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I will be mortified if I manage to get my PS2 on release day and then when I get it home I find out that it does not work!!! Please God let Sony sort this mess out before they release the machines here.
The lack of machines makes this problem of even greater significance as if you get a dodgy machine then you would not have much chance of getting a replacement until after the new year. If that happen it would ruin my whole christmas.
Sony, I beg of you, dont bite the hand that feeds you (breaks down on the floor and weeps) (cue haunting violin music as camera pans out to leave Matt weeping in the centre surrounding by leaves blowing in the wind).
How about a guy who is quite big, and quite strong.
I think your next comic should have him in it!!!
:)
Basically, the idea would be that, I would provide a place for people to post ideas. The ideas can be up to you, perhaps it's a new villain you think might be funny, or a hero, or even if it's just a super power! I'll take the ideas, and every few months I'll take the 3 best ones I find, and draw up characters based on these.
I'll then make a poll (probably via Bebo/MySpace or something) where people can go to vote on the 3 characters, whoever gets the most votes will get a comic written about the character (with credit given of course!)
What you guys think? Good idea? Bad idea?
> > Sega deserved to lose with the Saturn as it was overpriced,
> > underhyped and uncompetetive.
I said UNDERhyped but I meant OVERhyped. Sorry about that.
I won't write any more, as I'll end up writing loads.
I will. I'm telling you.
> underhyped and uncompetetive.
Hang on - you moan at Sony for the PS2 hype, but you slate Sega for under-hyping Saturn?
Oh well, never mind.
> For starters, the Dreamcast didn't get nearly as much success as
> it deserved
"Didn't"? Stop talking past-tense - it's not dead yet! Far from it, I reckon.
> I may be wrong but I'm not convinced that the PS2 has what it
> takes...
Deathwish? Nah. It's your opinion, and it's perfectly valid.
There... that's surprised you, I bet.
I suppose it's a matter of interpretation. I can see what you're saying, but I still see it as Sony having done nothing more than hire a very clever advertising company - remember, no-one makes their own adverts.
Anyway, I can quite honestly say that I wasn't sucked in by Sony's ads. As I've said, I originally went to buy a Saturn and a copy of Panzer Dragoon, because I'd seen Sega's ad, and was impressed. It was only when I saw the PlayStation running Wipeout that I decided I wanted *that* game instead, so I bought a PS. At that time, I'd never even heard of the machine - but seeing it running made me want it.
Obviously I can't and don't speak for all PS owners, but I would be surprised if I was the only person who bought the machine based on what I saw myself, rather than what the adverts showed me.
Of course, the "cool" factor you mention will certainly have had its effect, but I don't think that will have kicked in until the PS was already established. Of course, as the user base grew, that effect will have snowballed pretty exponentially. What I'm saying is, something isn't generally considered "cool" and "in" until enough people take it up... you get my drift.
Anyway, getting back to the 'icon' issue... with regard to your last points... it could also be interpreted that, a few years ago, Sony felt that they needed/it would be nice to have an iconic character, but with the overwhelming success they've had, they now feel they don't need one. Possible?
There's no reason, of course, that they can't change their minds on the strategy; companies do it all the time.