicle-wise, the game boasts over 50 types of auto, all ripe for the picking and all featuring their own individual handling and characteristics. It's rumoured that boats, helicopters and planes can also be acquired, but we've yet to see evidence of this. One thing that we can confirm is that the in-car radio feature is making a return, with licensed tracks and exclusively recorded audio material.

All that remains to be seen is if the free-roaming, utterly amoral gameplay of the first two games can be recreated in a 3D environment. We'll keep you posted on developments, but we're looking forward to another dose of criminal activity later in the year”.

This is a blatant copy from a game site review/preview (I’m sure someone can/will find out which one). The last paragraph in particular gives the game away as it were (the references to "we’ll keep you posted" etc), though the fact that the “review” was so well written in the first place, made me very suspicious.

“His” Max Payne review is the same “Max Payne is due out on PlayStation 2 in January, but in the meantime check the screens below for a taste of the slow diving, sharp shooting action”. Dolt.

A plagiarism attempt like this is laughable.
Tue 09/07/02 at 15:39
"Darth Vader 3442321"
Posts: 4,031
Customer service forum: I've never knew it was there!

(That shows what an uncomplaining, untroubled guy I am)

Or does it mean that I'm not very observant...
Tue 09/07/02 at 15:22
"Darkness, always"
Posts: 9,603
"check the screens below for a taste of the slow diving, sharp shooting action"


WAHAHAHAHHAAAHAAHAHAAAA!!!

That is utter class!
Tue 09/07/02 at 15:07
Regular
"Chavez, just hush.."
Posts: 11,080
Well thats one way to get your word count up!

He copied the winning GTA walkthrough - Mystique found that

He copied all the reviews, can't remember the site but I found it yesterday..

Post in the customer service in future
Tue 09/07/02 at 15:00
"Darth Vader 3442321"
Posts: 4,031
I like to steer clear of making accusations or “dissing” people’s forum entries, however I came across this review by Sexkid 2002, posted 07/07/02.

“Stealing cars, breaking laws, running from the cops and making it as a criminal - it's all business as usual for Grand Theft Auto 3.

Publisher: Rockstar / Take2
Developer: DMA Design
Release Date: Out now

Back with an all new, Driver-esque 3rd person perspective and a thoroughly impressive graphical makeover, DMA Design's infamous Grand Theft Auto series makes its debut on the PlayStation 2 later this year. We take a sneaky peak at how controversy courting one game crime spree is shaping up.

For anyone not yet familiar with the internationally notorious Grand Theft Auto series, crime is the name of the game. More specifically, as the title heavily implies, we're talking here about the large scale, illegal acquisition of automobiles. Sound like fun? Of course it does....

While half-inching vehicles is a significant aspect of the game, that's only half the story. Grand Theft Auto 3 is essentially a mission based game, the ultimate aim being to establish yourself within the criminal fraternity of Liberty City (the game's fictitious, New York styled urban setting). The city has three distinct zones, all joined together by tunnels and bridges, and new areas are unlocked as you progress through the game. There are over 80 missions in total (plus plenty of side missions), but you're basically free to pick and choose which you accept. This means as with the first two games, Grand Theft Auto 3 is a pretty non-linear affair, but you do need to accept plot-led missions to make progress towards your goal of becoming gangland boss.

Liberty City is densely populated and bustling with life in all its rich variety. There are suburban environments, inhabited during the day by school kids and busy looking commuter types. Turn down the wrong street and you'll find the seedier side of life, with pimps and hustlers owning the streets. As you might expect from such a sizeable metropolis, there are numerous law enforcement agencies on hand to keep the peace, so you can expect the occasional run in with some or all of the following: cops, feds, SWAT teams and even the military, depending on how flagrantly you break the law.

Should it come to blows with any of the cops or gangsters (and it's more than likely to), there's a pleasing array of combat options available to you. If you're up close and personal, you can punch, kick or head butt your adversaries, while ranged weapons include everything the discerning criminal could ask for: Uzi submachine guns, rocket launchers and flame throwers.

Vehicle-wise, the game boasts over 50 types of auto, all ripe for the picking and all featuring their own individual handling and characteristics. It's rumoured that boats, helicopters and planes can also be acquired, but we've yet to see evidence of this. One thing that we can confirm is that the in-car radio feature is making a return, with licensed tracks and exclusively recorded audio material.

All that remains to be seen is if the free-roaming, utterly amoral gameplay of the first two games can be recreated in a 3D environment. We'll keep you posted on developments, but we're looking forward to another dose of criminal activity later in the year”.

This is a blatant copy from a game site review/preview (I’m sure someone can/will find out which one). The last paragraph in particular gives the game away as it were (the references to "we’ll keep you posted" etc), though the fact that the “review” was so well written in the first place, made me very suspicious.

“His” Max Payne review is the same “Max Payne is due out on PlayStation 2 in January, but in the meantime check the screens below for a taste of the slow diving, sharp shooting action”. Dolt.

A plagiarism attempt like this is laughable.

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