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On the one-hand it's nice to see people having a fun reason to finish a game on all difficulties (there's no way I'd have played hitman as much if it wasn't for the fun I was having in chasing down the GP). and it's fun to jokingly 'compete' with friends of a similar ranking...
...but then you look at the much lampooned ST the King and the others at the top of the gamerpoints leaderboards (is it fun checking these leaderboard sites to compete against non-friends? I have to say I've never bothered but some reviewers from various magazines are apparently addicted to them) and question where the fun/sad barrier lies on gamepoints.
Thankfully I've yet to meet anyone online who thinks that playing/owning more games than someone else is evidence that the person is more skilled than the person with less points, but on the otherhand those who've maxxed out the points on a game certainly can't be denied to be skilled at the game, or at-least damn determined to get those last few points that are hiding away.
What a strange phenomenon! :D
So what're your views on them? Are they a cynical approach to getting those with a compulsive disorder to buy more games, are they a friendly thing to poke your Live mates about not getting some minor achievements or bottling COD2 half-way through or do you not care either way?
It looks like Sony will be adopting the same idea too so it looks like the things, for good or for bad, will be here to stay.
It's amazing what a little icon with *Achievement unlocked* can do :-)
It would've been good for them to include the gamerpics for free with any extra downloaded content.
As it stands I think you get some gamerpics from playing games, pretty sure I've got a few more from playing Poker and Outpost Kaloki among others.
I'd have thought that after paying for the game you'd have got the gamerpics for that game for free or would have been able to unlock them be completing acheivements.
Instead you have to pay for them which IMO just sucks.
> I'd like to see GP actually used for something though, e.g. if
> you have 1000 GP you can unlock new skins on Marketplace, 2000
> GP gets you a free arcade game download, 3000 GP awards you 200
> points to spend on a download of your choice on the Marketplace
> and so on.
Yeah that would actually be quite good to see. Sure there are other things that they could do with them too.
These achievements show something that not everybody is going to have. Would also quite like to see new achievements made available for games when you download additional content.
Other than that I'm not really bothered about them, don't think they reflect much skill for the majority of games and I only really compare my scores with people on my friends lists.
Even FFXI has achievements now but it'll take me 2 or 3 years at least to unlock them all. Now those really are achievements.
I think they're great, they keep you coming back to a game that usually you'd let gather dust after a first run-through (like my Tomb Raider is currently doing).
But I don't really think they're a good indication of 'gamer ability' or anything like that, because there's no real skill involved in getting them (just lots of spare time and some determination).
I'd like to see GP actually used for something though, e.g. if you have 1000 GP you can unlock new skins on Marketplace, 2000 GP gets you a free arcade game download, 3000 GP awards you 200 points to spend on a download of your choice on the Marketplace and so on. At present they just seem to sit there and have no use.
Unfortunately there are sad people so desperate for some online achievements that they'll cheat to get them which ruins it for everyone but then pathetic cheater were around before achievements and they'll still be around after them to.
On the one-hand it's nice to see people having a fun reason to finish a game on all difficulties (there's no way I'd have played hitman as much if it wasn't for the fun I was having in chasing down the GP). and it's fun to jokingly 'compete' with friends of a similar ranking...
...but then you look at the much lampooned ST the King and the others at the top of the gamerpoints leaderboards (is it fun checking these leaderboard sites to compete against non-friends? I have to say I've never bothered but some reviewers from various magazines are apparently addicted to them) and question where the fun/sad barrier lies on gamepoints.
Thankfully I've yet to meet anyone online who thinks that playing/owning more games than someone else is evidence that the person is more skilled than the person with less points, but on the otherhand those who've maxxed out the points on a game certainly can't be denied to be skilled at the game, or at-least damn determined to get those last few points that are hiding away.
What a strange phenomenon! :D
So what're your views on them? Are they a cynical approach to getting those with a compulsive disorder to buy more games, are they a friendly thing to poke your Live mates about not getting some minor achievements or bottling COD2 half-way through or do you not care either way?
It looks like Sony will be adopting the same idea too so it looks like the things, for good or for bad, will be here to stay.